"Ah... How unfortunate. I suppose it was simply your time, though... Let us see if the other can carry on your banner of triumph!"Link to the Dungeon Wiki!----------------
Team Sage | Demi, Toadstool, Edgar(Speed?) Robo, Brey
[Floor 5a: Ceaseheal]
*On this floor, restoration of HP and MP are reduced to 10% (of whatever they normally were (ANY healing is 10%, even if it was overkill full healing)) and revival may not be used.
Team Sage vs. Reno, Rude and Elena (Midgar forms)
Team Sage vs. Krin, Karn and Jane
Team Sage vs. Yulie and Yukiko
Team Sage vs. Mua, Golem and Cecil
Team Sage vs. Berle
Team Bardiche | Billy, Sasarai (Resourceless), Sacred Slayer, Eiko, FF1 Monk, Nall
[Floor 4: Diff'rent Strokes]
Team Bard vs. Hahn, Tia, Luna, Mareg and Shana
Team Bard vs. Palom, Porom, Edward, Cid and Yang
Team Bard vs. Albel, Adray, Noel and Chisato
Team Bard vs. Yumei, Badrach, Aelia, Lorenta and Grey
Team Bard vs. Worker 8, FFT Cloud, Beowulf, Olan and Reis
Team MICHAEL | Ramza, Feena, Rosa+Rydia(Body Charge), Ditto
[Ramza: Samurai, Item, Auto-Potion, MDefense UP| Feena: All Eggs]
[Chemist/Knight/Wizard/Time Mage mastered]
[Floor 4: Diff'rent Strokes]
Team MICHAEL vs. Hahn, Tia, Luna, Mareg and Shana
Team MICHAEL vs. Palom, Porom, Edward, Cid and Yang
Team MICHAEL vs. Albel, Adray, Noel and Chisato
Team MICHAEL vs. Yumei, Badrach, Aelia, Lorenta and Grey
Team MICHAEL vs. Worker 8, FFT Cloud, Beowulf, Olan and Reis
Team Magic | Yuri 2, Shania, Blanca, Ricardo, Lucia (Synergy)
Floor 8: Maze of Trials
*This team's damage and other abilities should be scaled against Technical Ring to Normal Ring averages where appropriate, as well as aftergame to normal averages on stats.
Team Magic vs. Mascot Yuna (FFX-2)
Team Magic vs. Zeromus, Exdeath and Chaos
Team Magic vs. Boss Timelord and Belial (No 4D Pocket)
*Full Heal
Team Magic vs. Luther (When defeated, all buffs and debuffs applied after the start of the fight are removed and CT is reset, and is replaced with Cyril and Indalecio, then again with Xorn, then again with Profound Darkness)
Team Magic vs. Myria 1 (When defeated, all buffs and debuffs applied after the start of the fight are removed and CT is reset, and is replaced Deathevans and Barubary, then Myria 3, then with Fou-lu)
Blanca: Naberius (Gale, Gale Spike, Arc Gale), Andrealphus (Aqua Edge, Heat Edge, Entrance), Gaap (Earth Resist, Rock Crest, Air Crest)
Lucia: Aim (Rage, Shield, Gale, Heat Edge), Murmur (Raise Up, Resurrection), Malphas (Entrance, Gale Spark, Bright Crime), Solomon (Melt Crest)
Ricardo: *Entrance, *Arc Heal, *Resurrection, *Melt Crest, Arc Cure, Heat Edge, Gale, Arc Mirage, Red Bounce, Gale Blast
Body Charge - Increases the health, damage and effective speed of a character by 1.3x and decreases damage to them to .7x
Resourceless - One character's spells and abilities are now free but you may not use the same ability more than once a fight. This does not apply to moves that drain all resources.
Speed? - The effective speed of one character is set to 120% (1.2x) average speed and may not be increased in any way. The rest of the team's speed is set to 95% (.95) of its normal value and may be increased.