OK getting down to business because I don’t really want to spend mythril on expanding my inventory, and also because I forget exactly what SBs I have to play around with let’s start there. This post got REALLY long, like, Meeple Levels long, so after I wave my e-peen in your face I’m gonna smalltext the rest so you don’t have to scroll for ages to get past my aspergers. It’s just inventory management anyway. You all may be interested in the part where I start documenting the accessories, since y’all will be getting them all in the future.
Character Relics (B/SSB):
6* Bartz BSSB Ragnarok
5* Tyro BSSB Grimoire
5* Beatrix BSSB Lightbringer
6* Mustadio SSB Romanda Gun
5* Exdeath SSB Exdeath’s Armor
5* Zack SSB Apocalypse
5* Aeris SSB Wizard Rod
5* Steiner SSB Excalibur
5* Basch SSB Defender
5* Penelo SSB Holy Rod
5* Agrias SSB Defender
feels good man
Character Relics (SB)
7* Common FF6 Diamond Armor
7* Vincent’s Vincent’s Mantle
6* Thancred’s Yoshimitsu
6* Delita’s Main Gauche
6* Ramza’s So-Kai Armlet
5* Minwu’s White Robe
5* Bartz’s Air Knife
5* Common FF5 Partisan
5* Locke’s Rising Sun*
5* Relm’s Cat Hood
5* Mog’s Holy Lance
5* Common FF6 Wizard Rod (SB nigh useless)
5* Sephiroth’s Masamune*
5* Zack’s Glove
5* Common FF7 Fancy Wristwatch
5* Common FF7 Holiday Gloves
5* Irvine’s Valiant
5* Common FF9 Strength Ribbon
5* Common FF9 Black Robe
5* Common FF10 Halloween Hat
5* Common FF12 Survival Vest
5* Common FF13 Keepsake Knife
5* Shared FF14 Summoner’s Hat
5* Core WM Rune Staff
5* Core Bard Harp
4* Hunter Garbage-Why-Haven’t-I-Tossed-This-Yet
4* Knight Diamond Helmet HAHA I didn’t even realize this was an SB
5* Core Hunter Great Bow
5* Tyro’s 100000 Celebration Grimoire
I always forget I have SBs for Locke, Minwu, Irvine, Sephiroth, and Relm since they’re all fairly obsolete at this point. Locke’s and Relm’s are at least fun for adding status for mastery reqs in dungeons, and Minwu’s is at least on par with Ramza’s Throw Stone/Zack’s Air Strike. Thancred and Vincent’s are all actually pretty good and ironically this means those characters will never get to L80 because I want to keep using them in Elite dungeons.
Looking at all my common SBs, everything except for the Protectga/Shellgas and the Summoner Hat’s RES debuff are useless. Oh well, they’re good with synergy at least.
I should probably use my core relics (aside from the harp) as Rosetta Stones as soon as their SBs are mastered (#completionism). I’m never going to use them, BSSB Grimoire and POSSIBLY the harp aside. I don’t even know why I still have that Hunter Bow. It’s FF5 synergy but will certainly never get a copy to give me a 4+ version.
M’kay, let’s check realm synergy, weapons first. Sometimes listed Realm Synergy stats in parenthesis but I got bored and inconsistent halfway through so you’re welcome.
