This week's raids were great fun. A++ Ultros, we went with double-Shantotto+double-Ashe (I ran with OK and Shantotto, in order to cover a stackable buffing layer) and just fried his ass with Play Rough spamming (the other Shantotto also had Primordial Elements for great stacking goodness). Not much to say, but tons of fun. I'm pretty sure I also ran a team with Meeple on Ultimate Ultros, which involved a lot of explosions, since I ran Papalymo on that fight.
If it was a "Meeple" with a Tyro and Terra combo (my usual combo, though I do vary based on fight requirements, and circumstance), then it was most definitely me.
DL Team beat 200 Ultros but not without annoying cheating ass disconnects getting in the way causing problems (we got him down to like 5% before that happened), then most gave up on exhaustion for the night, understandably enough since we took down Mandragoras. I then proceeded to take down 240 by myself, since between Terra's OSB, Shantotto Burst, and lots of Magic Buffs, I was very well suited for the fight.
Oh yeah, naturally took down the FF11 Event, Cid Mission included ("Use Shantotto" is not much of a downside, especially given my current situation <_<.) Shadow Lord actually required I go in with a mixed team, so went with a team that looked something like this:
Terra: Wrath, Meltdown, Ace Striker (I have all her SSB+s)
Cloud: Lifesiphon, Hailstorm, Truthseeker (I have Finishing Touch)
Papalymo: Shellga, some magic I can't be bothered to remember because he never used it, Dr. Mog's Teachings (He has Leylines)
Tyro: Full Break, Magic Breakdown, Mako's Might (SG and his BSB)
Yuna: Curaja, Protectga, Knights' Charge (I have her BSB2...other stuff too, but really, "BSB2" says everything)
RW: VoF
Should be pretty clear what my strategy is. Most damage comes from magic, but Cloud is there so I can DPS when the magic barrier goes up, and he can still contribute fine in Phase 2 when the gimmick is gone. Hailstorm was DPS but also provided a damage buff to Cloud that can go with VoF since I didn't have a proper Boostga. Hailstorm really goes a long way in making Cloud so much better, since it gives him something he can do beside "Spam Lifesiphon and Full Charge." Well, I guess you could dive him to 5* Spellblade, but feels like a waste of motes.
...and besides, I have a Sephiroth with an SSB2 + OSB combo, I'm pretty sure he's going to want that 2 hit Ice move that buffs damage in between turns.