So weird reading the names Sinspawn Ammes and Echuilles and hype being attached to them.
Fire Emblem 7 - Beat Hector Normal Mode. S ranked it, which is pretty satisfying since the last time I tried I got screwed on Tactics by Value of Life (final Kishuna sidequest) because I didn't know that the Hector-only sidequests don't raise your turn allowance. No such issues this time, though I did have one little scare when my Funds dropped below max rating after Sands of Time when I used my last promotion. In the end, though, I overkilled the Exp ranking badly and had 9 turns to spare on Tactics. I did do Value of Life anyway. Kishuna plot is so worthless, like most things connected to Nergal.
Kill leaders were pretty close to a four-way tie between Kent, Sain, Florina, and Fiora, with Raven and Lucius close behind. PC notes...
Hector - Pretended he had 60% speed growth which was pretty great. One of the best PCs from the time he really got rolling until I had to slow him down for level cap reasons (around C16-22). Never really caught up at the end, though, because the combination of 5 move and inability to be rescued by anyone except Florina (on my team; Rath and Eliwood can as well IIRC) hurt.
Kent and Sain - Both had some trouble sticking with the team at first, but I pulled them out whenever I had spare deployment slots. At a certain point their stats got rolling well enough, and the further the game went the better they seemed, eventually their stats were competent and they had the nice mobility.
Florina and Fiora - Despite a mild Str-screwing Florina wins MVP honours for this playthrough. Flight so good, only having 2x weakness to bows (assuming she doesn't just dodge them) is icing, and I played as a light-affinity tactician. She also got the Lyn Mode Angelic Robe. Fiora took a while to caught up and was never as dodgy but once she did she was pretty much a Florina variant, also outstanding.
Heath - You can pretty much always use more fliers. Heath's start sucks, he felt "okay" around Chapter 26 and really started paying off in Night of Farewells. He had more power and raw defence than the pegasus knights but never felt as good anyway. Still, paid off.
Raven - Well he got pretty RNG-screwed for a while, particularly on strength. So he wasn't as uber as he sometimes is. Still pretty damn good, fast and reasonably damaging and reasonably durable.
Lucius - Fragile but got enough speed to murder most things. Criticalled both Nergal and the dragon to finish them off, good times.
Nino - Way better than Fiona certainly! Yeah, I figured she'd be good Exp rank padding and after a bunch of (relatively painless) feeding she became quite capable. Obviously not "worth it" but fun.
Serra and Priscilla - I used both, only promoted Priscilla (and only very late at that). Not much to say, staves.
Pent, Louise, Harken, Jaffar, Vaida - Filler but capable filler, you know how they work.
Ninian - Danced.
Eliwood - Gained like 2 points ofspeed ever. Wasn't promoted.
Lyn - Also got badly speed-screwed. More effective than Eliwood because she has more speed at base but also wasn't promoted.
Guy - Unpromoted filler, never gained Str until Level 17 or something. Got him to 20, didn't promote.
Matthew and Legault - Actually had pretty capable combat stats, but their promotion item is dumb so that wasn't happening.
Game remains thoroughly enjoyable. Despite my issues with the writing (which does have some redeeming features, to be sure; there are some character interaction scenes) and the shop system being horrid plus some other polish things, this remains a great Fire Emblem with lots of very memorable battles. Rankings are cool, rescue shenanigans are cool, evasion and the weapon triangle are cool. Playing this and FE9 back-to-back has kinda cemented my feeling that this is my second favourite FE game, although a lot of them are close! Great series.
Pokemon Alpha Sapphire - Up to Mt. Pyre, levels around 37-38. Current team very much has an "A team" and a "B team".
(Mega) Sceptile - Leaf Blade, Mega Drain, Dual Chop, Power-Up Punch. In hindsight I wish I'd gotten Giga Drain with Treecko since I didn't realise it wasn't a TM any more. Still, Mega Drain suffices. The various improvements to an already good pokemon in the most water-spammy game in the series make Sceptile feel ridiculously OP.
(Mega) Latias - Mist Ball, Shadow Ball, Surf, Recover. Speaking of OP, I have no idea why they thought 700 BST midgame was a good idea. Ridiculous skillset (also can learn Thunderwave and various other attacks) held in check only slightly by unimpressive STAB moves (Mist Ball has only 5 PP / 70 power, Dragonbreath only 60 power). Awesome tank.
Crobat - Fly, Roost, Cross Poison, Confuse Ray. Fast, long-lasting, hits reasonably hard, has confuse, used him before but there's nothing to not like here. Even joining slightly later than in some games, evolved to Crobat at the earliest level possible.
Lairon - Iron Head, Rock Slide, Dig, Shadow Claw. Slow but has a solid typing niche to take hits with and has a decent array of attacking types. Nothing impressive and really hates water routes, but also sometimes really good (e.g. 5th and 6th gyms). Clearly worse than the three above, clearly better than the two below.
Camerupt - Earth Power, Lava Plume, Stone Edge, Overheat. Terrible speed, mediocre durability, bad defensive typing aside from nulling electrics (a niche which Sceptile has since stolen). Camerupt kinda sucks but ground's a great STAB and fire's an okay one, plus Overheat hits extremely hard at least.
Hariyama - Fake Out, Vital Throw, Bulldoze, Stone Edge. Aside from Stone Edge this is the same skillset it has had since forever, and it is really feeling its age. Fake Out is a very cool ability, as it essentially lets you "scout" the durability of what you're fighting, and of course is free damage. Past that he is... okay on durability, horrible on speed, and only okay on raw damage due to only having one, not terribly useful STAB (although it being ITE has been nice once or twice). Was decent for a while but probably should be dropped soon.
I've also used Gyarados (joining at Level 15 made it more useful, but then Latias came and stole the water niche while being ridiculously better otherwise), Mightyena (not much to say), and various others.