FF1
5* Rod, Flame Rod, 110+2 MAG / 65 MND, Boosts Fire damage
FF2
4++ Dagger, Cat’s Claw, 64 ATK, (135)
FF3
N/A
FF4
4+ Dagger, Dancing Dagger, 66 ATK (137)
4++ Staff, Sage’s Staff, 40 MAG / 80MND (88/175)
FF5
6* Sword, Ragnarok, 134+13 ATK
5* Dagger, Air Knife, 106+1 ATK
5* Spear, Partisan, 108+1 ATK, Sleep Attack SB
4* Bow, Completionist Garbage, 51 ATK, chance of ID
FF6
5* Dagger, Assassin’s Dagger, 97+1 ATK, chance of ID
5* Spear, Holy Lance, 93 ATK / 103+1 MND
5* Fist, Burning Knuckle (109+2 ATK), boost Fire
5* Thrown, Rising Sun, 97+1 ATK
5* Thrown, Sniper, 97+1 ATK, Add Sap
5* Rod, Wizard Rod, 105+1 MAG / 61 MND
FF7
5* Sword, Apocalypse, 124+9 ATK
5* Sword, Gold Sword, 85+1 ATK
5* Katana, Masamune, 115+12 ATK
5* Fist, Zack’s Glove, 122+6 ATK
5* Rod, Wizard Rod, 100 MAG, 120+1 MND
FF8
4+ Dagger, Mesmerize Blade, 74 ATK
5* Whip, Ochus Tentacle, 96+1 ATK / 75 MAG
5* Gun, Valiant, 95+1 ATK
FF9
5* Sword, Coral Blade, 111+1 ATK, Boost Lightning
5* Sword, Excalibur, 128+1 ATK, Boost Holy
5* Sword, Lightbringer, 128+2 ATK, Boost Holy
FF10
4+ Sword, Fire Sword, 75 ATK
4++ Katana, Stray Dog Blade, 75 ATK
5* Ball, Pumpkin Ball, 91+1 ATK
FF12
5* Dagger, Danjuro, 98+1 ATK
4++ Sword, Diamond Sword, 80 ATK
5* Sword, Defender, 128+1 ATK
4++ Hammer, Sledgehammer, 79 ATK
4++ Spear, Trident, 79 ATK, Boost Ice
4+ Rod, Heavenly Rod, 73 MAG / 37 MND
5* Rod, Holy Rod, 100 MAG / 123+2 MND, Boost Holy
FF13
5* Dagger, Keepsake Knife, 94+1 ATK, Protectga SB
5* Gun, Goddess’s Celebration Cannon, 81+1 ATK
4* Fist, Power Glove, 59 ATK
4++ Staff, Cure Staff, 39 MAG / 82 MND
FF14
6* Dagger, Yoshimitsu, 117+2 ATK
6* Dagger, Ifrit’s Clitoris, 117+2 ATK, Boost Fire
FFT
6* Dagger, Main Gauche, 127+2 ATK
5* Sword, Defender, 123+6 ATK, Why did I use Rosetta Stones on this?
6* Gun, Romanda Gun, 121+2 ATK
5* Rod, POZN Rod, 114+1 MAG / 66 MND, Add Poison, +10 Fenrir Points
Core
5* Book, I Should Really Learn The Name Of This, 123+1 ATK / 121 MAG / 91 MND
5* Book, Celebration Grimiore, Worse Stats Than The Other One Surely
5* Bow, Great Bow, 81 ATK / 23 MAG / 23 MND, But Why?????
5* Staff, Rune Staff, 68 MAG / 87 MND
5* Instrument, Dream Harp, 67+1 ATK / 57 MAG / 28 MND
Pheeeeeeeew OK.
Core shit’s getting Rosetta stoned, even if they introduce core synergy dungeons eyeballing those stats they’re going to all be consistently worse than my character relics. Harp’s only staying by virtue of being my only instrument and thus could MAYBE be used to have Ramza use Ninja Skills. Though having Tyro use them is still going to better so maybe F that. (-3, probably -4)
FF2 Dagger’s getting tossed, I don’t even know why I kept it long enough to 4+ it. Even with synergy it’s weaker than my good weapons. (-1)
I thought my synergy for FF5 was a lot better than it was, so hey at least I don’t feel bad for pulling on Krile’s banner anymore. Toss the bow. (-1)
Good on 6 synergy. Two thrown weapons are redundant though, and Locke has his SB mastered, so maybe I’ll Rosetta Stone the Rising Sun. An argument can be made for keeping it for an FF6 challenge event (Setzer and Locke can both use them after all), but probably not. (maybe -1)
FF7, I can probably Rosetta Stone the Gold Sword. In a theorhetical FF7 Cid’s Mission I’d probably be using Zack/Sephiroth/Vincent/Red/Aeris, and otherwise I can get by fine with one character (probably Tyro) not using a synergy weapon. I think I’ll hold off at the moment though. (maybe -1)
FF8 wow I need all the synergy I can get. Keep for now, but the day I junk that Valiant is going to be a happy day indeed.
