"Hm... I wonder how much you'll like the new design of things? Let us see if you can finally reach the deepest amount of respect I have for you!"Link to the Dungeon Wiki!----------------
**Full Heals reset limit and other types of gauges when teams pass through them.
**Characters that join after the start are locked into the relative stats they have at that time until they would officially join.
Team dude | Rika, Elincia, Mew, Yukiko, Nall (Elemental Advance)
[Mew: Light Screen, Swords Dance, Explosion, Psychic
Floor 7b: Did you say "Final Battle?"
**Half damage is done and received on the first action of each team.
Team vs. Katt, Rand, Bow, Nina2, Deis2, Jean, and Spar
Team vs. Jack (WA1), Cecilia (ACF), Rudy (WA1), Emma(ACF) and Zed (ACF)
Team vs. Yuri2, Karin, Joachim, Gepetto, Anastasia, Kurando and Blanca
Team Snowfire | Elincia, Yuna (MT), Arnaud, Stocke, Hawk
Floor 3b: Divided you Fail
[Hawk: Ninja]
**35% of all damage done by the player team is returned to the character who dealt it as ITD damage, based on whatever damage would be done to the target after all reductions.
Team vs. Dalton and Augst
Team vs. Shadow Yukiko & Shadow Naoto
Team vs. Ike, Soren, Titania & Mist (FE9 forms)
Team Jo'ou's Fancy Princesses and Yuri | Yuri1, Mei-ling, Hilda(Speed?) and Garnet
[Floor 1: Starting off Again (Beginning of the game)]
Team Jo'ou vs. Big Joe, Evil Gaia, 10 Jogurts, VP1 Hrist, Euram Barrows, Gobi, DQ1 Slime, Garland and Igglanova (PS4)
Team Jo'ou vs. Cecil, Kain and Rosa
Team Jo'ou vs. Augus and MC Tusk (BoF2)
Team Yoshiken | Shadow, Ramza, Tidus, Elincia, Moulder (Vantage)
[Ramza: Summoner, Item, Counter Magic, Move HP-Up]
[Floor 4a: Diff'rent Strokes]
Team Yoshiken vs. Ramus, Luna, Laike and Tempest
Team Yoshiken vs. Kyra, Hahn and Demi
Team Yoshiken vs. Albel, Adray, Roger Huxley, Noel, Precis and Chisato
Team Yoshiken vs. Palom, Porom, Tellah, Fusoya and Yang
Team Yoshiken vs. Worker 8, FFT Cloud, Beowulf, Olan, Alma and Reis
Multitarget - One person on the team's actions all become Multitargetted. However, the damage of regular attacks, the healing of all spells that restore HP or MP, the status rates of status spells or attacks and the effect of buffs or debuffs (rounded down to the nearest half point in the case of Pokemon) is reduced by 33%. (Deadly Fingertips has a 67% chance of inflicting ID for example) Moves that were originally MT are not affected by this. This sealstone may be moved. In the case of revival, this affects the amount of HP restored, not the chance of revival occuring. Moves that have two types of effects (healing + buffing) are both decreased.
Elemental Advance - Elemental weaknesses are removed for both the player and enemy team. Elemental spells and attacks cannot be absorbed, resisted, or nullified by enemies. If an elemental weakness were normally hit by a player character, that character may cast that same spell again against ONLY the targets that are weak to that spell.
Vantage Effect - Counterattack abilities activate before being attacked and also increases the chance of any counter attack activation skill to 100%.
Speed? - The effective speed of one character is set to 120% (1.2x) average speed. This number may be further increased by Haste effects.