1. Rings: I tested on Normal and Technical. Normal because I find technical perfects a bit constantly difficult to consider; the advantages of technical is that buffs and non-full healing are advanced, which helps Shania a bit. Relative damage doesn’t change. Also, for basic physicals, the first number I listed is prorated 10% for normal ring (the logic for me is that it's far harder to hit 3-5 sweet spots than a single one). Technical ring effects/damages are listed within brackets.
2. Recharge Time- Many moves have fast and slow recharge times (Buffs minus Gale tend to be fast, many damage techs are slow). A move listed as 133.3% recharge time means that the recharge time is 33% faster than average.
3. Doubles- SH 3 has doubles, where a character can use two different moves in a row. Doubles cost 1 stock, and the recharge times of the two moves are multiplied together and then multiplied by 0.67. As such, doubles are best as finishers since the minimum recharge time for even the lightest on recharge damage moves is 0.67 (and two techs in a row can easily be around 0.4)
4. Stock Gain- You gain approximately 20% of a bar from taking damage. You gain a varying amounts for doing damage (25% for basic physicals, 15%-50% per tech) and healing HP. You don't gain any by buffing. As such starting at 0, you generally need to attack/be attacked a combo of 5 times generally before a double can be used.
5. Status Blockers- These are the legal status blockers
Instant Death
Petrify
Paralysis
Poison
Mental Break- 20% MP Damage Each Turn
SP Lowering- Between this and Panic, I would say one of these should get Confuse and Berserk
Panic- Doubles SP Costs (Given that Running out of SP causes characters to act irrationally, it's not unreasonable for this to cover Confuse)
Silence- Covers both Magical and Physical Techs
Apathy- Prevents Stock Accumulation
Ring Abnormalities- Blind
6. Buff Duration- Unless otherwise noted, buffs last for 5 turns including the turn it is cast on and wear off at the beginning of the PC's turn. I believe that this includes most of Ricardo's Serenata's.
7. StatsAttack and S. Attack- Add 1 to base damage.
Physical Attack Formula- (Att-Def)x(0.95)X(1+Number of Hits-1)
-->So each extra attack is a 10% approximate damage bonus. The 0.95 is the randomness factor.
Magic/Tech Attack Formula- Spell Base + S. Atk – S. Def
Defense and S. Defense- Cut 1 from damage...technically. I increased this to 1.25 to account for the fact that often you face doubles/combos/d. Combos and having increased defenses are more slightly advantageous
Speed- Appears literal, randomized first turn to a large degree
Luck- Doesn't cover turn 1 speed (as noted in OK's topic). Could be a variety of minor items (drop rates, crit, evade...etc)
8. Basic Physicals- Can crit and miss. Both are rare enough that they most cancel out for the damage average
9. Averages up TopHP: 561
Pdef: 179
Sdef: 178
Speed: 58.4
Damage: 208 (236 w/ Ether Purge)
2.5 Kill Point: 520 (590)
Damage (Technical Ring): 267 (299 w/ Ether Purge)
2.5 Kill Point: 668 (748)
JOHNNYHP: 544 (97%)
MP: 591
SP: 15
P-ATK: 182 (53 Str)
P-DEF: 172 (52 Vit)...(Takes extra 9 or 1.6% Damage)
S-ATK: 182 (53 Int)
S-DEF: 186 (59 Pow)...(Cuts by 18 or 3.2% Damage)
AGL: 64 (104.75% Turn 1, 109.5% Afterwards)
LUC: 64
Cherry Bowie, Liberty Ghost, Panoramic Lens, **Flare Brooch (Halves SP Consumption)
**Halves SP Consumption
Normal Attack: 130 (140) <170> physical-based damage, 25% Stock Gain
Handy ToolsSnap: Takes a picture of a target! (1 MP), 133.3% Recharge
Vacuum: Sucks up all of a target's stock (44 MP)
Phone Call: 170 <200> AoE Magic+Destroys 1 Stock per enemy, +30% Stock, 80% Recharge
Stellar Chart: CancerEarth Edge (8 MP)- Adds earth element to physical attack, 133.3% Recharge
*Hail Dust (16 MP)- 130 <150> Linear Ice/Water Magic, +20% Stock
*Cure (6 MP)- Heals 190 <220 HP>, +25% Stock
*Usable in Awaker form - Awaker improves potency by 25-30 on top of list damage.
