Katrina Liane Elesius (Wild ARMs XF) vs Citan Uzuki (Xenogears) - I'm kinda kneejerking here, but even though Citan post-Senki is -faster- than her at her maximum speed range, his healing doesn't even really outpace a single casting of her offense and he has problems making damage stick. If I allow her summons, this gets simply ugly.
Elc (Arc the Lad II) vs Ghaleon (Lunar: Silver Star) - Elc has serious issues making damage stick and he can't spend a -single- turn outside Invincible.
Rika (Phantasy Star IV) vs Tir McDohl (Suikoden Series) - SDs say Rika is faster by a healthy margin, so.
Ted (Suikoden IV) vs Bat (Digital Devil Saga) - A mage who OHKOs Bat without Earth/Wind damage. This is pretty amazing.
Demi (Phantasy Star IV: The End of the Millenium) vs Rose (Legend of Dragoon) - I'm really not sure what the hell can Rose do here, with or without starting SP: Demi is faster, has an easy 2HKO pre-Dragoon, fears no status (even if you see her being vulnerable to fear, she simply casts Medic Power to heal if off. I don't) nor offense Rose can muster due to Barrier and copious healing. Given no starting SP to me, this is a slaughter.
Emelia (SaGa Frontier) vs Alex (Lunar: Silver Star) - 3-2s, may 2HKO, certainly 3HKOs and isn't getting OHKOed back.
Cthulhu (Cthulhu Saves the World) vs Mesarthim (SaGa Frontier) - EDIT: BIZARRELY, I think this is right. Cthulhu's preferred build has -absolutely no MT I'd consider- against HideRune and Mesarthim is faster by an actually not entirely insignificant margin. So, HideRune, troll for doubles and Cockatrice until it lands. If you see people who fight Cthulhu PCs getting damage boosts as the fights progress, she can pull off a similar stunt, just waiting until she lands in OHKO la-la land.
Yulie Ahtreide (Wild ARMs 4) vs Bronzong (Pokémon) - EDIT: Hm. Heal Block is -really- problematic for Yulie here and Gyro Ball actually spoils the Haste game to a degree. Granted, Yulie needs to block at least Sleep here, which puts her already shaky stats into an awful position (blocking both Confuse and Sleep is ideal, but dear god this makes her even -worse-). So, the matter is whether a below average (since Yulie's kinda slow at base) Gyro Ball can outpace Yulie before Heal Block runs out, and I'm thinking "well sure". It happens. Alternatively, he could forsake Gyro Ball and go for Payback (which certainly would 3HKO statusblocking Yulie), though holy crap the turnsplit gets kinda crazy here.
Yosuke Hanamura (Persona 4) vs Kanji Tatsumi (Persona 4) - Dear god, Diarama+Sukukaja takes care of Kanji.
Anastasia Romanov (Shadow Hearts: Covenant) vs Miriel (Fire Emblem: Awakening) - Miriel in Middle? Dear god. She even 2HKOs Anastasia, but I think the odds of a match-ending status kicking in are a bit too high, given how she fears 3/4 of them (Silence, Petrify and Paralysis are all checkmates. Ana dies if she lands poison, but them's the breaks).
Mist (Fire Emblem Series) vs Serra (Fire Emblem: Blazing Sword) - Okay. Mist9 3HKOs and gets countered without being able to counter herself. Serra, meanwhile, 4HKOs with Shine and shouldn't be doubled by Mist... and yeah, that's likely enough, especially since, even weighed down further, she still has some decent evade.
Zozma (SaGa Frontier) vs Draggy (Chrono Cross) - I think I -do- see GlassShield as being owned by multiple hits, see my thoughts on Zhuzhen vs. Ildon.
Rufus Shinra (Final Fantasy VII) vs Melody Vilente (Wild ARMs 3) - luuuuuuuuuuulz
Archer (Final Fantasy Tactics) vs Innes (Fire Emblem: Sacred Stones) - EDIT: ARROW GUARD