FF9 Keep. Could do with more synergy, but what synergy I do have is really fucking good so it’s not a priority.
FF10, another low synergy realm. :( Keep.
FF12, I do not need all those 4++s now that I have Basch’s Defender. Certainly nixing the Hammer (worst weapon type? Nah, Dice and Balls exist), may nix the Heavenly Rod too. (-1, maybe -2)
FF13, my synergy here is also really bad, but on the other hand I don’t think I’ll be doing any FF13 Cid’s Missons anytime soon. I should probably toss the glove instead of waiting for a dupe, and maybe toss the Staff. Mind synergy is not at all a priority even in U+ battles. That may have changed with Penelo’s SSB, though. (-1, maybe -2)
FF14, Keep. Not a common realm but both Daggers are good.
FFT… Definitely Keeping the Main Gauche and Romanda Gun, considering nixing the Defender. FFT’s such a rare realm and it has so many Rosetta Stones (why on earth did I do that? I must have been drunk) on it that I should probably put those on a more important weapon (Lightbringer?) Agrias’ SSB is already mastered, AND I’m pretty confident that I can do any Cid’s Mission without it. Yeah… (-1)
-8, maybe -13. That right there clears up enough for another 11 pull down the road.
Fuck OK next is armors. I suspect there won’t be a lot of culling here since while I almost NEVER use my 4+/4++ armors, I also really want to keep the option available shore up my defenses.
FF2
5* White Robe, 82 DEF, 127+1 RES, 17 MND, ID resist
5* Ice Gauntlet, 81+1 DEF, 77 RES, 19 ATK/MAG/MND, Ice Resist
Both are really good without synergy so I’ll probably keep them. Notably, Ice Gauntlet is my worst/least used Armlet, so I may ditch it.
FF3
4* Diamond Helmet, 57 DEF, 51 RES, 8 ATK, Knight SB
5* Genji Gauntlet, 87+1 DEF, 80 RES, 23 ATK/MAG/MND
To be perfectly honest I thought the helmet was generic and so I was going to get a second one at some point. Toss (after Knight masters it ofc). The Gauntlet is my best-stat armband after the So-Kai Armband so that’s a keeper. (-1)
FF4
4++ Black Clothes, 72 DEF, 72 RES
4+ Black Robe, 51 DEF, 87 RES, 5 MAG
4++ White Robe, 56 DEF, 96 RES, 5 MND, Blind Resist
Probably junk? FF4 tends to be pretty magic heavy and the option to beef up my defenses in that realm would be nice. That said, I have plenty of off-realm options to boost RES…
FF5
4++ Hypno Crown, 40 DEF, 79 RES, 16 MAG, 16 MND
5* Genji Helm, 99+1 DEF, 89 RES, 12 ATK, Confuse resist
6* Ninja Clothes, 111+2 DEF, 111 RES
5* Exdeath’s Armor, 132+1 DEF, 91 RES, 17 MAG
Keep.
