Final Fantasy XV:
Figured I'd give this a try after it was on sale during Christmas. Just two hours in. It's... strange.
* The game is super in-media-res. We don't really get introduced to Our Heroes much at all, we're just immediately chillin' with 'em. And promptly doing level 1 D&D adventurer quests as well. Questionable choice IMO; FF4/FF6/FF12 open with a military raid, FF7 opens with terrorism, FF9 opens with kidnapping a princess, FF10 has a monster attack a sports game. FF8 opens a bit slow, perhaps, but has one of the best opening videos of all time that sets you up for Squall vs. Seifer. Instead, it's like FF12 opened with being introduced to hunts & guilds and told to do Rogue Tomato ASAP. The flash-forward dream sequence didn't do it for me, whatever the hell it was.
* The name of your capital city is Insomnia? Seriously? Look I get it, it was probably called that in Japan, but that's where a little localization comes in. "Insomnio" if you must. SO3 switched "Aqualand" or whatever into "Aquaria", you can do it too.
* I don't like the seeming setting, at least of the initial areas, with Southern twang, diners, joy rides, & Cindy doing her best Daisy Duke impression. I dunno, '50s roadster culture ain't my favorite setting, give me high fantasy or dystopian sci-fi.
* This game is so troll... or else it bugged out, not sure which. I go explore the Beoulve Mines nearby just for fun, and it's filled with Level 7 Goblins who aren't much of a threat. However, it doesn't seem possible to save anywhere? Or else the game got twitchy and wouldn't believe that I wasn't in combat, not sure. So it's a one-way trip down. On the way, a super-badass samurai apparation showed up and dealt like 4000 damage to my poor 550 max HP and knocks me into a pit. Okay, guess that's some sorta Gilgamesh / Siegfried deal they're warning me about for later? Fine. I clear out some more goblins, collect some nice treasure, go back to the elevator, and... a mysterious invisible wall won't let me in. The hell? Is this a glitch or what? Okay fine, only way out is farther in. I get to the "party talks about the boss" section and there's a popup about resting, but I don't see or can't find the rest/save area and immediately fall into the monsters instead. Most of htem are L7 GOblins, but hey, it's the samurai apparition again. This time, when he deals his OMG, OMG super damage to me, it's game over on the spot. Was there a trick here?! What is going on? Meanwhile my whole dungeon progress was lost.
Yeah, after that I turned the game off.