Witcher 2: Finished.
Broke my no Quen rule for the final boss (not the final final boss, who was easy), who seemed to be pretty much designed for Quen and unbeatable without it on Dark Mode.
This final boss reminded me of Dragon's Dogma's, except much, much, much worse and empty. I've trashed combat in this game enough, but I'll sum this up by saying that it is kind of like Secret of Mana compared to Zelda 20 years ago. All nice looking with RPG elements, but clunky as hell compared to its contemporary games.
I tried beating the optional superboss something like 30 times. Then I had a critical effect happen with Aard -> OHKO animation, before the bastard could summon any gargoyle. How climatic.
I'm really impressed by the story. It is all the political intrigue we except from SRPGs into a regular RPG, without any supernaturaly being/prized mc guffin ruining the plot. It's slow at the beginning and you're introduced to too many names in a short span, but this largely pays off in the amazing last chapter of the game (Because there are a lot of players in the political game, and you can't know who's going to be important to the plot)
Also, Rosche is a bro.
So there's apparently another entirely different side to the story (that's why the game kept talking me about this guy even though I did everything I could to have him killed and ignore him), but...
Back to Dark Souls: DLC!! Oh wait, it's very hidden very far into the game, breaking the unspoken rule that DLC should always be accessible easily in game. I'm continuing my challenge (Get the repair box then kill everybody on sight) except I won't kill everybody on sight in the DLC... At least at the beginning. I still need to get to the endgame first though...
Astoria's straight sword helped me for a while (Magic damage + Sexy two handed R2), but there was a lack of a strong alternative for magic enemies. I tried to put every other stat point into strength to handle one of those monster weapons, and there I had it: The Great Knight Halberd. I can't use a shield anymore, which changes the game significatively, but the damage makes up for it. I think I'm going to use it for the rest of the game.
Ceaseless Discharge and Moonlight Butterfly are dead.
(Cid, your challenge is great. I am still considering doing either fist only or whip only at one point)