Awaker- Transform into Awaker, accessing extra stats and changing unique skillset
SP Cost Per Action: 2 (4 w/o Flare Brooch)
P-ATK: 222 (73 Str)
P-DEF: 198 (65 Vit)...(Cuts by 24 or 4.2%)
S-ATK: 206 (65 Int)
S-DEF: 206 (69 Pow)...(Cuts by 35 or 6.2%)
AGL: 74 (126.6% Speed)
LUC: 74
Normal Attack: 165 (180) <230> physical-based damage, +25% Stock
Unique AbilitiesDual React (88 MP): 240 <280> AoE Magic+Destroys 1 Stock per enemy, +37.5% Stock, 75% Recharge
Ether Purge (300 MP): 985 <1150> MT Magic, +37.5% Stock, 67% Recharge
SHANIA (25% Dark Resistance, 25% Weak to Holy)
HP: 603 (107.5%)
MP: 586
SP: 54
P-ATK: 195 (59 Str)
P-DEF: 185 (59 Vit)...(Cuts by 8 damage or 1.3%)
S-ATK: 195 (60 Int)
S-DEF: 176 (54 Pow)...(Takes extra 3 or 0.4%)
AGL: 57 (98.8% Turn 1)
LUC: 52
Wild Mist, Nigvast, *Dream Porter, **Flare Brooch
*This allows Shania to start with 2 full stock gauges in battle
**Halves SP Consumption
Normal Attack: 165 (180) <215> physical-based damage, 25% Stock Gain
Thunderbird (25% Dark Resistance, 25% Weak to Holy)
SP Cost Per Action: 2 (4 w/o Flare Brooch)
P-ATK: 209 (66 Str)
P-DEF: 195 (64 Vit)...(Cuts by 20 or 3.6%)
S-ATK: 209 (67 Int)
S-DEF: 184 (58 Pow)...(Cuts by 8 or 1.3%)
AGL: 67 (114.6% Speed)
LUC: 61
Normal Attack: 185 (200) <235> physical-based damage, 25% Stock Gain
MagicMind Assault (1 MP): Drains Enemy MP (Only good for restoring Shania's own MP; has no effect on enemy abilities), 116.7% RT
Bar Blast (18 MP): 175 <205> Linear Thunder Magic, +25% Stock, 93% Recharge
Evil Eye (10 MP): 160 <185> AoE Dark Magic, +20% Stock
Evil Shade (24 MP): 175 <205> AoE Dark Magic+Destroys 1 Stock per enemy, +25% Stock, 87.5% Recharge
Tatan'ka (25% Dark Resistance, 25% Weak to Holy)
SP Cost Per Action: 2 (4 w/o Flare Brooch)
P-ATK: 215 (69 Str)
P-DEF: 199 (66 Vit)...(Cuts by 25 or 4.5%)
S-ATK: 213 (69 Int)
S-DEF: 188 (60 Pow)...(Cuts by 13 or 2.2%)
AGL: 61 (104.4% Speed)
LUC: 58
Normal Attack: 195 (210) <245> physical-based damage, 25% Stock Gain
MagicHowling (22 MP): ~80% MT MSP Restoration
Arc Rage (18 MP): 36% MT Attack Up, 116.6% Recharge
Arc Surge (18 MP): 36% MT Special Attack up, 116.6% Recharge
Rock Bump (10 MP): 165 <190> Linear Earth Magic, +20% Stock
Rock Burst (18 MP): 180 <210> Earth Magic, +25% Stock, 93% Recharge
Red Nova (14 MP): 165 <190> AoE Fire Magic+Destroys 1 Stock per enemy, +20% Stock, 90% Recharge
Red Bounce (18 MP): 180 <210> AoE Fire Magic, +25% Stock, 93% Recharge
Dusk Proud (10 MP): 165 <190> Linear Dark Magic, +20% Stock
Rumble Roar (34 MP): 200 <230> Linear Dark Magic, +30% Stock, 87.5% RT
La Sirene (25% Dark Resistance, 25% Weak to Holy)
SP Cost Per Action: 2 (4 w/o Flare Brooch)
P-ATK: 203 (63 Str)
P-DEF: 203 (68 Vit)...(Cuts by 30 or 5.3%)
S-ATK: 205 (65 Int)
S-DEF: 196 (64 Pow)...(Cuts by 23 or 4%)
AGL: 64 (109.5% Speed)
LUC: 59
