Author Topic: Nyarlathotep's Dungeon: Week 72  (Read 1748 times)

Nephrite

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Nyarlathotep's Dungeon: Week 72
« on: May 17, 2012, 11:11:12 PM »
Team Glen is returning due to a fault of mine from several weeks ago.





"Well! Let us see if the rest of you can keep up or not!


Link to the Dungeon Wiki!

----------------
Team Yoshiken | Yoshiken | Ephraim (Body Charge), Alicia, Eiko, Gilder, Jessica [Nall]
[Floor 1: Starting off Again (Beginning of the game)]
Team Yoshiken vs. Hrist (VP1), Evil Gaia, Big Joe, Guido and Gorudo
Team Yoshiken vs. Bronzog, Galleon, FFT Knight and Kwanda Rossman (S1)
Team Yoshiken vs. Blissey, Axem Green, Augst and Lucius
Team Yoshiken vs. Mist Dragon, Whelk, Wingraptor (FF5) and Garland (FF1) and Sinspawn Ammes
Team Yoshiken vs. Laggy Fantasy Tactics Queklain

Team dude | Cecilia, Ramza, Worker 8 (Firefly), Kyra, Ditto
[Ramza: Monk, Item, Auto Potion]
[Floor 2b: Magical Mystery]
Team dude vs. FFT Wizard, FF1 Black Wizard and Vivi
Team dude vs. Nina1 and Nina2
Team dude vs. Lemina, Mia, Jessica and Luna
Team dude vs. Spar, Frog, Yumi (S3) and Bo
Team dude vs. PC Magus and Nergal

Team Monkey | Rikku, Virginia, KOS-MOS (Body Charge), Nall
[Flash Hit, Fiery Rage and Moon Spark]
Floor 5a: Ceaseheal
*On this floor, restoration of HP and MP are reduced to 10% (of whatever they normally were (ANY healing is 10%, even if it was overkill full healing)) and revival may not be used.
Team Monkey vs. Reno, Rude and Elena (Midgar forms)
Team Monkey vs. Krin, Karn and Jane
Team Monkey vs. Yulie, Nina1 and Yukiko
Team Monkey vs. Mua, Golem and Cecil
Team Monkey vs. Berle


Team Glen | Virginia, Red, Sharanda, Emma, (Speed?)  Eiko
[Fiery Rage, Lust Jaw, Hope Shard]
Floor 5b: Ribbon Almark
*Status and buffing/debuffing does not have an effect on this floor. Attacks which inflict status may still be used.
Team Glen vs. Ryu1, Nina4 and Ness
Team Glen vs. Mitsuo the Hero, Adachi and Shadow Teddie
Team Glen vs. Adramelk, Velius and Hashmalum
Team Glen vs. Holly (WoZ) and Delphi (WoZ)
Team Glen vs. Ghaleon (SSC)

Firefly - The first attack of each enemy will be redirected at the bearer of this sealstone. Multitarget attacks will focus on the bearer only. (E.g. MT Attack would hit 5 times in a 5 person party.))

Multitarget - All attacks are MT, however the damage/healing/status hit rates are halved and at maximum 50%.

Status Symbol Law - Team is fully status, debuff and ID immune, but has damage done to them increased by 1.1x and damage done by them decreased to .9x.

Body Charge - Increases the health, damage and effective speed of a character by 1.3x and decreases damage to them to .7x, but increases the cost of the character by 1.5x (rounded to nearest half point, .5s are 1.0s).
« Last Edit: May 18, 2012, 03:29:27 AM by Nephrite »

SnowFire

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #1 on: May 17, 2012, 11:27:25 PM »
Who are Holly and Delphi?

Pass for Yoshiken, BC Ephraim solos everything except Queklain for which I'm sure he'll have enough support left on.  Pass to dude as well, any reasonably sane Firefly team should defeat Floor 2 and that's a lot of mages who lose their first turn.

Nephrite

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Jo'ou Ranbu

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #3 on: May 17, 2012, 11:55:01 PM »
<Elfboy> Holly is a biiiiiiiiiiiiiiiiiiitch
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Dhyerwolf

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #4 on: May 18, 2012, 12:01:11 AM »
So I guess in effect...it pretty much goes that Holly and Delphi are splitting up turns, probably?
...into the nightfall.

Random Consonant

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #5 on: May 18, 2012, 12:46:36 AM »
I'd see it that way.

Nephrite

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #6 on: May 18, 2012, 02:17:21 AM »
To be clear, the floor should dis-allow them buffing Magic Focus.

Dhyerwolf

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #7 on: May 18, 2012, 02:43:51 AM »
Which makes me think they are both meant to act then? They are extremely unimpressive with only 2 actions a turn since neither one will be remotely threatening on damage by this time.
...into the nightfall.

Nephrite

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #8 on: May 18, 2012, 02:46:47 AM »
Yes, they should both double-act.