FF6
7* Crystal Armor, 128+3 DEF, 65 RES
6* Oath Veil, 66 DEF, 122+2 RES, 31 MAG, 26 MND, Boost Wind
5* Cat Hood, 79 DEF, 115+1 RES, 38 MAG, 27 MND
5* Gaia Gear, 81 Def, 125+1 RES, Resist Earth
4+ Crystal Helmet, 69 DEF, 61 RES, 17 ATK
How do you make Heavy Armor valuable? Make it a character relic or make it a 7*. Probably will ditch the Helmet, dunno. (Maybe -1)
FF7
7* Vincent’s Mantle, 123+3 DEF, 123 RES, 10 ATK, 20 MAG
5* Fancy Wristwatch, 74 DEF, 78+1 RES, 21 ATK, 18 MAG/MND AoE Cure 1 SB
5* Holiday Mittens, 59 DEF, 63+1 RES, 15 ATK, 14 MAG/MND, Boostga SB
Keep. I don’t appreciate the Mantle as much as I should because it’s another lol u wan some scream how bout some salt instead banner item, but it is really good. Probably my best single piece of armor?
FF8
4+ Cowboy Hat, 40 DEF, 81 RES, 19 MAG, 17 MND
5* Galbadia Helmet, 59 DEF, 113+1 RES, 30 MAG, 25 MND
I should probably junk the Cowboy hat, it isn’t doing me any favors considering I rarely ever run more than one mage. Also wow, combining Armor and Weapons FF8 is probably my worst realm. Even in an FF8-party setup I’d probably only use Quistis unless Rinoa were forced thanks to the Ochus Tentacle. (-1)
FF9
5* Strength Ribbon, 100+1 DEF, 95 RES, 10 ATK, Protectga SB
5* Black Robe, 73 DEF, 120+1 RES, 10 MAG, MT Fire SB
Keep
FF10
4* Mage Gauntlet, 33 DEF, 47 RES, 10 ATK, 16 MAG, 14 MND
5* Halloween Hat, 51 DEF, 100+1 RES, 24 MAG, 21 MND
Keep the hat junk the gauntlet. (-1)
FF12
5* Survival Vest, 102+1 DEF, 100 RES, Shellga SB.
Shellga SB would make this a lock regardless of its stats TBH.
FF13
4* Silver Bangle, 34 DEF, 42 RES, 13 ATK/MAG/MND
I guess I could wait for a copy to come up sometime, but at this point I’m thinking just junk all my 4*s since I have so many 5* armors. (-1)
FF14
5* Summoner’s Horn, 64 DEF, 110+1 RES, 27 MAG, 23 MND, RES Down SB
See the Survival Vest.
FFT
6* So-Kai Armband, 93 DEF, 91+1 RES, 28 ATK, 20 MAG, 21 MND
Keep.
Yeaaaaaaaah, after going through this I’m just going to junk all my 4* armors except the FF4 ones. Nothing really approaches the RES those give me with realm synergy, if I ever need to build for that. That frees up a whopping 5 slots. It’s something, at least.
OK, now the category that fills me with even more “But I may use it somedaaaaay!” vibes than even the armor category did. Going to sort Accessories by main stat raised as opposed to realm synergy. Elemental and status resists will have S, M, L, or XL next to them based on whatever the in game description is telling me.
