Star Ocean 4 - Beat Ethereal Queen.
Wandering dungeon was rough, since you pretty much need to put aside several hours at once to beat it, which I definitely can't be bothered to do too often. I'm quite glad the Seven Star Cave exists as that was really more my style as far as aftergame stuff goes. Still, wandering dungeon was fun enough to test oneself against, long gauntlet of a dungeon where item limits mean a lot. Spell-based revival is crucial; I used both Myuria and Sarah and have a hard time seeing it be remotely doable without at least one. I did it in two main runs: once as far as the Philosopher's Stone (I also bought an ogre cannon from the santa shop) so I could make some ultimate weapons, then the true run.
Ethereal Queen herself was a predictably nasty fight. Not so bad for the first half or so, but once she starts using Supernova things get nasty, since ugh GT OHKO to anything near her. Resurrection Units to the rescue, but the limits on those are kind of a big deal. I ended up mostly using rush boosting (and benefitting a lot from her killing my allies) and rush combos to kill her, with Reimi. Unlike Gabriel there's little reason this strategy couldn't be pulled off with a melee type too because rush combos don't care, but Ethereal Queen's element resistance meant Reimi was my best option. First half of the fight was the more usual, safer, ranged pew pew pew.
Pretty fun, but I'm definitely done with the game for now.
Suikoden 3 - Beat all the chapter 3's. Finally did bring down the Azodess in the Flame Champion Hidaway (which was rather brutal) with Chris' party, in no small part because it included Emily (also Estella). Currently in duck village in chapter 4. Went with FC Chris because I have a hard time caring enough about Geddoe to pick him and I saw FC Hugo again quite recently, so eh. Also hey, this should result in minimum possible pain against the Water Dragon who spoilers will be awful.
Fire Emblem 12 - HM replay. Okay, translation doesn't help, most of the game's writing since the prologue ended has been terrible. Ninja reinforcements suck, but they did make the Roro fight more fun at least, that was pretty neat. Running a pretty traditional team with lots of flyers. Chris has kinda gotten RNG screwed and is actually struggling to stay on the team, it's weird.