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Author Topic: Nyarlathotep's Dungeon: Week 93  (Read 2826 times)

ThePiggyman

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #25 on: November 06, 2012, 05:05:44 PM »
My main question is mostly why is Neo Speed on Eileen. Can you shuffle the Sealstone? Dancer would likely benefit from it far more than Eileen, she's already like 120% average speed as is...

I think I probably put it on Eileen 'cause, with NeoSpeed, she's almost always gonna have first turn, and she can use Copper Skin on the oh-so-fragile Songstress. I think that might also be why I chose Nall; that way, even if someone dies and only revived with 1 HP, I can make them damage immune instantly if I'll really need them next fight or something.

I think another thing that concerned me about putting NeoSpeed on Songstress was that, if Songstress gets more turns, it means her dances last less long. I think I read that they last for 2.5 turns or something, but if Songstress has NeoSpeed on, then 2.5 turns for her is gonna be a lot less for everyone else.

If I can swap it around (I don't know if I can), then I might put it on Songstress. Putting it on Marcus could be handy, too.
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Jo'ou Ranbu

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #26 on: November 06, 2012, 05:11:00 PM »
Dancer can just reapply her dances at will, the speed won't hurt them - at least, from what I could garner via vice-prezzy. Eileen is already fast enough and unless Neo Speed stacks on top of starting speed, I'm not really sure how helpful it is.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
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SnowFire

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #27 on: November 06, 2012, 05:26:36 PM »
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unless Neo Speed stacks on top of starting speed

Quote
Neo Speed - The effective speed of one character is increased by 10% and increases 20% each time that character takes a turn, this effect caps at 2x base speed. The speed of this character cannot be increased in any way, nor can this character grant or be granted turns via any manner. If the character dies the speed is removed and cannot be regained.

I assume you were thinking of Speed?, which does just set a new value for speed.

Jo'ou Ranbu

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #28 on: November 06, 2012, 05:40:14 PM »
Probably, yes.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Nephrite

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #29 on: November 06, 2012, 05:57:21 PM »
I suppose we'll see how well the Dungeon stands up against Songstress nonsense.

dude789

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #30 on: November 06, 2012, 06:38:33 PM »
I'm not sure, but I want to say that dances last a constant amount of time. I also want to say that you can't heal a character who's been Copper Fleshed. I think it's effect was that it essentially froze your hp for a while. If that's the case, I'm not sure how helpful Nall->Copper Flesh is since it could leave you vulnerable when it wears off.

ThePiggyman

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #31 on: November 06, 2012, 07:00:05 PM »
I'm not sure, but I want to say that dances last a constant amount of time. I also want to say that you can't heal a character who's been Copper Fleshed. I think it's effect was that it essentially froze your hp for a while. If that's the case, I'm not sure how helpful Nall->Copper Flesh is since it could leave you vulnerable when it wears off.

I don't know about the Dance duration, but I'm pretty sure you are correct about Copper Flesh negating healing as well. I think I'm mostly assuming that, in the event that I do use Copper Flesh on someone with 1 HP, I'm also assuming that I can have the fight under control by the time it wears off. Certainly, that won't be the case sometimes, and it'll probably be a better idea to Copper Flesh someone else (or just go straight for damage).

If I have the option to do so, I'll definitely think about switching around Neo Speed.
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Re: Nyarlathotep's Dungeon: Week 93
« Reply #32 on: November 06, 2012, 08:09:59 PM »
I'm not sure, but I want to say that dances last a constant amount of time. I also want to say that you can't heal a character who's been Copper Fleshed. I think it's effect was that it essentially froze your hp for a while.

Entirely correct.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Clear Tranquil

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #33 on: November 08, 2012, 09:01:09 PM »
I guess all teams sans Andy vs Dungeon then. I am leaning heavily on Fang/Priest/Mesa respect here but I think a SEN + two revivers, one with MT combo helps a lot. Mesa being fastish iirc doesn't hurt either~

Mmm I guess Andy gets the Press Turn synergy bonus as well but it doesn't really help since the opposition is faster =/
« Last Edit: November 08, 2012, 09:06:37 PM by Clear Tranquil »
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Re: Nyarlathotep's Dungeon: Week 93
« Reply #34 on: November 08, 2012, 09:25:57 PM »
The Press Turn synergy bonus is essentially useless in the Dungeon. How many weaknesses can you spot there to hit? Meanwhile, the enemies exploit weaknesses left and right.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Nephrite

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #35 on: November 09, 2012, 07:13:16 PM »
If voters will allow it, I will allow Andy's team to benefit from the new Elemental Advance sealstone: Removes enemy and player weaknesses as well as removing nullification and absorption from enemies.

Jo'ou Ranbu

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #36 on: November 09, 2012, 08:56:17 PM »
I think you should ask if Andy is willing to make the shift first.

EDIT: Unless you did and he went yes!
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Nephrite

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #37 on: November 09, 2012, 09:20:51 PM »
He had no sealstone to begin with, so I didn't think it was an issue.

AndrewRogue

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Re: Nyarlathotep's Dungeon: Week 93
« Reply #38 on: November 09, 2012, 11:31:36 PM »
Much as I would love to stay in longer, I fully believe in living and dying by my vision.

I accept my death via Press Turns.