"Ahh, how unfortunate... yet again, the Wheel of Time turns on itself..."Link to the Dungeon Wiki!----------------
**Full Heals reset limit and other types of gauges when teams pass through them.
**Characters that join after the start are locked into the relative stats they have at that time until they would officially join.
Team Snowfire | Yuri2 (as Trode), Guv, Yangus, Jessica, Angelo (SSL)
Floor 3b: Divided you Fail
**35% of all damage done by the player team is returned to the character who dealt it as ITD damage, based on whatever damage would be done to the target after all reductions.
Team Snowfire vs. Shadow Yukiko & Shadow Naoto
Team Snowfire vs. Ike, Soren, Titania & Mist (FE9 forms)
Team Snowfire vs. Jecht
Team Djinn | Team Djinn | Mei-Ling, Whimsicott(MT), Nina1, Ryu1, Gilder
Floor 3b: Divided you Fail
**35% of all damage done by the player team is returned to the character who dealt it as ITD damage, based on whatever damage would be done to the target after all reductions.
Team Djinn vs. Shadow Yukiko & Shadow Naoto
Team Djinn vs. Ike, Soren, Titania & Mist (FE9 forms)
Team Djinn vs. Jecht
Team Andy | Ramza, Chemist, Ninja, Worker 8, Beowulf (Spillover JP allowed)
[Ramza: Summoner, Item, Auto-Potion, Short Charge, Float]
[Chemist: Item/Time Magic, others have Item secondary]
Floor 3a: Unified Strength
**On this floor, party and enemy HP is pooled together. If someone is fatally statused, likewise if a character is hit with gravity, that health should be removed.
Team Andy vs. Citan, Billy, Bart and Rico
Team Andy vs. Hashmalum and Velius
Team Andy vs. Seymour Omnis
Team Random | Yuri2, Hilda, FFT Chemist, Raquel (Speed?), Raynie
[Floor 4b: Buff Enough]
*On this floor, all buffs have their effects increased by 50%, debuffs by 25% and the first two rounds of both the enemy and player teams must be either buffs, debuffs (which includes any non-fatal status) or healing
Team Random vs. Ness and Poo
Team Random vs. Alakazam, Mr. Mime and Charizard
Team Random vs. Aeonless Yuna, White Wizard and Priest (FFT)
Team Random vs. Arnaud, Yulie, Lilka and Emma (AC:F)
Team Random vs. Adachi, Alexia (XF) and Alma
Multitarget - One person on the team's actions all become Multitargetted. Moves that were originally MT are not affected by this. Movable.
Damage is reduced by 33%.
Healing is reduced by 33%. (Kindness Drops is 67% MT Healing)
Status hit rates are reduced by 33% (Deadly Fingertips has a 67% chance to ID multiple targets)
Buff and debuff -effects- are reduced by 33%. In the case of moves that reflect damage or effects, this Sealstone has no effect. In a case such as Vanish or Delta Shield, the damage is reduced by 67%.
Status Symbol Law - Team is fully status, debuff and ID immune, but has damage done to them increased by 1.1x and damage done by them decreased to .9x.
Speed? - The effective speed of one character is set to 120% (1.2x) average speed. This number may be further increased by Haste effects.
Spillover Sealstone - Spillover JP is allowed, nothing else is allowed for the classes beyond that.