Oh look, a new FF12 Banner. Time to drop 100 Gems and get a piece of crap 3*!
*drops the 100 Gems, gets Kageniu*
see what I mean? Nothing use-...wait, that's Vaan's SSB weapon? HOLY CRAP!
Alternatively: That's my 2nd SSB weapon I got from a 100 Gem pull, and it was a Katana.
Needless to say, I am not upset.
Ultimates beaten for that matter.
Set Ups being posted, not bothering with listing gear unless it served a specific purpose because that's pointless:
Bergan:
Vaan: R4 Magic Breakdown, R4 Lifesiphon, Ace Striker RM
-Has his SSB, thus MT damage + Steal Power (I'm guessing it's a weaker variant akin to Zidane?)
Edgar: R4 Banishing Strike, R1 Confuse Shot, Rebel Army's Might RM
-Has Drill Soul Break
Terra: R4 Firaja, R2 Bahamut, Devotion RM
-Has Magitek Missile SSB and Trance Flood SBs. Also was using Fire Armlet for +20% damage to Fireja
Yuna: R4 Curaja, R2 Shellga, Mako's Might RM
-Has Hymn of the Fayth SB
Tyro: R2 Multibreak, R3 Blind Shot, Dr. Mog's Teachings
-Has Sentinel Grimoire SB
RW: Holy Guardian (or whatever Garnet's SSB is)
Basically built entirely around Magic Mitigation. Garnet's SSB RW is perfect for this fight since it's a res Up that stacks with my other Buffs and Hastega (w/ Heavy Regen as a bonus.) Edgar chosen specifically because of his unique Machinist + Knight combo, allowing for both getting the Confuse Shot req *AND* covering the Dispel issues with Banishing Strike. Tyro covers the other shot, and uses Multibreak because it's awesome, and fulfills a condition in case Vaan forgets to use Magic Breakdown. Lost one Medal to damage.
Dr. Cid took a few attempts, but hey I don't care since 1 Stamina fights, so I'm actually willing to experiment. First attempt involved me learning that not only does he Resist Thunder, but he loves to have Shell up so Terra isn't very useful. Also he seems to like physicals. Drop Terra, place in Auron instead with Drawtaliate, and he has *2* Soul Breaks (Dragon Fang and Banishing Blade) that can lower physical damage, that should solve that problem! Nope, that failed miserably, let's just give Auron a bunch of AoE so I can gun down his support faster and...that actually worked! Full Medal'd even!
Winning Team was (not going to remind you of various points:
Vaan: R4 Lifesiphon, R2 Thief's Raid, Ace Striker RM
Edgar: R4 Banishing Strike, R2 Saint's Cross, Rebel Army's Might RM
Auron: R3 Fire Blossom, R1 Flashing Blade, Dragoon's Determination RM
Yuna: R2 Proctega, R4 Curaja, Mako's Might RM
Tyro: R2 Multibreak, R5 Tempo Flurry, Dr. Mog's teachings RM
RW: Shout
Shout obviously played a huge role, but whoever recommended to NOT bother with the rooks needs to be punched. Taking them down just makes the fight easier since you're not worried about buffs. Edgar used mostly because Drill is a nice soul break here, and you need Banishing Strike anyway; Saint's Cross is ideal. I could have used Ramza for a natural Shouter, but then I couldn't Saint's Cross, which was doing 20k so yeah. Auron ran out of ammo near the end, but wasn't a big deal since Banishing Blade w/ Shout was like 20k damage and the finishing blow. Vaan's SSB covered the basic attack lowernig Mitigation and given his build, I was able to keep it activated consistently.
So...onto plot content until Orbfest drops tomorrow then!