Dhyerwolf

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #9 on: May 18, 2012, 03:26:39 AM »
Team Glen | Virginia, Red, Sharanda, Emma, (Speed?)  Eiko
Viriginia- 1 HP Revival, Decent ST Magic damage, HP, Defenses and Magic up (30%? I can find what the upgrades to Gold are, but not the base, so I'm assuming this), Defend adds 25 FP, FP Increased, Wards off Fire
Red- Full Life, Averagish MT Fire Damage
Sharanda- Healing items, 50% ST or 33% MT Damage
Emma- Speed is on her this floor? Weird she can...not buff or status, leaving her with some ST healing and some unimpressive damage
Eiko- 95% speed turn 1, Revival, little below averageish MT damage likely

[Fiery Rage, Lust Jaw, Hope Shard]
Floor 5b: Ribbon Almark
*Status and buffing/debuffing does not have an effect on this floor. Attacks which inflict status may still be used.
Team vs. Ryu1, Nina4 and Ness- Nina 4 is a large improvement over Crono. Ryu transforms turn 1, Nina MT Attacks. Virginia, Red and Sharanda can probably effectively off Nina. Ness can MT, but Eiko heal and the team should be fine from there on.
Team vs. Mitsuo the Hero, Adachi and Shadow Teddie- Lot of revivers. Emma probably dies but whatever
Team vs. Adramelk, Velius and Hashmalum- These people
Team vs. Holly (WoZ) and Delphi (WoZ)- Eiko has resists, Miranda Mdef.
Team vs. Ghaleon (SSC)- Well, no Chaos Shield. Ghaleon is weird. Unscaled, so 15 PC HP (and irrelevant here, but physical tanking too. Mdef is nice too), but 60% speed. Physical x 2 + Fate Storm may well KO anyone however. I guess Virginia now really likes defending, although...I'm...not so big on that as a strategy in dungeon with doubling both characters coming from TB. This fight is not remotely quick, but 60% speed.
...into the nightfall.

Yoshiken

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #10 on: May 20, 2012, 07:20:28 AM »
Passes to me, Dude and Glen. Glen just picked the right floor for his team, really. Emma's not gonna do much, but the rest of the team shrugs and starts hitting things. For me, the hardest fight is the second one (haha) but that can't really do much back to my team, so it's more 'slow' than 'hard'. For Dude, Firefly W8 on a floor of mages. Free round almost every fight is so good.

Random Consonant

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #11 on: May 20, 2012, 06:48:05 PM »
Team dude passes, abstain on everyone else.

Dhyerwolf

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #12 on: May 22, 2012, 05:51:46 AM »
Pass to 3 other teams. For Monkey, X-Buster is nasty MT damage off good speed, which deals well with this floor. The other 2 are somewhat window dressing here, although Rikku can Haste.
...into the nightfall.

ThePiggyman

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #13 on: May 22, 2012, 02:36:23 PM »
Pass for Yoshiken, dude and Glen for aforementioned reasons.

For Monkey's team... can Monkey really make it through those five fights? Revival isn't allowed, so Nall's revival at the end of every battle doesn't work. His team's fast, admittedly, but damage can pile up. I'd think Rude, Elena and Reno would gang up on Rikku, and that... could be enough to take her out? She's not all that durable, nor does she have Yuna/Lulu levels of evasion. I read in the stat topic that Elena also has an initiative turn, albeit, with one of her weaker attacks, but it doesn't help. I suspect KOS-MOS and Virginia are a pain to kill, but they've got 4 fights to go through. Rikku laughs at the rest of the floor, as she Petrifies everyone to death, but I've got a feeling she's dead by the first fight. Tentative fail for Monkey.
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Dhyerwolf

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #14 on: May 23, 2012, 02:58:14 AM »
Rikku is very fast turn 1, and can throw up a Protect on herself certainly before Rude and Reno can act. Also, X-Buster is already quite strong (and is now being boosted 30% and it's MT and now KOS-MOS is fast (Meaning that it seems really unlikely that everyone on the FF 7 fight is even getting a turn).
...into the nightfall.

ThePiggyman

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #15 on: May 23, 2012, 03:43:59 AM »
Rikku is very fast turn 1, and can throw up a Protect on herself certainly before Rude and Reno can act. Also, X-Buster is already quite strong (and is now being boosted 30% and it's MT and now KOS-MOS is fast (Meaning that it seems really unlikely that everyone on the FF 7 fight is even getting a turn).

Oh, that's right, Rikku has Light Curtains now. Well... that probably means this floor can't ever kill a single person.

Changing vote to pass for Monkey.
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dude789

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #16 on: May 29, 2012, 03:52:54 PM »
All pass

DjinnAndTonic

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #17 on: May 29, 2012, 11:04:17 PM »
All teams Pass.

Monkeyfinger

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #18 on: May 31, 2012, 07:44:13 AM »
Rikku is very fast turn 1, and can throw up a Protect on herself certainly before Rude and Reno can act. Also, X-Buster is already quite strong (and is now being boosted 30% and it's MT and now KOS-MOS is fast (Meaning that it seems really unlikely that everyone on the FF 7 fight is even getting a turn).

I was thinking that protect + haste + 2 of the bosses dying means that rikku can actually heal back to full, even with the massive penalty. 5% healing goes a long way when you quadraturn and take half damage. You'd need to do 40% PCHP damage to cancel that out. Can any of these crap FF7 bosses muster that?

Dhyerwolf

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Re: Nyarlathotep's Dungeon: Week 72
« Reply #19 on: May 31, 2012, 09:14:38 AM »
Rude can pending the large swing of respects that come with him.
...into the nightfall.