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Author Topic: What Games are you Playing 2017?  (Read 81189 times)

Tide

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Re: What Games are you Playing 2017?
« Reply #800 on: July 24, 2017, 03:47:57 PM »
Completed Tokyo Xanadu over the weekend. I have mixed feelings about this game. On one hand I found the game to be pretty good but not as good as Cold Steel. On the other hand, the two games share a lot of similarities, so it is difficult to understand why it feels worse. I think it comes down to a combination of factors, which is why it is hard to pin down. The biggest issue is probably game play related.

Let's go over what I do think is good - the basic premise of the plot and core game play itself are both pretty solid. That's not to say there aren't flaws, but what is there works. The plot itself is self containing so it doesn't leave on a cliffhanger and isn't crazy convoluted. Each Chapter essentially tells a miniature story that makes up a small part of the overall picture so when the entire thing comes together, it all clicks. The pacing is decent as a result, even though it is hampered slightly due to how uneven the Chapters are (notably early chapters + epilogue chapter are relatively short but the mid and late Chapter are significantly longer). As for the dungeons, they are pretty cool too since you get ranked on different aspects such as time, treasures discovered and combat efficiency. This makes it such that getting through a dungeon isn't just about surviving and adds some level of replay ability. Truly, the real challenge of them is to try and get a S Rank upon completion. The characters all play a little different as well, which helps to differentiate the cast and diversifies combat, giving you different tools to get through each area effectively.

What doesn't work then? As I noted, it seems to be due to a host of little problems. Problems that maybe on their own, wouldn't be as bad. However, when compounded together, it hurts the overall game quality. One example is the way shops are handled. The game takes place in modern Japan, so to go with that thematically, the game makes it such that you have many stores, each carrying their own different stock. Two equipment stores will be carrying different things based on that shop's theme, so a sports store may have goods related to sporting equipment (which can include armor and accessories). This can make it difficult to get your equipment since you may have to visit many different places just to get the newest gear. This goes not just with equipment obviously, but also with accessories and battle elements. To put it into perspective, it's like the way Mana Khemia 1 handled their alchemy forges and required you to run back and forth between two runs. If you want a more apt Trails comparison, imagine if instead of visiting George to grab whatever quartz you need, you need to visit like 3 stores. It's a small thing sure, but it's a polish issue that compounds on itself as more areas are introduced. 

Another notable issue is the challenge. As I mentioned above, surviving the dungeons isn't really what those areas are about. I had enough fun with the dungeon trekking. The bosses those are where the game sort of flops. They act more like a mandatory necessity instead of feeling like actual fights. This is inpart due to a few things. For one, while you are ranked on your dungeon trekking, you are not ranked on how well you do on the boss. A second issue is related to how items can be used instaneously and there's no item cool down. You know how in Tales/Star Ocean, once you use an item, there is a period of time when you can't use another? Or how in like Kingdom Hearts, when you use an item, Sora stops temporarily and you are forced to set which items you have available. Tokyo Xanadu says that's too complicated, so you can just item spam with no consequence other than to your wallet. It's not like the fights are hard to begin with so this just ends up being not very interesting.

The story has some issues too. For starters, the opening chapters of the game feel too much like Persona 4. Someone gets into trouble, your dudes go to rescue this person and then they join the party. Then when the game starts taking off and things get a little more interesting, the twists just either fall flat or they just don't do anything with it. One example of this is in Chapter 8, where you find out Dojima (Gotou) was also affected by the Eclipses and is actually a military officer. Okay, cool. But what does that effect in the end? Pretty much nothing since the military then decides they will leave this large scale problem to a group of teenage high school kids :psyduck:. A large part of the appeal in the plot has to do with the little mysteries floating about, so when the reveals come and they don't play out, it is much more disappointing. The translation doesn't help as there's way too many typos and the game overuses "quotations" when describing "almost" "everything".

