I kinda liked Bioshock but can't really garner any interest for Infinite somehow.
Bioshock 1's fights were decent fun but run of the mill, and the plot was... unique? But ultimately not very clever, with cr4zy plot twists and the subtelty of a sledgehammer. I don't really get why it gets major credit for stating the obvious (-> Stop listening to Ayn Rand. Ok, it's not obvious to Paypal's boss, but he's not listening)
Infinite says racism is bad and has Robot George Washington.
Points for not making the past look wonderful, at least.
(Bioshock 1 was remarkable for its horror aspects but they seem completely removed from this one)
Knytt Underground: Finished. The ending was what I should have expected. I have to admit that the characters and storyline really grew on me, but the exploration wore thin because of everything I've already said. I felt like I was exploring just to fill the map at times.
I got 0 achievements. 0. That's actually pretty great!
Ys 2 Chronicles: Finished on nightmare. This was a lot easier than Ys 1, proving that nightmare mode was programmed with feet. Oh well.
The beginning of the game was similar to Ys 1, but with very NESy mazes.
The midgame was a drag, with even huger mazes and having to stay still most of the time waiting for HP to refill. There really is no alternative method to heal.
The lategame has the craziest maze of all, but Timestop is super uber broken and awesome. At this point randoms all die but bosses still get to be pretty fun fights.
SSH made the music for this game, right?
Ys 3 Oath of Flegh... Filgaia: Ys games, so breezy.
I hate to say it but they're also way better (if more generic) with Adol having learned how to use a sword.
I started on nightmare there too and cleared the mines.
Wild Arms XF: Oh come on Charlton, will you kill Edna already??
I unlocked the next set of classes, and they all look underwhelming. I can't say no to Widespread'd Protect though.
2-2 was the hardest battle so far, it drew me crazy. It's that one where you need two sentinels on one switch then another person on another switch just to activate the one elevator to the enemies. You need 3 climb to even get to that elevator. Then, SURPRISE REINFORCEMENTS.
It got a lot easier but still annoying once I realized mages could target a few enemies from below.