Genei Ibunroku Sharp FE - aka Persona X Fire Emblem
So I have the Japanese version of this since I own a Japanese WiiU and a Japanese boyfriend who likes both of those series. I'm basically taking turns playing it with him.
The game is VERY Persona, somewhat Fire Emblem, and -all GLORIOUS NIPPON-. It exists in this weird realm of being a game that -feels- aimed at women. There's lots of touches I associate with games that are more popular with a female fanbase than a male one - lots of pretty characters, a focus on a musical career-seeking modern-day plot, magical girls (and boys), a J-horror Persona A plot, lots of cell phone texting, and daily life simulation touches. It's hard to pin down every decision the game chose that made me feel like "This is a game aimed at women gamers", but there's so many of them that add up subconciously that I feel I had to point that out.
However, the game is also about idols, with lots of closeups on boobs. Gotta toss the guys some fanservice I guess?
Despite all that, the actual story is doing its Persona thing well enough - Modern day setting, magical horror stuff happens, protagonists must tame their inner magical abilities to fight the evil in secret while balancing their daily lives, or in this case, their jobs as popstars. But, y'know, popstars in Japan, which is more like being a particularly well known wedding singer than the multimedia tabloid sensations that American pop stars are. So they still have some semblance of recognizable everyman life.
The magical power is apparently related to one's ability to express their inner creativity (novel enough idea!) which is our excuse for why these popstars are the ones who are saving the world whereas everyone else just gets overwhelmed. This also makes all the over-the-top in-battle theatricality actually in-character for a change, which makes the whole spectacle more believable than I was expecting.
So how does it play?
Well, each popstar has their own Fire Emblem character as their Persona Mirage. The Pegasus Knight character's Mirage is Sheeda/Caeda from FE1, and she uses a Lance and has healing and wind magic (Dia and Zan, like in persona). This means she also hits weakness against any enemies that use Swords, a la Fire Emblem. Characters gain new skills by equipping a weapon and gaining weapon EXP to master them, then equipping a new one. Level ups happen Fire Emblem-style, with random stats gaining +1 or +2 upon getting enough EXP. Both levels and weapons come at a pretty brisk pace. Party size is only 3 max, but characters not in the active party can still contribute with support skills. Also, whenever you hit an enemy's weakness, you trigger Session attacks, sort of like FE pair-ups, a nice combination of both games' mechanics in one new one. Also, each character has unique Limit Breaks, which is something neither home game had, so that's something new?
Overall, it's basically Persona with some FE stuff thrown in, but I'm liking the experience on its merits, despite feeling like the game is not really aimed at me. I know the game is going to get slammed hard in the US if it gets a translation because it looks oh-so-anime. But honestly it's less 'anime' and more just... girly. Girly anime.
I still don't recommend it to Fenrir. Zenny should play the hell out of it though. :3