So this may OHKO chatters accustomed to my 97% non-game chat, but I am playing:
Code Princess, almost done with three characters at this point. Game loses major points for a sucky framerate and too much lag, though it doesn't put you in a bad position when fighting characters during normal plot events. 3DS
Kingdom Hearts 358/2, replaying the last few days (mmm, maybe 5 hours or so), since I popped DDD in and needed a refresher. Opted to not just read a wiki.
Kingdom Hearts DDD, just started, assuming pokéhearts'll get wacked out stats.
Xenoblade, about 16 hours in, liking the game so far, still getting very overwhelmed with quests. They bring in a lot of dough, but I just don't have time. Wondering now if the game is easily playable without doing such now. Anyone?
Resonance of Fate, 8 hours in. OK. So, I .. I think I'll leave the rant for this game later, but someone explain to me how fucking -dumb- it is to have a CHARACTER THAT CAN'T KILL ANYONE, even at the beginning despite battles going by swiftly. I'm recalling a pretty annoying mech battle that meant having him take shelter, Hero action, take shelter, Hero action, take shelter, and then put my two characters in and out. Sort of lame, waiting on an attachment that lets his damage actually turn into real damage and not scratch. . . I'm hoping. I could just google it. I DO like the hex exploration for maps though, perdy cool.
I haven't picked up TLS since I picked up Xenoblade. ]=
I have to get my gaming in before Janaury 14, then my life is over again. I may try to do the portable gaming, since it's cold and I refuse to bike on ice.