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Author Topic: What Games ya Playin' 2012 - Suplex a Train Edition  (Read 238083 times)

AAA

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2100 on: October 17, 2012, 12:20:20 AM »
That seems like a pretty limited topic category.
Don't think of it as a novel. Think of it as a chance to retroactively win every argument you have ever walked away from.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2101 on: October 17, 2012, 12:42:30 AM »
Related note, I no longer have any interest in X-Com.  Fire Emblem gameplay? Sign me out.

Same here.  Pity, it was actually sounding interesting for a bit.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2102 on: October 17, 2012, 02:34:04 AM »
So if it's like Fire Emblem, does that mean they spin their guns repeatedly and then deal massive damage? More importantly is there a dude with a beard who's awesome at the beginning but then becomes less awesome?
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Anthony Edward Stark

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2103 on: October 17, 2012, 02:37:18 AM »
It's not a very good comparison in anything more than the broadest strokes. If "turn-based game with permadeath where positioning is important" = Fire Emblem then FFT and Space Hulk both are too. It's not predicated on slot machine level ups, Rock Paper Scissors gameplay, punishing you for using characters that join at an appropriate level for your party, or any of the other terrible gems that characterize Fire Emblem.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2104 on: October 17, 2012, 02:44:05 AM »
Gref: I have no idea why, but for some reason I'd gotten it into my head that Xcom was an RTS somehow. And the thought just...never dislodged. But frankly, comparing the game to something alot of folks already like is a good way to get attention for it. If you have trouble describing what you think a game does right, maybe work on starting from there and fine tuning as you make the comparison?

Cranbud: More like VC, huh? Hmm. Never quite clicked with that game, and your description is not something that sounds all that interesting to me. Well,  I'll just look up a gameplay video if I get in a strategy game mood, I suppose.
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Grefter

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2105 on: October 17, 2012, 02:48:47 AM »
Like Rob says though, it isn't a great finer description of it. 

VC also doesn't line up because so much of VC is in the real time aspect of your movement and firing.    It is far more strict Turn Based than that.

So I am back to saying "It is good and you are good if you play it."
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2106 on: October 17, 2012, 02:59:21 AM »
Well, there WAS that XCOM that was a shooter. It was generic as fuck and got shelved I think.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2107 on: October 17, 2012, 03:05:43 AM »
Enforcer was finished.  Released on PS1 and I thiiiink X-Box maybe?  You can get it on Steam for $2 and it is hilariously bad.  I played it because it came in the X-Com pack.

I think it is worse than Fallout: Brotherhood of Steel was, but it was done so cheap and so half arsed that it is kind of endearing  in its badness.  If you picked up the X-Com pack it is worth the few hundred meg download to play the first few levels and then delete it forever.

It is set during the time of the first game and you play as a specially built alien killing robot who fights off wave after wave of spawning enemies as the aliens teleport in to cities and stuff.

While worse than Interceptor, it is far less frustrating to try to play.  Interceptor I wish was so good, but was so bad (this was X-Com the space shooter ala X-Wing/Tie Fighter and came just on the tail end of Vs coming out), space shooter mixed with X-Com's macro level tactical gameplay?  Like expanded out to Masters of Orion level like it was intended to as you go out mining for Elerium?  That is an idea with legs.  The implementation of the space combat was so bad though and that macro level tactical gameplay, most definitely not Masters of Orion.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2108 on: October 17, 2012, 03:37:12 AM »
No, not enforcer. Some new XCOM game set in the 1960s where XCOM was a secret division of the CIA and you were it's top agent. Thankfully we got Enemy Unknown instead.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2109 on: October 17, 2012, 04:33:50 AM »
Yeah, that was going to be the big revival of the series and then Grefter had the heads of 2K assassinated and replaced with robots.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2110 on: October 17, 2012, 04:59:45 AM »
No, not enforcer. Some new XCOM game set in the 1960s where XCOM was a secret division of the CIA and you were it's top agent. Thankfully we got Enemy Unknown instead.

Actually, the XCOM in the 60s FPS is still coming out, at least in theory. It seems to be in development hell.

It eventually came out that Enemy Unknown was in development before that project, they just expected the FPS to have a shorter development cycle so it got announced sooner. According the the Enemy Unknown dev team they worked with the FPS team and traded quite a few ideas back and forth, so there will presumably be a storyline connection.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2111 on: October 17, 2012, 05:21:31 AM »
I don't want it to come out. It is so very, very bland looking and not really an XCOM of any stripe.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2112 on: October 17, 2012, 06:01:09 AM »
Oh that thing?  That didn't look bad honestly.  At this point it still wouldn't tarnish the series even though Enemy Unknown is good.
NO MORE POKEMON - Meeplelard.
The king perfect of the DL is and always will be Excal. - Superaielman
Don't worry, just jam it in anyway. - SirAlex
Gravellers are like, G-Unit - Trancey.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2113 on: October 17, 2012, 07:22:23 AM »
Speaking of XCOM, my two assault troopers now have PSI armor to make it so they can actually mind control some bitches. Muton Elites going to town on everything.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2114 on: October 17, 2012, 02:11:55 PM »
I still haven't played X-com. Looking at the similarities between FE and X-com sounded amusing in the context of the DL.
(It really was)

I'll probably play it later this year.

