From what I understand based on comments of others, and I am speaking 100% out of hearsay here, the situations Anita Sarkeesian presented were out of context and not really fair.
Like there's a situation in one of the Hitman games where there are women being strippers, because they're forced into it, and it emphasizes them, and you can do bad things to them. Sounds bad at first, but from what I understand, the real situation?
Your target in this mission is the guy running the joint BECAUSE of how bad the situation is, to the point where you're basically trying to help these women out. Furthermore, apparently this is a game that while the option to kill women is a thing, you are apparently penalized for killing anyone other than your target. So while possible, the game actually discourages the action, not encourages it.
I'm not saying this is a pro-feminist game; the situation itself has similarities to the distressed damsel, but the way she presents it from my understanding is way worse than the situation actually is.
It's ok to critique this stuff, but a sense of context is necessary or else you give the impression of this "look at how awful this game is!" If she explained that "this is optional, and not encouraged" but them emphasized why it's bad, I think it may have worked better. Emphasizing that it's just one aspect of the game and that it's not the game as a whole.
Back to Bayonetta, I realized just how opposite God of War is to Bayonetta in this regard:
This game is just MALE POWER FANTASY cranked to the max. You run around as an overpowered male demi-god who can kill whatever he wants and gets away with it. You fight mostly demonic spawns of the underworld, sure, but then some civilians run around and you kill them and you get rewarded with health! I'd be fine with this, except there's another aspect that made me uncomfortable, and that's God of Wars treatment of women.
The first females you see in the game are two topless women, shown full frontal from waist up, after having just slept with them, and they exist to go "come on Kratos, let's have some more fun please
" and his response is effectively "QUIET WOMAN!" Then you get to Athens and meet the Oracle of Athena who...well...
http://godofwar.wikia.com/wiki/Euphemisms sums it up best. But hey, his wife and child are fairly dressed...and exist to get brutally killed so he can have a TRAGIC BACKSTORY!!! IOWs, it' a Woman in Refrigerators trope. The only character demonstrating any sense of dignity for females is Athena herself, who is mostly off screen, speaking through her voice primarily, and if you're trying for any sort of mythological accuracy (AHAAHAHAHAH), Athena kind of has to be modest because that's kind of a major part of her characterization in mythology.
2nd Game is a little better because at least Lakhesis wears clothes but even she was sexed up, and Clotho felt like they were trying their hardest to make something as hideous as possible but still "Fanservice" hence why she's covered entirely in boobs. Atropos is the only one who seems to have been designed with dignity, going more for a "demon woman."
Haven't played God of War 3, can't comment.
And as a reminder, God of War is a franchise that takes itself seriously, so you can't even play the satire/parody/etc. card here like you could for Bayonetta.
I get that God of War's setting is one that by nature has more Male presence than female presence, it doesn't mean the females have to either be shoved to the side for Kratos to look more awesome, or sexed up to the maximum. It just strikes me as wrong that some games get unfairly criticized for their treatment of women when a game like God of War exists where it does nothing but objectify women left and right while making the MANLY MEN!!!! seem all the more awesome.