I would say overall, the game is either a low 7 or a high a 6. Low 7 is probably more where I think the game is around though. Compared to say, DQ8, it doesn't have one huge glaring flaw and the flaws aren't as compromising. It's just mired by a bunch of little issues which snowballs into larger prevailing problems.

Comments on characters:
Kou - He's the most versatile character as he can set any element to fill in gaps in your team. He's also forced in all the story dungeons, so you get used to using him. Kou's decent enough though. He doesn't specialize in any one particular area, but one strong point which he does have is attack range. He uses a shield bunker like weapon and it has pretty good range with good attack speed. His charge attack is also really good as it hits twice, swings in a circle and is pretty strong. His only weak point I would consider are basic aerial attacks - he only hits once for mediocre damage and attacks in a vertical line which leaves him open somewhat.

Asuka - She's balanced in both physical and magical attacks. No real strengths, but also no real weaknesses. Her base physical is kind of bad and has below average range, but its made up by having quicker strikes and better air physicals. She does cover a unique niche, which is important - she's the only one who can use Shadow type physicals unless you set Kou for it. This is relevant in some dungeons, so she has some use even late.

Sora - Specializes in mobility and base aerial physicals. She's held back by having the shortest range and isn't good when fighting a bunch of tank enemies together since she doesn't hit particular hard in the end. Part of this is due to being held back by having a small element grid. She has only 4 slots and since two of them are fixed, it limits her options more than the others.

Yuuki - He's a dedicated magic user, which in this game means being a ranged attacker or air dasher. Yuuki is much better at the former though because he has a unique property that the others don't - unlike everyone else, he can move around when using his ranged attack. This lets him strafe around while staying at a safe distance. It works much better since he can remain mobile while attacking. This coupled with his huge grid (tied with Mitsuki) means at end game, he's really good at what he does and then some. Kind of weak starting out but yeah, snowballs towards the end.

Shio - Awkward to use, but great once you get a decent feel. He uses a huge Claymore, giving him great range (probably the longest for melee) and he hits like a truck. Late game, having him use his power attack pretty much cleaves apart everything if he gets the full hits in. His problems come from having very slow attack speed (so you have start up your attacks from a range) and his specials cost a lot of your special gauge. Since his attack speed is so slow, he's also becomes very committed when he begins attacking, so you have to be sure you're hitting or you'll be a sitting duck until the attack resolves. Oh, he's also terrible in the air, so like Asuka, he's a little specialized. But the times when he is good, he's just so good.

Mitsuki - A specialized long range attacker. Mitsuki also has a unique special where she can deploy a barrier around her. This barrier can absorb one attack and gives her a few seconds of invincibility after it breaks. These two things when combined together makes her quite resilient and probably my game's MVP. She can solo some bosses taking no damage at all because of it. As if that wasn't enough, she also has the largest grid (tied with Yuuki), just that unlike him, she starts of great and only gets better as the game goes on. Her weakness lies in poor physical prowess (good range but slow and low damage) and her charge attack has very short range (although to be fair, you probably don't want to be too close - this is the attack that sets up your barrier).

Rion - Joins super late and is another aerial specialist. More specifically, she specializes in air dashes, which come out very fast, cost a very low amount of your special meter and feels like it has the longest distance. Her other attributes are less note worthy but her charge attack is also neat since she creates a small cyclone that travels a little bit forward. Just, the overall power of her attacks leaves something to be desired. Feels like a speedrunner's dream though due to how fast she can move.

Dojima - Last character to join and is basically playable for only about 15% of the game. Sort of wasted, but he's also really good. Hits hard and doesn't have any real glaring flaws. His most notable problem is that his base physical combo can be somewhat awkward because the range on each varies. So if you start from the apex of your range, you'll actually end up whiffing a couple of hits. His charge attack is really good though and is the main reason I used him a lot late.

