Death's Log, Chapter 4:
"You know, it occurred to me, I'm suppose to be following Dust to wherever he takes me, according to the Crowfather, but Dust has taken me nowhere. I just follow a golden dot on my map which appears wherever I need to go unless I am in a dungeon. How strangely convenient...
In any event, I arrive on the other-side of the Tree of Death in...the Tree of Life. Was that not in the Forge Lands? Nevertheless, it seems I meet the Crowfather here one last time, telling me I need to open the well of souls with a key. A key found in this very land called Lost Light, which is run by the angels. I thought they lived in the White City? I am informed that the secret was so great, they made a second city and had a select few watch it here. Logical thoughts, I must say. He points me in the direction of the Crystal Spire to find my next destination.
In travelling there, I am attacked by Angels with black wings. Oh boy, corrupted angels, just what I need. I kill one, two more pop up. I kill them, four more pop up...I see where this is going, perhaps I should cancel all my appointments over the next fortnight? Yes, I am aware how long this is, but these angels are a persistent bunch. IN a bit of a surprise, an ally comes to my side; an Angel who I later learn is named Nathaniel. He aids me in dispatching his former brethren and explains to me that Lost Light has been swallowed by Corruption and only the Archon atop the Crystal Spire can fix this. Very well, I shall meet this Archon.
In expecting a long arduous dungeon to reach the top, I am surprised in that it took only an elevator ride, some wall climbing, and an explosive rock to clear away to achieve this. I will not complain about this outcome. I meet this Archon who tells me about the current situation with the Hellguard, as in the elite Angelic warriors and their task on Earth. It would appear they have been locked out of the White City...weird seeing as the first game just said the White City was destroyed. Nevertheless, I am to search for the Rod of Arafel, it seems, so the Archon can clear corruption. He warns me that Earth is entirely at War's fault...how many times have I heard that?
I go to Earth to get the Rod of Arafel, this wartorn land, and run into Uriel of the Hellguard...a character from War's previous adventures...wait, this adventure takes place prior to that? Why did not anyone tell me this? That changes the whole perspective of the situation! The developers are going to hear from my Apocalyptic Lawyers about this...or would had not the company gone bankrupt already. For shame.
Nevertheless, following the trail of dead angels, I am fighting various undead beasts along the way. Fortunately, it seems there are various angelic weapons, one rapid fire divine laser and another that creates holy detonations I can set off remotely. A straight forward quest for once, and a nice breath of fresh air as all I need to do is fire at them, and they die. After recovering all pieces of the Rod...which is split into three...again with that number...I bid Uriel a farewell and headback to give the Rod to the Archon.
He clears the corruption in that part of Lost Light, tells me to meet the scribe, and hands me a Griffon to do so with. I do nothing but ride the griffon; my brother war gets a big epic battle against angels on it, I get a mere joy ride. I am unsure who comes out ahead in this between the two of us. Nevertheless, I continue in the library of sorts to clear out more corruption, and find the Void Walker, an item that creates portals at select spots...but only blue ones. I question why not orange ones but that is not relevant. There are also at least six different variations of opponents here. That is thrice the amount in any other area I have been to, it would appear the universe has taken off it's gloves and wants me dead.
The scribe himself is big, overweight, and sits in his chair...and is the greatest opponent I have yet to face I blame the tentacle in his stomach. Fortunately, he sits in a room with portals for the Void Walker, so I use his own power against him, an interesting tactic if I say so myself. I threaten to take his life, but he warns me of the situation, that Corruption is spreading, and he has not been taken, but the Archon has, and is trying to use it to further his own means as much as possible.
...I believe we call this a plot twist. I must redouble my efforts and slay the archon since he is asking for this."
And now that Death's log is over...
FE13: Played a few more maps! Lissa X Vaike OTP! Everyone else: don't care, Vaike is the only character that matters. And I like Lissa's dress. OTP! Will play more during slow days at work.
You say this now, but when you meet Henry, your opinion will change.