Heh, thanks Cid. Expect nothing but SaGa from this game though. It's the SaGaest game of all.
Djinn: Hahahah who balanced this?
To be fair, I got Self Burning and it is even worse.
I didn't really want to go to the desert yet and all the bosses left (Forneus, Water Dragon, Dragon Ruler, Algernon) looked completely impossible.
So I grabbed some fire and sun magic and leveled that up. Day Break is completely amazing. In my game every skeleton has upgraded to DEATH EXCEPT WITH EIGHT ARMS and every serpent has upgraded to MEGA HYDRA and every goblin has upgraded to GOBLIN LORD GOD. Every random battle is difficult and every random enemy has too many HPs. So, accurate MT death is a godsend. It even looks cool. Two giant red lasers literally eating enemies.
Then I looted every dungeon available to me because there might be better equipment there? And there was. The Sea Tortoise armor at the end of Forneu's dungeon is amazing.
As much defense as the protect suit, but Yattaf can equip a glove and helmet with it.
The dragon ruler attacks three times per round, but he always uses two physical skills at the beginning of the round, then either another physical skill or *rarely* an ice spell that does around 200-400 damage.
Stacking up enough defense with the Sea Tortoise armor, E. Martial shirt, Close helmet + Vambrace glove = The dragon barely does any damage most of the turns.
Behind the dragon ruler, the ice sword!
It is the absolute worst possible weapon in this solo!! Hurray!!!
I also beat the Water Dragon. A Fire Wall at the beginning of this battle shifts the tendency to fire and removes his healing. He'll try to get back to water tendency with Squall, but the sea tortoise armor grants squall immunity and Yattaf could cast Fire Wall a few times, so he's only wasting time with that. With a mainly mdef build (Sea Tortoise, E. Martial, Plastic boots and Dream Gem), strategic use of Focus, Fire Wall and double dragons, he dies.
For a very early boss, the rats were as deadly as before (!), but died in two hits.
I took 20 damage there.
This guy's only action is summoning crappy enemies. lol Double Dragon. The first battle in the desert agains the three plants was harder. In fact, the only reason I beat that one was Day Break.
With Illusion Sun, Revival Light and Titan Armor (And Triple Thrust), I actually could challenge and beat Gwayne. (This is a terrible, terrible idea in this solo, so I reloaded an earlier save)
I was almost sure I could never beat this challenge earlier, but things are looking good now. I might actually kill everything!!
Except this guy.
Strange Journey no Fusion challenge: Stopping at Ourobouros was frustrating, so I looked for an alternate strategy.
Ourobouros deals a hell of a lot of MT damage (Demon healing can't possibly keep up), has MT expel and a buff/debuff cancel on everything move.
Fortunately he only uses that last skill if 4 buffs of the same kind (the max) have been stacked on him.
Strategy:
1st phase: Try stacking three buffs of kinds with demons, use healing items with the main character, until every demon is dead. Use the crow from the second dungeon because he's the only one with -kajas.
2nd phase: Spam Fire Shot, heal with Beads.
Yay!