Hexcells - played through
Okayish, but I guess I've been somewhat spoiled by Picross and I can't really get into tapping out a board that isn't going to form a picture. Consequently have no plans on getting the other games in the series. Not really much to say!
Tengami - played through (on Wii U)
I was expecting it to be short, but not as short as it turned out being. Pretty much all the game has going for it is some amount of style - there is no apparent reason for you to be doing what you're doing (unless you count 'making this tree bloom via abstract means'), the puzzles devolve into looking for symbols hidden on the sides of things as you turn pages rather than you actually doing anything via manipulation, the character moves pretty slowly which doesn't seem too bad to begin with but becomes pretty annoying when areas become large or you need to backtrack. Sometimes the game got its pathing data confused and the character would walk in bizarre directions to go where you asked, including one time when I selected inside an area they wouldn't normally be able to move into but did anyway, then couldn't leave. I was afraid that it would autosave in that location, but fortunately restarting the game restarted the current area.
All up: Not a fan.
Donkey Kong Country: Tropical Freeze - played through, didn't collect all relics
Pretty great except when it's being infuriating. Man, I remember when Rambi showing up meant that you were shifting into easy gear for a while in the DKL games, but in DKCTF Rambi sections are universally terrible. Way to make me dread them showing up, game. Barrel Rocket and Minecart segments are still around and still terrible also, and no, game, that 'Minecart' segment late in that one level does not make up for it. Next time you want to try something like that maybe add in more destructables and remove the pits.
Level 5-K is too stressful to play, but I got all KONG & puzzle pieces in all other levels I had access to. I doubt that there's anything superfantastic that I'm missing out on, going by what getting all the relic equivalents in DKCR got you.
Game, why must you crack open each figurine capsule ONE AT A TIME given that you need to buy tens of them at a time in the later areas in order to have any hope of getting anything new
Ultimately the game was awesome except for the times you were bearing through things waiting for it to be awesome again.
Ziggurat - Played through several times
Beat the game on Easy with Argo, Kraz, Menzi, Algorab, Rigel, Saiph, Corvus, and Jules so far. Failed several times with Simon and once with Osuna, haven't tried the other two yet.
Initially tried playing on Medium but wasn't even able to beat the first floor. I don't know if I'll bother retrying on Medium after I finish beating Easy with everyone, although I guess it would be something to do while unlocking the rest of the unlockables (assuming that doesn't happen while futilely trying to win with Simon).
Good fun, although if you get unlucky enough with weapons that could change. There's that terrible whirlwind spell for magic, a couple of atrocious fire-causing weapons for alchemy... don't recall seeing any useless staffs yet, although there's probably at least one.
Citizens Of Earth - started (on 3DS)
So. The graphics in this game all seem like they were just shrunk in an image editing program rather than being designed specifically for the 3DS. They're all blurry and kinda bad, it's not very inspiring.
The game is not being very compelling so far. Got it a week ago and I'm fairly sure I'm still in the prologue chapter. Not entirely sure what the problem is given that I typically devour handheld games at the expense of everything else when I have one on the go... maybe things will change when I get further along. It looks like everyone's going to have distinct movesets and so forth that I should be all over.