Team Pyro | Bartz, Hilda, Eiko, Jean, Marco (Body Charge)
[Bartz: (Mime) !Summon !Mix !Time (Red Mage) (Chemist) (Ninja) (Monk)]
*Jean has been granted White Dragon Protect.
Floor 8: Maze of Trials
Team Pyro vs. Mascot Yuna (FFX-2) - Chemist has status shutting down its skillset terror and ignoring immunity. Even with the offensive boost assuming Kiss of Blessing, that near-completely trivializes Mascot Y.
Team Pyro vs. Cloud of Darkness (DS), Zeromus (DS) and Chaos - Marco faster than everybody in the opposing team and Quick+Reset spam will make short work of at least Chaos and put a heavy dent on everybody else - possibly even killing EVERYTHING if he's patient.
Team Pyro vs. Boss Timelord, Belial (No 4D Pocket), Ultimecia and FF5 Time Mage - Belial barely misses the double on Jean, so WDP handles problems, avoiding that pesky 2HKO everywhere. Thus, Trans-turn into Bartz for unending horror.
*Full Heal
Team Pyro vs. Jenna Angel (When defeated, CT is set to 0 and is replaced with Isolde, then again with Xorn, then again with Profound Darkness) - Xorn's dispel is problematic in a vaccuum, but the team just gets so much room to work with. Time and Mix are a brutal little combo.
Team Pyro vs. Fou-lu (When defeated, CT is set to 0 and is replaced with Persephone (WA5), then then with Orphan, then Zophar) - White Dragon Protect >>>>> Orphan's Merciless Judgment and Quick+Meteor+Reset spam pretty much OHKOs Fou-Lu. In fact, the only boss that can even inarguably survive a Quick Reset string in this is -Orphan-, and White Dragon Protect applied judiciously manhandles way too much shit. Having so much MP healing and turn haxing makes Pyro's team a wonderful monstrosity.
Team Andy | Raquel (Speed?), Nei, Marle, Mint, Priest
[Floor 1: Starting off Again (Beginning of the game)]
Team Andy vs. Hrist (VP1), Evil Gaia, Big Joe, Snowe(S4), Gorudo and Boss Catiua (TOPSP) - One does not simply lose to floor 1's first fight.
Team Andy vs. Bronzog, Galleon, FFT Knight and Kwanda Rossman (S1) - This fight is immensely tricky for Andy due to the brutally poor offense, and I don't think low-end mages would give him much mileage here anyway (helpful against... Kwanda. Galleon has elemental walling and great mdur, FFT Knight has FFT element cheese, Bronzong is the ultimate weakness troll). The modus operandi here is: Raquel, Nei and Priest want to go all out on FFT Knight (this works in a vaccuum, they're all substantially faster and should just manage a kill... but fails to account for evasion, and they're all tossing physicals). Problem is Bronzong immediately shuts this floor down if Heal Block goes off (it -is- a field effect, right?). Raquel quite possibly could live to start an Intrude chain eventually due to the mass of physicals (and Breaks against her are -hilarious- failure, they're inaccurate to begin with and evasion hurts them further), but the opposition is entirely capable of killing the healers before she gets there (Raquel needs three turns -minimum- to start Intruding, and more if she wants to get a chain of sorts going). And if team Andy loses its healers, it has no chance at all to go through this floor. So yeah, it's up to both Pow Hammer and Provoke hitting twice in a row - or Song of Serenity's accuracy busting being good enough to make these guys incapable of killing a PC per turn on average. It's even possible Raquel insta-doubles Bronzong if he's below 60% average speed, but I can't really think he'd be THAT bad, he'd have to pretty much ram my TB cap. Granted, the opposition pretty much 3HKOs across the board (Knight here hits resistance on Marle, Kwanda damage sucks), but Heal Block is just too nasty. Maybe this fight could stand to lose a body here if Bronzong is meant to stay, since shutting down healing vs. a floor 1 team can be one hell of a lockdown, but also hands an interesting dynamic to an otherwise barren floor. But yeah, team Andy sadly falls here. It's a nostalgic feeling.
Team Andy vs. Blissey, Axem Green, Augst and Lucius
Team Andy vs. Slash and Flea
Team Andy vs. Augus (BoF2) and Shadow Yosuke -
Team Dune | Tir, Orlandu, Maxim, BoF3 Nina and FFT Priest (SSL)
[Floor 1: Starting off Again (Beginning of the game)]
Team Dune vs. Hrist (VP1), Evil Gaia, Big Joe, Snowe(S4), Gorudo and Boss Catiua (TOPSP)
Team Dune vs. Bronzog, Galleon, FFT Knight and Kwanda Rossman (S1)
Team Dune vs. Blissey, Axem Green, Augst and Lucius
Team Dune vs. Slash and Flea
Team Dune vs. Augus (BoF2) and Shadow Yosuke - Even stat-nerfed Orlandu and Tir will make short work of floor 1.
Team Super | Ted, Zerase, Chemist (MT), Ninja, Tia
[Floor 1: Starting off Again (Beginning of the game)]
Team Super vs. Hrist (VP1), Evil Gaia, Big Joe, Snowe(S4), Gorudo and Boss Catiua (TOPSP)
Team Super vs. Bronzog, Galleon, FFT Knight and Kwanda Rossman (S1)
Team Super vs. Blissey, Axem Green, Augst and Lucius
Team Super vs. Slash and Flea
Team Super vs. Augus (BoF2) and Shadow Yosuke - Zerase and Ted vs. floor 1. Pain.