Don't want to derail discussion here, but instead I will pose another question I want to get out of the way.
By default, RPG Maker's
equip screen shows modifications to four different stats. With our different stat set we will be showing different ones. Which stats are important for us to show?
ATK, DEF, and MDEF are obviously essential since they are the main reason we equip things. Beyond that, possibilities include...
-Accuracy
-Evade
-Intelligence (-only- if we decide to have a lot of equips which boost this directly)
-Dexterity modifier, OR post-modification dexterity.
Every stat we add beyond the fourth (i.e. ATK/DEF/MDEF plus one from the above list) will shrink the window that shows the list of available weapons/etc. for the character to equip, so it's not just a matter of "eh no reason not to show everything". Stats that are only rarely modified can simply have those modifications listed in the equipment description (e.g. "+5 speed"). With that said, what stats do we want to display?
EDIT: The reason I am asking this now is that choosing which stats are shown this way actually takes a non-trivial amount of scripting so I'd rather only have to do it once.