Overall, performance looks something like: Mitsuki > Kou > Yuuki > Dojima > Shio > Asuka > Sora > Rion

DL wise, no idea. Cast has access to a full status blocking accessory at a reasonable cost, so right there, that probably puts most of them in middle. Kou and Shio may be able to swing Heavy. Kou from being versatile (and being able to swap resistances) and Shio from just sheer damage. Mitsuki is probably some form of High Middle thanks to her barrier. The others float around the division, probably dependent on damage.
« Last Edit: July 24, 2017, 04:25:53 PM by Tide »
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Grefter

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Re: What Games are you Playing 2017?
« Reply #801 on: July 24, 2017, 03:53:35 PM »
Dream Daddy - the puns are great, the daddies vary from hot to sweet to just funny to terrible.  Checking achievements it seems the internet's taste in men is dead wrong.

Mostly though it is a sweet story about father and daughter.
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Niu

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Re: What Games are you Playing 2017?
« Reply #802 on: July 24, 2017, 05:26:03 PM »
Tide, why did you play the incomplete Vita version?
Why?

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Re: What Games are you Playing 2017?
« Reply #803 on: July 24, 2017, 08:21:14 PM »
Elliot Quest: beat this over the weekend.  It's an Zelda 2-like, with a cool world map, intriguing plot, solid puzzles, middling combat and platforming, and obnoxious XP loss on death.  It could have been a very good game with a larger budget.  Not required playing by any means, but if your idea of a good time is exploring a cornucopia of optional areas for loot, bits of plot, and upgrades, well this is a good game for that.  If you like a world map where there are something on the order of 100 places you can enter, some big and some small, and you can traverse dungeons that are caves and waterfalls and the like to get to different areas, well it's a good game for that, too.  Its weaknesses are 1: XP loss on death - fairly large chunk.  You can't actually lose levels, and you'll hit max level comfortably before the game is out if you're poking around for secrets, even if you die a lot.  Still quite a frustration.  2: each level you can select an ability from one of 5 trees.  There are 25 abilities and 20 levels.  This in and of itself is fine, but if you don't take all 5 levels of magic, the latter half of the game is gonna be a hassle.  3: movement is too slow.  This isn't a balance issue - the game's bosses and enemies all work perfectly well in context.  But it's kinda annoying.  4: the plot, which has a lot of promise, doesn't do much with it at the end (this one's subject to change, because there's a good, evil, and neutral ending, and I've only seen the good one.)
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Re: What Games are you Playing 2017?
« Reply #804 on: July 24, 2017, 08:55:46 PM »
Niu, how 'incomplete' are we talking?  Wikipedia indicated it's just some post-game & side story stuff they added for the PS4 version.  Being portable is a pretty huge boon for RPG playing, so I'd definitely prefer the Vita version myself if it's not completely crippled (e.g. SO3J vs. SO3 Int'l.)

Tide:
Quote
A second issue is related to how items can be used instantaneously and there's no item cool down.

Shades of Ys 6/7/Memories, here.  I forget, have you played the Ys series?  Ys I/II/Oath/Origin all have extremely, extremely rare item healing - as in, there'll be a single, once-per-game item that's a full HP restore on death you get in time for the final boss, and that's it.  They added in more healing items in Ys 6, and while this COULD be fine, it ends up just awkward - e.g. there are some bosses in Ys Seven that feel kinda sorta balanced around item spam, but not really, such that no-iteming them is quite difficult, but doing it with 2-3 items (from your max of 10 per healing type...) feels trivial.  Luckily, when XSeed released Ys 6 Steam version, they actually added in "Catastrophe" mode that removed all the storeable healing items for boss fights, and merely had dead enemies sometimes drop pick-up-and-instantly-heal-a-bit for sustain when dungeon crawling. 

Anyway, the moral is to play Oath / Origin / Steam Ys 6.

NotMiki

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Re: What Games are you Playing 2017?
« Reply #805 on: July 24, 2017, 09:27:39 PM »
Anyway, the moral is to play Oath / Origin / Steam Ys 6.

