"Ah, too bad. Perhaps it's finally time for some changes... Let's see what you can manage in the meantime! "Link to the Dungeon Wiki!----------------
**Full Heals reset limit and other types of gauges when teams pass through them.
Team Tal | Celes (Speed?) Nel, Lyn, Yukiko, Cray
[Celes: Kirin(M), Siren(M), Stray(M), Shoat(M), Zone Seeker((M), Seraphim(M), Fenrir(M), Gilgamesh(M), Phoenix]
Celes' EspersFloor 7b: Did you say "Final Battle?"
Team Tal vs. Vyse, Aika, Gilder and Fina
Team Tal vs. Jude, Cecilia (ACF), Brad Evans, Virigina, Dean and Clarissa
Team Tal vs. Yuri2, Karin, Joachim, Gepetto, Kurando, Anastasia and Blanca
Team Tal vs. Crono, Marle, Frog, Ayla, Robo and Lucca
Team Tal vs. FF1 Knight, Squall, Cecil, Terra, Cloud, Zidane and Aeonless Yuna
Team Djinn | Lenneth, Ivan, Jane, Sacred Slayer, Marco (Life)
[Ivan: Gust & Granite, Wind Seer]
Ivan's DjinniTeam Djinn vs. Flay and Nikki
Team Djinn vs. Jack(WA:ACF) and Rudy(WAo1)
Team Djinn vs. Opera, Ernest and Celene
Team Djinn vs. Colm, Locke, Zidane and Karn
Team Djinn vs. Killey (S2) and Lorelai (S5)
Team Andy | Souji, Chie, Yosuke, Naoto and Yukiko
Souji's PersonasFloor 2a: Adventuring (Earlygame)
Team Andy vs. Flay and Nikki
Team Andy vs. Jack(WA:ACF) and Rudy(WAo1)
Team Andy vs. Opera, Ernest and Celene
Team Andy vs. Colm, Locke, Zidane and Karn
Team Andy vs. Killey (S2) and Lorelai (S5)
Team CT | Peppita, Fang(Neo Speed), Vanille, Mesarthim, Priest
[Floor 1: Starting off Again (Beginning of the game)]
Team CT vs. Hrist (VP1), Evil Gaia, Big Joe, Snowe(S4), Gorudo and Boss Catiua (TOPSP)
Team CT vs. Bronzog, Galleon, FFT Knight and Kwanda Rossman (S1)
Team CT vs. Blissey, Axem Green, Augst and Lucius
Team CT vs. Mist Dragon, Whelk, Wingraptor (FF5), Garland (FF1) and LORD OCHU (FFX)
Team CT vs. Lich and Kraken
Life - One character's healing effects now also allows for revival, however the healing also only revives characters with 1 HP. The healing received from spells that hit more than one target may be used as revival once per battle.
Speed? - The effective speed of one character is set to 120% (1.2x) average speed. This number may be further increased by speed-increasind effects.
Neo Speed - The effective speed of one character is increased by 10% and increases 20% each time that character takes a turn, this effect caps at 200% base speed. The speed of this character cannot be increased in any way, nor can this character grant or be granted turns via any manner. If the character dies the speed is removed and cannot be regained.