On the plus side it looks like you get some new 3* equipment which is okay I guess.
Eh. One, I sell all my 3*s now. A 3++ weapon with realm synergy is basically equivalent to a 5* character relic without at this phase of the game. #powercreep, etc. Better than a generic natural 5* without synergy, though!
Two, as briefly discussed a couple pages back, new 3* weapons aren't necessarily a good thing. That just makes the pool of possible 3* weapons larger, and thus the chances of getting copies you can forge together get lower.
Anyway... Y'all may wanna make sure Auron is at 65+ and Jecht is at L64 (but not 65) by the time the Braska event comes up. The challenge events require using Jecht Solo for a dungeon (75 difficulty) and using Auron/Braska/Jecht as a trio for a 90 difficulty dungeon. The Trio fight is actually pretty easy and gets wrecked by Come At Me Bro with a Shitbrat BSSB RW (or something else that soaks up a single magic attack, so Megaflare gets completely neutered. Shitbrat's BSSB will probably be more common around that point, and if Auron uses it he gets the stat boosts from Burst mode). Jecht's however was really dumb because he has no way of healing himself. You'll basically need to manipulate his EXP so he levels up immediately before the boss battle (or blow a mythril to revive... which is what I ended up having to do), and even then the only way to outdamage the boss that I could see was either Bartz or Squall's BSSB for your RW so you can hit its fire weakness.
Gonna spend my timebux then try out Ultimate+ Vargas. The Ipoohs are weak to Fire, everything is weak to poison, so I'm thinking:
Ramza (Full Break, Power Breakdown)
Zack (Bio Strike, Indoor Spell), Mako Might
Bartz (Biora Strike, Indoor Spell)
Shitbrat (Flaming Weeaboo, R4Curaja), Ability use->SB gauge up RM, Holy Lance
Mog (Break Fever, R5 Curaja), Dr. Mog's Teachings
Holy Lance is on Shitbrat to give Flaming Weeaboo some kick AND let him effectively use Curaja in the second phase of the fight. Having Both Break Fever AND Fullbreak so I can basically keep all enemies Fullbroken at all times. Unsure on putting Mako Might on Zack instead of Shitbrat, though. Not having Protectga up during the first phase of the fight seems like a bad idea, but having Hastega up from the start should compensate. We'll see!
EDIT: Oh yeah, I realized I could take a couple of the garbage 5* abilities I'm never going to use (lol bloody cross) and get MPOs for them. So, R3 Full Break happened. Yay.
EDIT2: Vargas
http://i.imgur.com/sMN59aK.jpgEnded up switching Mako Might onto Shitbrat and putting Ramza's RM2 on Zack, worked fine. Couple improvements, probably actually would have put Arise on Shitbrat (two runs got killed due to Bartz getting offed due to bad luck), F.Weeb was actually pretty inconsequential to killing the Ipoohs. Getting Bartz into BSSB mode was way more important. For Vargas, having all three of Full Break, Power Breakdown, and Shitbrat's Power/Mag Down Burst mode attack was hilarious and made me not really need SG... until his last phase where he just absolutely lost his shit. Still a hard fight, but never felt absolutely impossible.
I think this would be doable without a BSSB and probably without a native wall, if you have two spellbladers with Firaga/Biora Strike and enough breakdowns to be obnoxious. Getting Break Fever to R2 was pretty integral, actually.
But, really...
EDIT: tl;dr