Got to get 'em in before Ys VIII comes out in September!

(I'm working on replaying 6 in catastrophe mode this time, then Seven hopefully on steam, then hopefully enough time for Celceta.  I've got a month and a half, I can make it!)
« Last Edit: July 24, 2017, 09:39:39 PM by NotMiki »
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Niu

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Re: What Games are you Playing 2017?
« Reply #806 on: July 24, 2017, 09:30:37 PM »
Niu, how 'incomplete' are we talking?  Wikipedia indicated it's just some post-game & side story stuff they added for the PS4 version.  Being portable is a pretty huge boon for RPG playing, so I'd definitely prefer the Vita version myself if it's not completely crippled (e.g. SO3J vs. SO3 Int'l.)

PS4 version has one full additional chapter than the Vita one, and a couple of none important interludes that's there to set up for the new chapter.

The additional chapter is there to address something that's related to that Mythological Greed that started everything 10 years ago.

Also, Two more PC joins in the additional chapter.
And I can't believe they left those two out on the Vita version.
Want to play as those two is one reason I purchased the PS4 version.

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Re: What Games are you Playing 2017?
« Reply #807 on: July 26, 2017, 02:13:10 AM »
Trails of Cold Steel II
Still puddling about in the Epilogue, gonna make the most boring radio show ever.  Anyway, for all my ragging on it, CS1 was a pretty great game, and CS2 is more in the Grandia II / FF8 mold of having at least SOME pretty awesome parts even if parts also fly off the rails, so note that the PC  / Steam version is coming out soon!  Check out shades Emma in this blogpost:

http://xseedgames.tumblr.com/post/163180020530/the-legend-of-heroes-trails-of-cold-steel-pc

(they got one of those framerate police modders to ward off the whining by pre-emptively doing a good optimization for PC.  Nice, for all that I don't usually care about such things...  good for people with weaker computers, for sure.)

Anyway, I'll make two side, silly rants.

* Time - So in the epilogue, it's cutting straight to people describing what they'll do after school, basically - go to some other academy for higher learning, take over government affairs, return home, etc.  Fine, it's what I'd do as well if I was the writer, gotta add some mini-closures.  Except...  they're only graduating from their first year?  Let's back up.  The very end of CS1 seems to take place when graduation is imminent - the 2nd years are just sitting back and cooling off looking for jobs or higher education while the 1st years are sort of running the festival, so the assumption is everyone is out in a month, say.  If we're following the Harry Potter model, that means CS2 should also take place over ~9 months or so and be the "2nd year."  Instead they jammed a whole ton of traveling, fighting, exploring, and relaxing into like a month & a half long period, and then still extended the school year enough for it still to be their first year at the end...?  I mean, whatever, but if they were worried about character models, they could have just had the 2nd-years still wear their uniforms as some sort of fashion statement, and basically never interact with the new class for obvious reasons and have them just be generic models if you do. 

* Secret Gundams - So, this is unfair, because lots of games have one random line of dialogue that makes no sense, but I'm gonna call this one out anyway!  There's a brief bit that goes something like this:

Witch: Just so you know, in the big civil war 250 years ago we like to talk about a lot, they actually used big Gundams, including the future Emperor.
Rean: That's crazy!  How could using huge robots possibly be covered up?  Why?
Witch: Oh, because (insert unconvincing & incoherent blather).  Basically magic?  Maybe?

Except...   here's the thing.  We see random giant robot artifacts from the "Dark Ages" all the time.  There's huge statues of them people visit in Nord & Bryonia Island.  Giant robot golems instantly identified as the type from the Dark Ages chase Rean around and attack whenever a rando-boss is needed (and...  I still have no idea why.  The bad guys never claim credit for this, and the plot likes to pretend they're a threat to nearby townspeople & villages, so they're probably not some kind of ancient hardcore training system set up for Rean.)  People explicitly talk about how the modern Big Robots are based on a combination of cool recent orbal techniques & ancient Dark Ages versions.  So...  no!  It wasn't covered up!  Everyone knows that people fought using bigass robots in the Dark Ages!  Why would it even BE covered up?

