Trips passes
Team Random passes. Delay Attack is a nasty thing in the battles without counters, and he can generally control those that have counters.
Team Glen | Virginia, Red, Sharanda, Emma, (Speed?) Eiko- Ouch, this team doesn't even have votes yet. Well, having gone through this, I honestly have trouble reading this team (Minus PDur. It's Pdur is not fun)
Red-105% Speed turn 1, Light Revival, passable MT (physical is not very good at the moment), status healing
Virginia- ST Sleep of
hit rate, Gravity, Dispel, Non-Elemental Magic, ST Reflect, ST Revival to 1 HP, Valiant, Protects from Fire, Light, Sleep and Poison, SOS Invincible (This about covers it). Probably about 113% speed.
Eiko- Tad slow now, now MT damage and some of healing and revival. MT revival is now existing
Sharanda- 117%ish speed (109% turn 1 since LoD speed is 50% randomized), gutting that has about 50% ST Magic and 35% MT Magic
Emma- 50% MT Sleep, 40% MT of other statuses. Bad MT damage
Enemies will generally ignore Sharanda and Emma as neither have reliable status healing or revival. They'll probably prioritize Eiko. Virginia isn't bad either since killing her not only requires that they need to revive her, but that her spells are effectively shut off without her wasting a turn (and even not, better ones probably need multiple attacks).
I actually will try to get back to this later, because there isn't really a clear path on any match. This team isn't too well built for blitzing to me. They normally be taking some of damage, status or death that they'll need specific people to cover for.
Team Glen | Virginia, Red, Sharanda, Emma, (Speed?) Eiko
[ Fiery Rage, Moon Spark and Flash Hit ]
[Floor 4: Diff'rent Strokes]
Team Glen vs. Hahn, Tia, Luna, Mareg and Shana- Emma>Tia>Virginia>Shana>Sharanda>Red>Eiko>Slows. Emma and Virginia can Sleep Shana, MT barrage can do the rest. OF course, to get them all cleared out the way , Sharanda needs to item use, but if she does, the next match is bad. So assume she attacks, and then Red and Eiko use MT. Eiko is probably about averagish damage wise. Red is about the same. I don't think this+Sharanda attack is enough to kill Hahn (since he's double shielding, and they hit MDef twice and def once). If Hahn gets a turn, extreme messiness ensues on a level I don't want to think about as two people die. Tia could spend the two turns she'll get on average statusing. Aye, it's a mess if Miranda doesn't use an item that I don't care to think about.
Team Glen vs.
Palom, Porom, Edward, Cid and Yang- Edward>Yang>Emma...Edward turn 1 can tie up someone who doesn't resist any of his random statuses (Silence, Sleep or Charm). Eiko is an obvious choice there! Yang can get Virginia. Even with a rush at that point, Porom at least isn't getting taken down (haha Emma damage unless that's different at this point. Unlikely though) as she resists Red's MT. Seems like...Red can get someone status healed, and then Palom and Porom will both be alive and chaos will ensue. I'm open to arguments, but I just am not getting the synergy of this team overall.
Team Glen vs. Albel, Adray, Noel and Chisato
Team Glen vs. Yumei, Badrach, Aelia, Lorenta and Grey
Team Glen vs. Worker 8, FFT Cloud, Beowulf, Olan and Reis