I'd argue that movement doesn't really matter that much in the likes of FFT and Disgaea actually, compared to FE. You can't use cover and protect your guys as effectively, which makes all the difference. (and there aren't terrain bonuses)


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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2115 on: October 17, 2012, 02:40:17 PM »
Tales of Graces F- Just defeated final RICHARD Chaos Mode, no dualizing w/th a Cheria/Hubert/Sophie/Malik team L60~ avg (Cheria was L61) Oh my god this is the FRUE experience.

Took numerous attempts to find a working set up and I finally had to bust out the damage reduction titles though (except for Cheria whom I kept Enlightened Healer/All Artes Beak Nova barriers on) I also discovered/remembered I could request heal/revives from Sophie in the Artes menu (yeah I've been playing most of the game without utilizing this even though I probably saw it in Tal's stream >__>) and spell time cast reductions from A Artes also worked with the right stick short cuts so I used Insight/Fleetfoot on my left stick and Indignation/Resurrection on my right. Still a cracker of a fight even with the damage reduction titles~

Hubert's Scarlet Salvo and Cheria's Indignation helped a lot in the fight especially when Indignation stun/staggered Richard for good damage since he's weak to B Artes.

Thanks Pyro, I'm looking forward to trying that out with Cheria's Accel/damage reflection =)
« Last Edit: October 17, 2012, 02:44:02 PM by Clear Tranquil »
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2116 on: October 18, 2012, 09:58:51 PM »
Pokemon Fantasy X - Today I put a Morbol in a ball. Considering that he is like 20 times bigger than me and a fucking tentacle monster, I am very disturbed. Best to keep him away from my underaged girls.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2117 on: October 18, 2012, 10:20:25 PM »
<Tidus> :(
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[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
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Anthony Edward Stark

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2118 on: October 18, 2012, 10:56:57 PM »
I'd argue that movement doesn't really matter that much in the likes of FFT and Disgaea actually, compared to FE. You can't use cover and protect your guys as effectively, which makes all the difference. (and there aren't terrain bonuses)

There's no cover in Fire Emblem?  Just terrain bonuses.  You can use indirect fire to shoot over walls while inside a hallway.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2119 on: October 18, 2012, 11:19:40 PM »
I think he means that FE emphasizes positioning more, with the prominence of things like chokepoints and idyosincratic positioning situations, which certainly aren't one of the focuses in FFT. Can't say about Disgaea.  The thing with shooting arrows through walls doesn't make any sense, I'll concede. >_>
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2120 on: October 18, 2012, 11:36:17 PM »
FFT not emphasizing position is more a function of map design than anything about its mechanics. If you look at the first fight in Dorter, it clearly CAN be important if they make the maps that way. In fact, since FFT has arcs and such, positioning could possibly be more important if you had, say, a map editor available.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2121 on: October 18, 2012, 11:37:25 PM »
Resolved: When I play X-COM, I will name all my dudebros after Fire Emblem characters.  Hopefully there'll be a mod out to replace their sprites with proper animu stylings...  wait on second thought I will skip that mod.

(That said, I'm sure it'll be on sale for the Steam Holiday Sale, so I can wait.  Steam baaaaaaaaaaacklog.  Maybe DE:Human Revolution next, actually.)

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2122 on: October 18, 2012, 11:44:12 PM »
FFT not emphasizing position is more a function of map design than anything about its mechanics. If you look at the first fight in Dorter, it clearly CAN be important if they make the maps that way. In fact, since FFT has arcs and such, positioning could possibly be more important if you had, say, a map editor available.

I agree entirely with your statement. Still emphasizes different philosophies when it comes to the overall gameplay design. FFT has elements to emphasize terrain and positioning, but doesn't make it one of its cornerstones (rather, it's a situational but relevant element. It's all good). FE's terrain design is actually considerably simpler in comparison with FFT's underlying mechanics, but positioning and controlling movement flow is a crucial element of its gameplay compared to FFT. Different strokes, is all.
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[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2123 on: October 19, 2012, 12:01:47 AM »
Different strokes, is all.

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« Last Edit: October 19, 2012, 12:03:42 AM by Grefter »
NO MORE POKEMON - Meeplelard.
The king perfect of the DL is and always will be Excal. - Superaielman
Don't worry, just jam it in anyway. - SirAlex
Gravellers are like, G-Unit - Trancey.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #2124 on: October 19, 2012, 12:36:07 AM »
A-fucking-men.

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[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....