Follow Me is Floor 5 I thought it was established? And anyway Follow Me has initiative, so Jane's speed relative to Yuna is irrelevant.
Think I'll vote fail for Team Djinn, though this is admittedly kneejerky. The offense just isn't there for breaking past Yuna / Auron after initiative Power Break (don't see Normalize as getting that), and Zombie turns off Lenneth pretty fast. Ivan needs to status Yuna but that isn't being hyped in the topic so I'll assume it's not a concern, but that seems Djinn's best argument. Same for Alexia / Adachi / Alma - Ivan needs to land some nasty status, and even then if Alexia waits on Royal Cheer to use the status-immunity ability first, they still might have the fight.
Team CT | Peppita, Fang(Neo Speed), Vanille, Mesarthim, Priest
[Floor 3b: Multiply]
**All attacks, regardless of original ability, hit either all enemies or all allies for this floor.
Team CT vs. Billy, Bart, Rico and Elly
Arguably Bart beats out Peppita and Wild Smiles the team to turn her off, but meh, inclined to let Peppita be a tad fast (and Adray / Sophia a tad slow), and Fang + Vanille + Peppita + Mesarthim should surely be enough to blitz the team down before they go.
Team CT vs. Raquel (WA4), Rudy (WA1), Brad (WA2), Gallows (WA3) and RAGNAR BLITZ LEBRETT (WAXF)
Um. This is kind of dangerous. Don't screw with Raquel after Ragnar uses Power Attack to give Raquel overkill. Fang does ~.60 physical PCHP damage, which is apparently about 30% of Raquel's HP. Mesarthim does ~.25 PCHP magical damage for another 30%, Raquel at 40% HP left. Priest could use Holy... but Priest might want to save that Holy for later, and Priest could get the stuffing knocked out of them by the Power Attack'd other scrubs while charging. Both Vanille & Peppita are multihit and arguably can't evade Red Zone anyway, but even if Vanille lands Deprotect first, not sure Peppita's damage is good enough against Raquel's excellent physical defense to kill her... if we're letting Saboteur Vanille land Imperil, then Peppita needs average damage (=.40 PCHP) to do the remaining 40% of Raq's HP, and Peppita strikes me as more about status in the Dungeon than damage. Um. Is there some plan for this? (Fang & Vanille don't have their disabling statuses yet I believe...) They can't simply wait for Fang's 2nd turn, Raquel will get a turn naturally and kill them all. Fang (but not Vanille) has Dispel to get rid of Power Attack, but if Fang isn't beating down, the other losers might be alive, which would be even worse, and Fang is faster than Ragnar anyway. Raquel also blocks Peppita's ID. Maybe Chaos hype?! Dunno.
Team CT vs. Nina4, FFT Chemist and Artea
This on the other hand is not. Vanille's debuffs ruin their stall game.
Team CT vs. Spherimorph, Dalton, Galura (FF5) and Augst
lol Vanille healing.
Team CT vs. Stocke, Fuse, Guv (No Call Team) and Crono
Erm.. THat's a lot of status immunity & status / full-healing on this team. Not amazing offense, but maybe better after Awakening... hmm, seems a bit of a mess. That said Stocke & Crono don't get ID so Peppita's Frozen Daggers likely solves this fight. Guv is revive-locked bringing everyone back which should give the rest of CT's team time to clean house.
Anyway, the Wild Arms fight is problematic enough that I'll have a provisional fail, but totally possible I missed something here too.