Normal Attack: 175 (190) <225> physical-based damage, 25% Stock Gain
MagicCure Plus (12 MP): 460 Healing, +25% Stock
Resurrection (20 MP): 100% Revival, +15% Stock
Arc Shield (18 MP): 36% MT Special Defense Up, 116.6% Recharge
Arc Barrier (18 MP): 36% MT Defense Up, 116.6% Recharge
Hail Dust (10 MP): 155 <180> AoE Ice/Water Magic, +20% Stock
Hail Solid (Aerial Only, 18 MP): 170 <205> AoE Ice/Water Magic, +25% Stock, 93% Recharge
Bright Rage (10 MP): 155 <180> Holy Magic, +20% Stock
Bright Oracle (18 MP): 170 <205> AoE/Linear Holy Magic, +25% Stock, 93% Recharge
Dusk Proud (10 MP): 155 <180> Linear Dark Magic, +20% Stock
Current Breath (34 MP): 190 <205> AoE/Linear Magic, +30% Stock, 87.5% RT
Tirawa (25% Dark Resistance, 25% Weak to Holy)
SP Cost Per Action: 4 (7 w/o Flare Brooch)
P-ATK: 225 (74 Str)
P-DEF: 215 (74 Vit)...(Cuts by 45 or 8%)
S-ATK: 225 (75 Int)
S-DEF: 206 (69 Pow)...(Cuts by 35 or 6.2%)
AGL: 72 (123.2% Speed, 166% Speed under Sanlittobell)
LUC: 67
Normal Attack: 210 (230) <270> physical-based damage, 25% Stock Gain
MagicShining Zephyr (42 MP): 250 <290> ST Magic, heals party for 300 <409> HP, +20% Stock, 80% Recharge
Sanlittobell (36 MP): Raises all stats by 36%, MT, 80% Recharge
-->In Tirawa, Equates to the following bonuses
-->Basic Physical Increases by 110 <130>
-->All Magic Damage Increases 80 <100>
-->Cuts Physical damage by 141 or 25.2% <160 or 28.5%>
-->Cuts Magical damage by 128 or 22.7% <146 or 26.1%>
Sun Flare (60 MP): 345 <405> AoE Magic, +40% Stock, 75% Recharge
FRANK (25% Holy Resistance, 25% Weak to Dark)
HP: 675 (120.3%)
MP: 528
SP: 17
P-ATK: 203 (64 Str)
P-DEF: 197 (64 Vit)...(Cuts by 23 or 4%)
S-ATK: 171 (49 Int)
S-DEF: 160 (49 Pow)...(Takes extra 21 or 3.7%)
AGL: 55 (97% Speed Turn 1, 94.1% Speed Afterwards)
LUC: 56
Spicy Skewer, Phoenix Suit, Hooligan Lantern (10% Increase to Frank's Crit Rate)
Normal Attack: 180 (195) <230> physical-based damage, 25% Stock Gain
Ninja ArtsSeismic Wave (36 MP):195 <230> Linear Holy Physical Damage, +25% Stock, 89% Recharge
Demon Bomb (68 MP): 220 <255> AoE Holy Physical Damage MP, +20% Stock, 83.3% Recharge Time
Fast Snowball (84 MP): 255 <300> Linear Holy Physical Damage, +37.5% Stock, 75% Recharge Time
Stellar Chart - AriesHoly Edge (8 MP) - Adds light element to physical attack, 133.3% Recharge
Rock Bump (16 MP) - 105 <120> Linear Earth Magic, +20% Stock
HILDEGARDE VALENTINE(25% Earth Resistance, 25% Weak to Wind/Thunder)
*Stats are listed: Slim/Curvy/Pink Bat
HP: 514/660/294 (91.6%/117.6%/52.4%)
MP: 675/516/298
SP: 40
P-ATK: 175/199/281 (51/63/57 Str)
P-DEF: 160/190/176 (49/64/57 Vit)...(Adds +24/Cuts -14/ Adds+4 or +4.2%/-2.5%/+0.6%)
S-ATK: 203/179/193 (64/52/59 Int)
S-DEF: 197/181/189 (64/56/60 Pow)...(Cuts by -24/-4/-14 or -4.2%/-.6%/-2.5%)
AGL: 59/54/57 (100.5%/96.2%/98.8% Speed Turn 1, 101%/92.4%/97.5% Speed Afterwards) (131.3%/120.1%/126.8% under Gale)