ATK Boosters
5* Squall’s Necklace (8), 30 ATK
5* Aries Zodiac Stone (T), 30 ATK
5* Double Sided Coin (6), 30 ATK
5* Gilgamesh Hood (5), 30 ATK
5* something Pendant (no synergy), 30 ATK
5* Hero’s Belt (7), 25 ATK 10 DEF
5* Warriors Ring (non), 25 ATK, 5 DEF
5* Brutal Piercing (11), 20 ATK, 10DEF
5* Bomb Ring (4), 15 ATK, Fire Resistance (M)
5* Locke’s Bandana (6), 15 ATK, Fire Resist (M)
5* Coral Ring (9), 15 ATK, Lightning Resist (M)
5* Goddess Piercing (13), 15 ATK, Lightning Resist (M)
5* Cloud’s Goggles (7), 15 ATK, Blind Resist (L)
4* Silver Spectacles, 10 ATK, Blind Resist (M)
4* Lightning Ring (7), 10 ATK, Lightning Resist (M)
OK first of all selling that no-synergy garbage, wtf is that. Anything else with synergy is going to beat or match it, even ignoring the fact I’m never going to be running more than 4 attackers in a party where I need to think about my setup. I have half a mind to ditch the Brutal Pierce as well, FF11 synergy barely exists. Other than that everything has their niche. I’ll probably compile resistance gear at the end and cull things based on if I can outfit my entire team against that element/status, but for now let’s just say I’m at -2
MAG Boosters
5* Force Bracelet (8), 30 MAG
5* Terra’s Pendant (6), 30 MAG
5* Silver Dragon Wing (9), 30 MAG
5* Kerberos Relief (7), 30 MAG
5* Black Mage Twin Stars (4), 30 MAG
5* Adept Ring (10), 20 MAG, 15 RES
5* Fire Mantle (4), 15 MAG, Fire Resist (M)
5* Glug Stone (9), 15 Mag, Fire Resist (M)
5* Wew Lad Earring (3), 15 MAG, Ice Resist (M)
4* Hope Scarf, (13), 15 MAG, ID Resist (S)
4* Hope Scarf, (13), 15 MAG, ID Resist (S)
May toss the scarves. I picked them up for the ID resist but that’s rarely ever worth it, especially since the resist sucks. May keep em. We’ll see. Keep everything else.
MND Boosters
5* Memory Sphere (X), 30 MND
5* Dr. Cid’s Spectacles (12), 30 MND
5* Lenna’s Earring (5), 30 MND
5* Vanille’s Necklace, 15 MND, Earth Resist (M)
5* Cat Bell (7), 15 MND, Max HP+500
5* Moogle Charm (1), 10 MND, Confuse Resist (M), Slow Resist (M)
Keep all of it.
DEF and RES Boosters
5* Gauntlet (4), 20 DEF, 15 RES
5* Angel Broach (Non), 30 DEF, 0 RES
5* Tea Leaf (T), 15 DEF, 0 RES, Max HP+500
5* Maiden’s Talisman (13), 0 DEF, 15 RES, Blind Resist (M)
5* Silver Pendant (13), 0 DEF, 15 RES, Max HP +500
5* Lots of Kanji (Non), 0 DEF, 15 RES, Dark Resist (M)
4* Stone Dragon Bracelet (X), 0 DEF, 15 RES, Stone Resist (M)
4* Breezy Mantle (6), 0 DEF, 15 RES, Earth Resist (M)
4* Light Curtain (8), 0 DEF, 15 RES, Holy Resist (M)
4* Light Curtain (8), 0 DEF, 15 RES, Holy Resist (M)
4* Fire Ring (5), 10 DEF, 0 RES, Fire Resist (M)
I have half a mind to toss most of this because I never build for defense. Anyway, probably toss the Fire Ring, I have enough fire resist stuff and 10 defense sucks. I may also toss the Stone Resist bracelet, Petrify never really comes up in U+ battles, and if it does I usually just S/L my way past it. I know as soon as I junk it though I’m gonna regret it. #hoarder
HP Boosters
5* Gold Amulet (12), HP+700
5* Adel’s Mask (8), HP+700
5* Cat Bell (7), 15 MND, Max HP+500
5* Silver Pendant (13), 0 DEF, 15 RES, Max HP +500
5* Tea Leaf (T), 15 DEF, 0 RES, Max HP+500
Even with synergy, the pure HP boosters aren’t worth the accessory slot. Even with synergy, Adel’s only boosts HP by 1050, which in practice ends up giving you one extra hit of breathing room most of the time. The ones that raise another stat and HP are probably worth keeping, though.
Blah now here’s the part where I tally up resistances. Most tedious for last. Grouped by element, status, and in descending order of resistance. Not including armors since I’m pretty sure you can stack resistances with armor and accessories.