About the best explanation I can get is that the lesser Dark Ages robots weren't a secret, but the Emperor fighting in a "piece of the Great Power" super-robot was covered up.  I'm not sure how, much less *why* - wouldn't he want to brag about this?  And if it was witch magic or something, why bother?  It's not like these robots appear to be "bad" or eat souls or anything.  And I'm not even sure this stretch was implied by the statement.

So yeah, this is SnowFire way overthinking one throwaway bit of dialogue that's never referenced again in a game with 54678798 lines.  But there you go.  It's a dumb line!

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Re: What Games are you Playing 2017?
« Reply #808 on: July 26, 2017, 02:40:14 AM »
I'm pretty sure they do indeed confirm that this is the end of their first year, it's just that Rean's the only one finishing his time at Thors (seemingly on an accellerated program so he's available to Gundam at things?  I forget if that's actually there or something I made up.)  But they go out of their way to have the entire rest of the cast leave so they can write them all out of the the third CS game if they want to emphasize how isolated Rean feels now that he Gundams.  Some of these have good story explanations (tracking down Supervillains/Having to govern your province?  Good reasons.  Transferring to specialized schools to finish your education?  Okay, that fits their character arcs.  Leaving to... train?  The fuck Laura.)  Like a lot of CSII's endgame stuff it feels jammed in like they'd planned out the main game during CS1 but hadn't actually bothered to decide how they wanted to do a third game until a month before release.

The Secret Gundams thing... I suspect it ties into Lore.  The implication is that the souls of the Gundams like Valimar are fragments of Erebonia's Sept-Terrion (or more likely, two of them: the impression I got is that Erebonia is home to both the Earth and Fire ones.  Blood and Iron and all that.)  As such, once they start crossing the line between myth and history, you get a lot of wheels of fate turning kinda stuff wherein the big guns of other nations start waking up too.  Which is, y'know, what's happening in all of the games in the Present, but it's kinda apocalyptic stuff as a rule so secret societies trying to keep that shit under wraps just makes good sense.  Don't want the world to end until you're ready for it, y'know.
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Niu

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Re: What Games are you Playing 2017?
« Reply #809 on: July 26, 2017, 05:07:02 AM »
The empire indeed has two Septentrions.
The second cycle only quest confirms that.

BTW, the entire Class VII is confirmed to be back in the third game.
« Last Edit: July 26, 2017, 05:23:08 AM by Niu »

Tide

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Re: What Games are you Playing 2017?
« Reply #810 on: July 26, 2017, 02:27:16 PM »
Quote
I'm pretty sure they do indeed confirm that this is the end of their first year, it's just that Rean's the only one finishing his time at Thors (seemingly on an accellerated program so he's available to Gundam at things?  I forget if that's actually there or something I made up.) 

I believe that's right. Rean's on like a special program designed for him such that when he is called for a mission or whatever, it doesn't cost him any credits or something. Which is funny since he's the only person who remains in the academy at the end of both games. Like instead of making the others leave, you would think maybe it was more reasonable for Rean to leave.

Quote
But they go out of their way to have the entire rest of the cast leave so they can write them all out of the the third CS game if they want to emphasize how isolated Rean feels now that he Gundams. Some of these have good story explanations (tracking down Supervillains/Having to govern your province?  Good reasons.  Transferring to specialized schools to finish your education?  Okay, that fits their character arcs.  Leaving to... train?  The fuck Laura.)