LUC: 53
Magical Key Hilding, Funny Peach, Devil Straw
Normal Attack: 120/145/250 (130/160/275) <150/190/320>, 25% Stock Gain
Energy Charged Physical (Pink Bat): 635 (705) <785>
Slim Hilda's Magic ArtsFloral Ray (84 MP): 235 <275> AoE Earth Magic , +37.5% Stock, 80% RT
Curvy Hilda's Magic ArtsGrand Slam (48 MP): 190 <220> Physical+Destroys 1 Stock+100% Instant Death, +20% Stock, 83.3% Recharge
**275 <330 under Rage>
Happiness Gift (36 MP): 100% Revival, +15% Stock
Full Bloom (54 MP): 100% MT Healing, +35% Stock
Pink Bat's Magic ArtsEnergy Charge (25% MMP): Raises user's physical attack power by 150% for the next attack (25% MMP), 133.3% Recharge
Stellar Chart - Virgo*Unusable while in Pink Bat form; [] indicate Curvy damages
Earth Edge (8 MP) - Adds Earth element to physical attack, 133.3% Recharge
Rage (12 MP)- Raises P-atk by 36% <43%>, 133.3% Recharge
Shield (12 MP)- Raises P-def by 36% <43%>, 133.3% Recharge
-->Effect in Curvy Form: Cuts by 99 or 17.6% <116 or 20.7%>
Surge (12 MP)- Raises S-atk by 36% <43%> (Increases Magic Damage by 88 <122>), 133.3% Recharge
Barrier (12 MP)- Raises S-def by 36% <43%>, 133.3% Recharge
-->Effect in Curvy Form: Cuts by 85 or 15.2% <108 or 18.9%>
Gale (12 MP)- Raises speed by 30% <36%>, 80% Recharge
Entrance (25% MMP)- Raises target's special attack power by 150% <175%> for the next attack; Can not self target, 133.3% Recharge
-->Adds 285 <330> damage approximately
Rock Bump (16 MP) - 150 [120] <175/140> Linear Earth Magic, +20% Stock
Hail Dust (16 MP) - 150 [120] <175/140> Linear Ice/Water Magic, +20% Stock
Red Nova (24 MP) - 150 [120] <175/140> 150 AoE Fire Magic+Destroys 1 Stock per enemy, +20% Stock, 90% Recharge Time
Gale Rod (16 MP) - 150 [120] <175/140> ST Thunder Magic, +20% Stock
Bright Rage (16 MP) - 150 [120] <175/140> AoE Holy Magic, +20% Stock
Evil Eye (16 MP) - 150 [120] <175/140> AoE Dark Magic, +20% Stock
MAO(25% Water/Ice Resistance, 25% Weak to Fire)
HP: 586 (104.4%)
MP: 562
SP: 19
P-ATK: 183 (55 Str)
P-DEF: 166 (51 Vit)...(Takes extra 16 or 2.9%)
S-ATK: 203 (64 Int)
S-DEF: 177 (55 Pow)...(Takes extra 1 or .2%)
AGL: 58 (99.6% Speed Turn 1, 99.2% Speed Afterwards)
LUC: 61
Dragonspring, Cat Gold Medal, *Cat Rush
*This prevents Mao from receiving any stock damage
Normal Attack: 140 (150) <175> physical-based damage, 25% Stock Gain
Drunken FistCat Touch (64 MP): 190 <220> Water Physical Damage, +30% Stock, 87.5% Recharge,
Purifying Spree (18 MP) : MT Status Healing
Sake (64 MP):30% MT Revival
Sake Cup Purge (88 MP): 220 <255> Linear/AoE Water Physical+ Destroys 1 Stock per enemy, +35% Stock, 67% Recharge
Stellar Chart - CapricornAqua Edge (8 MP) - Adds water element to physical attack, 133.3% Recharge
Surge (12 MP) - Raises S-atk by 36% <43%> (Increases Magic Damage by 88 <122>), 133.3% Recharge