Fire Resist
6* Fire Ring, Fire Resist (L)
5* Fire Mantle (4), 15 MAG, Fire Resist (M)
5* Glug Stone (9), 15 Mag, Fire Resist (M)
5* Bomb Ring (4), 15 ATK, Fire Resistance (M)
5* Locke’s Bandana (6), 15 ATK, Fire Resist (M)
5* Gigas Ring, Fire Resist (M), Lightning Resist (M), Ice Resist (M), Water Weakness
5* Infernal Bangle, Fire Resist (M), Earth Resist (M)
4* Garbage Ring, 10 DEF, Fire Resist (M)
Ice Resist
6* Ice Ring, Ice Resist (L)
5* Gigas Ring, Ice Resist (M), Fire Resist (M), Lightning Resist (M), Water Weakness
5* Wew Lad Earring (3), 15 MAG, Ice Resist (M)
Lightning Resist
6* Lightning Ring, Lit Resist (L)
5* Coral Ring (9), 15 ATK, Lightning Resist (M)
5* Goddess Piercing (13), 15 ATK, Lightning Resist (M)
4* Lightning Ring (7), 10 ATK, Lightning Resist (M)
5* Gigas Ring, Lightning Resist (M), Fire Resist (M), Ice Resist (M), Water Weakness
Water Resist
6* Water Ring, Water Resist (L)
5* Silver Pendant, Wind Resist (M), Water Resist (M)
Wind Resist
6* Wind Ring, Wind Resist (L)
5* Silver Pendant, Wind Resist (M), Water Resist (M)
Earth Resist
5* Vanille’s Necklace, 15 MND, Earth Resist (M)
5* Infernal Bangle, Fire Resist (M), Earth Resist (M)
4* Breezy Mantle (6), 0 DEF, 15 RES, Earth Resist (M)
Holy Resist
6* Holy Ring, Holy Resist (L)
4* Light Curtain (8), 0 DEF, 15 RES, Holy Resist (M)
4* Light Curtain (8), 0 DEF, 15 RES, Holy Resist (M)
Dark Resist
5* Ring of I Can’t Read This, Dark Resist (M)
Blind Resist
5* Cloud’s Goggles (7), 15 ATK, Blind Resist (L)
5* Maiden’s Talisman (13), 0 DEF, 15 RES, Blind Resist (M)
4* Silver Spectacles, 10 ATK, Blind Resist (M)
Slow Resist
5* Silver Bracelet, Slow Resist (M), ID Resist (M)
5* Moogle Charm (1), 10 MND, Confuse Resist (M), Slow Resist (M)
Confuse Resist
5* Moogle Charm (1), 10 MND, Confuse Resist (M), Slow Resist (M)
Sleep Resist
4* Cloud’s Wig (7), 10 ATK, Sleep Resist (M)
ID Resist
5* Memento Ring, ID Resist (L)
5* Memento Ring, ID Resist (L)
5* Silver Bracelet, ID Resist (M), Slow Resist (M)
4* Hope Scarf, (13), 15 MAG, ID Resist (S)
4* Hope Scarf, (13), 15 MAG, ID Resist (S)
4* Protection Ring, ID resist (M)
4* Protection Ring, ID resist (M)
Pheeeeeeeeew. Fuck OK I’m glad I am done with that.
The FF5 defense fire ring, and my non-synergy garbage (minus the dark resistance one) are gone. The ones that only raise HP are out too. The Freebie FF11 one I will also be fine without. I’m going to sell my two Hope’s Scarves, my two Protection rings, or one of each. I have to look up the difference in ID resistance there. I’ll probably nix Cloud’s Wig, too. Sleep is a relatively harmless status and if I am in a situation where everyone gets put to sleep that’s probably a S/L anyway. And probably… keep everything else? Yeesh I was hoping to cull back my inventory more than this. I’ll probably end up junking a bunch of my defense accessories, actually, if push comes to shove.