"I see I've made things too easy around here! For yet another to come so close... Very well! I will give you a fair fight... but I will take away that which would have allowed you even a brief respite!"Link to the Dungeon Wiki!----------------
**Full Heals reset limit and other types of gauges when teams pass through them.
**Characters that join after the start are locked into the relative stats they have at that time until they would officially join.
Team Pyro | Bartz, Hilda, Eiko, Jean, Marco (Body Charge)
[Bartz: (Mime) !X-Magic !Mix !Time (Red Mage) (Ninja) (Monk) (Samurai)]
Floor 10: Monad
"Ah, but this wouldn't be any fun if you just lost immediately, would it? Let's see your hopes dashed against the rocks."*Bartz has Hermes Sandals and Jean has White Dragon Protect
***Ragu loses his first two actions and may not use One Trillion Degrees until the 10th average speed turn.
Team Pyro vs. Lady, Malice Gilbert and Malice Killer
Team Pyro vs.
Ragu O Ragola (WA4)Team Pyro vs.
Laggy Fantasy Tactics Altima, Queklain & HashmalumTeam Pyro vs.
Margaret (P4)Team Pyro vs. Nyarlathotep, Nyx Avatar, Erebus (P3:FES) and Izanami
Team Random | Yuna, Lucian, Shiho, Rune and Mew(MT)
Floor 2b: Magical Mystery
[Mew: Brick Break, Shock Wave, Water Pulse, Aerial Ace]
Team Random vs. FFT Wizard, FF1 Black Wizard, FF5 Black Mage and Vivi
Team Random vs. Nina1, Nina2 and Nina3
Team Random vs. Lemina, Mia, Ronfar, Jessica and Luna
Team Random vs. Sarah (S3), Cleo and Bernadette
Team Random vs. Lyon and Nergal
Team Dune | Tir, Orlandu, Maxim, BoF3 Nina and FFT Priest (SSL)
Floor 3a: Unified Strength
**On this floor, party and enemy HP is pooled together and increased by 2x. Status still works as normal in order to knock people out. If someone is fatally statused, likewise if a character is hit with gravity, that health should be removed from the pool.
Team Dune vs. Marle, Lucca, Frog, Robo and Ayla
Team Dune vs. FFT Knight, Samurai, Time Mage and Chemist
Team Dune vs. Citan, Billy, Bart and Rico
Team Dune vs. Adramelk, Velius and Queklain
Team Dune vs. Zog and Sara
Team Super | Ted, Zerase, Chemist (MT), Ninja, Tia
Floor 3b: Divide and Conquer
**On this floor, any characters that lose their battles may not be used on the final two fights of the floor. Characters go to the final fights at whatever stats they were when their fight ended.
Ted vs. Guv (no Call Team)
Tia and Chemist vs. Krin and Karn
Zerase and Ninja vs. Rand, Ox and Momo
Team Super vs. Barubary
Team Super vs. Shadow Yukiko
Speed? - The effective speed of one character is set to 120% (1.2x) average speed. This number may be further increased by Haste effects.
Status Symbol Law - Team is fully status, debuff and ID immune, but has damage done to them increased by 1.1x and damage done by them decreased to .9x.
Multitarget - One person on the team's actions all become Multitargetted. However, the damage of regular attacks, the healing of all spells that restore HP or MP, the status rates of status spells or attacks and the effect of buffs or debuffs (rounded down to the nearest half point in the case of Pokemon) is reduced by 33%. (Deadly Fingertips has a 67% chance of inflicting ID for example) Moves that were originally MT are not affected by this. This sealstone may be moved. In the case of revival, this affects the amount of HP restored, not the chance of revival occuring. Moves that have two types of effects (healing + buffing) are both decreased.