"It has been quite some time since I've seen your faces! I hope you don't mind that I changed a few things!"Link to the Dungeon Wiki!----------------
**Full Heals reset limit and other types of gauges when teams pass through them.
**Characters that join after the start are locked into the relative stats they have at that time until they would officially join.
Team Pyro | Rikku, Ryu2, Lilka, FFT Chemist, and Rand (Firefly)
[Floor 8: Maze of Trials]
*Lilka has been granted Wild Arms 2's Sheriff Star!
*Ryu2 should be considered against the end-game averages, even with post-game stats.
Team Pyro vs. Mascot Yuna (FFX-2)
Team Pyro vs. Belial
Team Pyro vs. The Wonderful Wizard of Oz (WoZ)
Team Pyro vs. Orphan (FF13)
Team Pyro vs. Myria1 and Myria3
Team Super | Orlandu, Emily, Kevin, FF1 Knight, FF1 Monk (Bravery Sealstone)
Floor 3a: Unified Strength
**On this floor, party and enemy HP is pooled together. If someone is fatally statused, likewise if a character is hit with gravity, that health should be removed.
Team Super vs. Citan, Billy, Bart and Rico
Team Super vs. Hashmalum and Velius
Team Super vs. Seymour Omnis
Team MICHAEL | Yuna, Alys, Arnaud, Tidus, Raja (SSL)
[Floor 1: Starting off Again (Beginning of the game)]
Team President vs. Big Joe, Evil Gaia, 10 Jogurts, VP1 Hrist, Euram Barrows, Gobi, Sinspawn Ammes, Garland and Igglanova (PS4)
Team President vs. Cecil, Cid and Rosa
Team President vs. Augus and Joker (BoF2)
Time Capsule Team Rozalia | Chris (TWR), Tidus, Ephraim, Jane, Nall
[Floor 2b: Magical Mystery]
Team Rozalia vs. FFT Wizard, Oracle, Priest, Summoner and Time Mage
Team Rozalia vs. Sarah (S3), Estella, Joker and Piccolo
Team Rozalia vs. Boss Magus
Team Rozalia vs. Narshe Kefka
Team Rozalia vs. Rasputin (SH2) and Nicholai (SH2)
Firefly - The first attack of each enemy will be redirected at the bearer of this sealstone. Multitarget and status moves are not affected, however status attached to damage is.
Life - One character's healing effects now also allows for revival, however the healing also only revives characters with 1 HP. The healing received from spells that hit more than one target may be used as revival once per battle.
Bravery Sealstone - Enemy damage is reduced by 25% and enemy status rates are cut in half (90% status becomes 45%, round down if needed) due to how brave it is to go into the Dungeon without a healer.