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**Full Heals reset limit and other types of gauges when teams pass through them.
Team Djinn | Lenneth, Ivan, Jane, Sacred Slayer, Marco (Life)
[Ivan: Granite, Gust, Zephyr, Breeze, Smog | Wind Seer]
Ivan's DjinniFloor 6a: Underachievers
Team Djinn vs. Hugo (RH) and Viola (RH)
Team Djinn vs. La-ilim (2) Crystal Skull and Undead Dragon (2) (G3)
Team Djinn vs. Augus, Habaruku, Aruhamel and Barubary (BoF2)
Team Djinn vs. Samille, El Jackson, Rupert (XF) and WA4 Tony
Team Djinn vs. Cid Raines (FF13) and Cid Bunansa (FF12)
Team Piggyman | Songstress (NeoSpeed), Eileen, Garnet, Marcus, FFT Priest, Nall
[Floor 4: Buff Enough]
*On this floor, all buffs & debuffs have their effects increased by 50%. Status is not included.
Team Piggyman vs. Alakazam, Mr. Mime and Charizard
Team Piggyman vs. Demi and Angelo
Team Piggyman vs. Yuna and Auron
Team Piggyman vs. Arnaud, Yulie, Lilka and Emma (AC:F)
Team Piggyman vs. Adachi, Alexia (XF) and Alma
Team MICHAEL | T260G, Mesarthim, Yulie (Body Charge), Raynie, Marco
[T260G: Type-6 Body [EngineerCar] [Kamikaze-Crush, CombatMastery, ShootingMastery]
[Floor 3b: Multiply]
**All attacks, regardless of original ability, hit either all enemies or all allies for this floor.
Team MICHAEL vs. Billy, Bart, Rico and Elly
Team MICHAEL vs. Raquel (WA4), Rudy (WA1), Brad (WA2) and RAGNAR BLITZ LEBRETT (WAXF)
Team MICHAEL vs. Nina4, Yukari, FFT Chemist and Artea
Team MICHAEL vs. Spherimorph, Dalton, Galura (FF5) and Augst
Team MICHAEL vs. Fuse, Cecil (FF4 DS), Crono and Guv (No Call Team)
Team Pyro | Bartz, Hilda, Eiko, Jean, Marco (Body Charge)
[Bartz: Ninja (Monk)]
[Floor 2a: Adventuring (Earlygame)]
Team Pyro vs. Flay and Nikki
Team Pyro vs. Jack, Cecilia and Rudy(WA:ACF)
Team Pyro vs. Opera, Ernest, Leon Geeste and Celine
Team Pyro vs. Colm, Locke, Zidane and Karn
Team Pyro vs. Killey (S2) and Lorelai (S5)
Life - One character's healing effects now also allows for revival, however the healing also only revives characters with 1 HP. The healing received from spells that hit more than one target may be used as revival once per battle.
Neo Speed - The effective speed of one character is increased by 10% and increases 20% each time that character takes a turn, this effect caps at 2x base speed. The speed of this character cannot be increased in any way, nor can this character grant or be granted turns via any manner. If the character dies the speed is removed and cannot be regained.
Body Charge - Increases damage and effective speed of a character by 1.3x and decreases damage to them to .7x.