Death's Log, Chapter 3, Land of the Dead Part 2, Volume 6:
"With my new found 'friend' I can now activate switches from areas I was incapable of doing, as well as activate multiple at a time. Seems I can turn him to stone at will, or send him through large iron barred doors...how arbitrarily selective. Nonetheless, it is time I look for the second of the court, the Judicator. He is located nearbye, so I jump on Despair and ride off to meet the Judicator in what is no doubt a new dungeon.
The Judicator is actually prompt in meeting me, and seems to not wish me dead. No, he in fact negotiates the situation, stating that there are human souls, three in total...again with the three...that have yet to pass fully through the land of the dead and need to be judged and cleansed, all three located in this very tower. WHy did he not grab them himself? I suppose being dead himself means transferring souls is difficult, as he seems incapable of moving from that throne.
There are more skeletons that come after my head, but they know not of the adversary they face. That is until a Corpse Champion rises up, wielding large shields and swords...these things are less than trivial to take down. They are no match for me, but they are stubborn in the whole 'not being killed a second time' part of their existence. Yes, it is weird to find ways to discuss killing things that are already dead, I am looking forward to writing about enemies that this is not necessary. Well, there are bugs and selective beasties running around here, I suppose they qualify as alive, and thus have a pulse I can remove from them.
Each soul I gather requires using the exact one spirit I have aiding me that happens to be of the first of the Dead Court. His name is not worth remembering, so I shall call him Dylan. Dylan proves useful in a variety of creative ways, such as the ones labelled above, but also when he is turned to stone, I am capable of using my Death Grip to pull myself over to him. I suppose beating him into submission was an effective way to earn his loyalty.
Upon gaining the third soul, I am attacked by the largest Skeleton yet. Good thing he is strung up and cannot fight back beyond sending small fry at me. That is until I kill the dead thing (seriously, this is getting old), and it somehow comes back as a big armored skeleton. Another fight ensues and I come out victorious. I then take that soul to Judicator and...hmm...odd...a certain prompt won't appear to let me give him the soul. What is the strange 'loading' icon that is causing problems? What is this odd 'talk' option I have, and why is that odd wall that's been following me suddenly fallen down? A quick fast travel and the situation fixes itself. The Judicator thus joins me and becomes a second Dylan. As such, I will name him Gilbert. If you think I am being disrespectful, might I remind you that they are dead, and I am literally Death.
After Gilbert joins, I am taunted by the 3rd of the Dead Court. Wait, how did he leave his area of comfort? Are there no rules in the land of the dead? And why does he look different from his brethren, having horns and armor? Nonetheless, he tells me I am incapable of taking on even the weakest of challenges here. I retort noting I have taken down the Arena's Champion, he thinks that's child's play. I don't think 'logic' applies to this one, since does not 'Champion', let alone an undefeated one, imply 'strong?' I set off to the Gilded Arena where he claims he will be waiting, even though I searched there thoroughly.
The guardians of the Arena then send me to a new area completely in the middle of nowhere. This new area is...much like Gilbert's area, though requires that I use both Dylan and Gilbert to proceed, not just Dylan. How fittingly convenient, it is almost like they were specifically designed to be tackled with this power set. Either it is dumb luck or the person who designed this place has some amazing foresight.
Repetitive dungeon that is only slightly more complicated than the last completed, I face off against the apparent strongest of the court. Oh, perhaps I should note that Gilbert and Dylan make fine allies in the odd case they can be summoned in areas with hostiles. Alas, their brother is not one of them. That reminds me, wasn't my original task involving my brother? Eh, I'm sure I'll remember it in due time, what matters is the 3rd of the court falls, and becomes my ally too. He shall be named Emily. I care not for gender distinguished names, Emily is the name I have chosen for him.
I take the Dead Court back to their master. What does the Dead King decide to do with his newly returned servants, who pledge loyalty and unwavering faith? He murders them on the spot...in as best as you can murder a soul. This angers me! I spent a good while trying to recover these three, and he just gets rid of them? What was the purpose of my task then? To feed his eqo? I can see why those of the Dead Kingdom despite their lord! The King tells me I have one more task before I can go to the Well of Souls, where I would find a way to restore humanity, and rescue my brother War...oh, right, was that not the purpose of my quest to begin with? I believe I got sidetracked.
It seems I would have to sacrifice the Nephilim to restore Humanity...even though I am certain that my brothers and I have killed all the Nephilim outside of the four of us, who no longer qualify. They state the artifact still houses the souls of them, and Absolam's death has only screwed things up. Hmm...perhaps I should just go kill that large demon the King wants me to kill, so off I go, but not before I earn a new trick!
I can split my soul into two separate beings, allowing me to...finish more puzzles. What happens to my body? It becomes stone until my two halves return. This is a weird power and so selectively useful that I feel my next task will require absurd amounts of convenient usage of it to prove it's use. Sure enough, that is indeed the case. Lot's of soul splitting, transporting my body only to turn it to stone, pushing blocks, standing on switches, killing spectral skeletons (...what does that even mean? Were they skeletons that died again and thus turned into souls, but what happens when I murder them? This whole land of the dead thing doesn't make sense. Next they'll tell me that the true Grim Reapers are nothing but Travel Agents offering luxurous train rides to the 9th Underworld that is Paradise...suppose I still have a sense of humor after all.)
The demon finally apepars; it is 100 feet tall with a tentacle beard and a mask. I could not make that up if I tried. Details of the fight are not worth recording; he is annoying, that is all that needs to be said. I do get to stick my scythe into his face twice, then beat him up off screen...wait, what is this screen I speak of and how do I know it exists? I blame Dust, because the crow deserves it.
Speaking of crows, beyond this fight is none other than the Crowfather from the beginning of my journey. Is he dead? Was he dead? Do I care? It seems Dust does but then he is a crow, so he should be drawn to the Crowfather. More exposition about me needing to go to the Tree of Life, defeating the corruption, stuff I just covered. It seems I do have to destroy what's left of this talisman to kill the Nephilim but it must be done at the Tree of Life or some garbage.
And so my journey in the Land of the Dead comes to an end. I suppose I could come back here when I want too...I still have to buy my vacation home here at some point after all. Yet, duty calls...or is this something I want to do? To be honest I cannot remember...I'll just blame that knave of a Maker and move on."