Hail Dust (16 MP)- 150 <175> Linear Ice/Water Magic, +20% Stock
Red Nova (24 MP)- 150 <175> AoE Fire Magic+Destroys 1 Stock per enemy, +20% Stock, 90% Recharge Time
Gale Rod (16 MP)- 150 <175> ST Thunder Magic, +20% Stock
NATAN(25% Wind/Thunder Resistance, 25% Weak to Earth)
HP: 609 (108.6%)
MP: 526
SP: 18
P-ATK: 196 (61 Str)
P-DEF: 189 (61 Vit)...(Cuts by 13 or 2.2%)
S-ATK: 192 (59 Int)
S-DEF: 162 (49 Pow)...(Takes extra 20 or 3.6%)
AGL: 60 (101.3% Speed Turn 1, 102.6% Speed Afterwards)
LUC: 56
Missing 51, Arkin Apron, *Wise Calmet
*This accessory regenerates 10% MMP each action
Normal Attack: 155 (170) <200> physical-based damage, 25% Stock Gain
Gun FuSlug Shell (64 MP): 190 <220> Wind Magic, +15% Stock, 87.5% Recharge Time
Rapid Shot (68 MP) : 190 <220> AoE Wind Magic, +15% Stock, 85% Recharge
Soul Valet (Aerial Hit Range Only, 84 MP): 220 <255> AoE Wind Magic, +35% Stock, 75% Recharge
Stellar Chart - LibraHeal (8 MP) - Cures status effects, 133.3% Recharge Time
Air Edge (8 MP) - Adds wind element to physical attack, 133.3% Recharge
Evil Eye (16 MP) - 140 <165> AoE Dark Magic, +20% Stock
RICARDO (25% Fire, 25% Weak to Water/Ice)
HP: 565 (100.7%)
MP: 604
SP: 16
P-ATK: 192 (59 Str)
P-DEF: 178 (56 Vit)...(Takes extra 1 or 0.2%)
S-ATK: 186 (56 Int)
S-DEF: 177 (56 Pow)...(Takes extra 1 or 0.2%)
AGL: 62 (103% Speed Turn 1, 106% Speed Afterwards) (137.9% under Gale)
LUC: 53
Diosa, Charo Passion, *Sarape Adorno
*This grants Ricardo 10% MHP regen each action
Normal Attack: 150 (165) <190> physical-based damage, 25% Stock Gain
Serenata (Buffs Effect all Non-Ricardo Allies when MT is specified; Serenata effects do stack)
Hot Blood (36 MP): 155 <180> Linear Fire Magic, +25% Stock, 93% Recharge
Fated Day's End (68 MP): 180 <210> AoE Fire magic, +30% Stock, 87.5% RT
Meteor Shower (35 MP): MT Status Immunity for 3 Actions
Don't Cry, Baby (50 MP): MT 30% Attack and Magic up 30% for 3 Actions
Eternal Treasure (50 MP): MT Defense+S. Def up 30% for 3 Actions
Sunset Memories (65 MP): MT Strike Effect up 20% for 3 Actions
Spring Breeze (65 MP): 24% <28%> MT MHP regen for 3 actions; 25% Stock
Twilight's End (65 MP): 24% <28%> MT MMP regen for 3 actions
For You, Forever (65 MP): 72% MT MSP Healing
Flame in My Soul (750 MP): MT Third Key effect (all physical sequences attack 3 times)
Fighting Spirit (35 MP): MT Crit Rate up 50% for 3 Actions
Moonlight Poem (35 MP): MT Evasion Rate up 100% for 3 Actions
Distant Tomorrow (35 MP): MT Stock Gain up 50%
Stellar Chart - SagittariusHeat Edge (8 MP)- Adds fire element to physical attack, 133.3% Recharge
Arc Cure (16 MP)- Heals 200 HP, MT, +35% Stock
Gale (12 MP)- Raises speed by 30%, 80% Recharge Speed
Red Bounce (32 MP)- 140 <165> AoE Fire Magic, +25% Stock, 93% Recharge
Gale Blast (32 MP)- 140 <165> Linear Wind Magic, +25% Stock, 93% Recharge