Yeah, the way they pull this off is weak writing and it feels like a case of isolating Rean (which is cool) but they just basically made up reasons. Like the list of reasons for each person is leaving is as follows (SPOILERS):

Alisa - Returns to Roer to follow in her mother's footsteps and take over the Reinford company
Elliot - Transfers to a music academy instead of continuing through a military one
Laura - Leaves with her dad to train (admittedly, her dad is like one of the best fighters in the world, and in the world of Trails, this actually means something lorewise)
Emma - Leaves to find her Vita
Jusis - Leaves to govern his province now that it now longer has a ruling lord
Machias - Transfers to an academy specializing in politics
Fie - Follows Sara and becomes a Bracer to search for her former boss and comrades
Gaius - Leaves to Protect his home land
Millium - Is recalled back to the Intelligence Division
Sara -  Joins Toval in efforts to rebuild the Bracer guild in Erobonia


Of that list, the ones that make the least sense are Gaius and Laura. Why couldn't they just stay for the two years and then leave? Why is it so urgent that they have to leave immediately after the year? It's not like staying at Thors really hurts their overall objective. Most of the others are acceptable but again if the goal was to isolate Rean, I feel like doing it the other way around (where Rean is forced to leave and then the Epilogue is him revisiting Thors for example) would make more sense. it's like they started writing out reasons for the other members of the cast, got down to the last two, and then realized that they didn't have great reasons for either Laura or Gaius but have gone too far down that path to do any rewrites, so they just jammed some stuff that looks "reasonable" and hope no one looks too close. Unfortunately for them, "user" Snowfire is too smart to fall for this ploy.

It's like how in FF7, the party visits Rocket Town and asks to borrow the Tiny Bronco, which makes sense cause they wanted to travel to other continents to look for Sephy. But then for some reason, Shinra shows up to...also borrow it. Like wtf? I thought you guys OWNED the Highwind. Why do you need some dinky plane which probably can't even fit more than maybe two other people? I suspect its one of those "we still need to make Shinra relevant" moments so they just made up some BS.

Just don't look too too closely or you start asking a lot of questions which I'm sure the writers probably overlooked cause they thought the detail to be too small.

Quote
Like a lot of CSII's endgame stuff it feels jammed in like they'd planned out the main game during CS1 but hadn't actually bothered to decide how they wanted to do a third game until a month before release.

Yeah I agree. I think you mentioned before how CS2 really feels like it was supposed to be part of the same game as CS1, just that it feels way too big, so they split it into 2 games. As a result, they had parts of 2 already done and come out strong and then parts which feel disjointed.

I remember one of the things people speculated way back when CS3 was first announced, that it would be a game where you would get to play as multiple different factions. Like you would have Rean's team in Erobonia, then maybe like a Bracer team with Sara, a Crossbell team with Lloyd and then an independent team with like Oliver. Doesn't sound like that's they ended up doing, but I could see some secret Gundam crap being hidden for reasons like that so when the reveal is that this other faction also her their own GUNDAMN tm, it could set up some cool story moments.
« Last Edit: July 26, 2017, 02:35:35 PM by Tide »
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Grefter

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Re: What Games are you Playing 2017?
« Reply #811 on: July 26, 2017, 03:13:44 PM »
Not about Dream Daddy.

Disappointment.

I sort of decided to finish it last night.  Enjoyed the story.  loaded back up to date more dads.  I don't regret with picking the Barista for my first end game over the hot dad though.
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Re: What Games are you Playing 2017?
« Reply #812 on: July 26, 2017, 05:23:15 PM »
It is pretty obvious they make Gaius leave so they can set him up with Balkhorn, if not outright make him join the Grail Ritter.

On the other hand they have a lot of explanation to do on Layra. They gave her this power up out of nowhere after she left. I will
I know she needs that power up to eventually deal with Arianrhod. But we really need a sensible explanation here.
« Last Edit: July 26, 2017, 06:44:45 PM by Niu »

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Re: What Games are you Playing 2017?
« Reply #813 on: July 26, 2017, 06:17:33 PM »
Niu: Actually kinda worrying about everyone in Class VII coming back to CS3.  Pick some characters & focus on 'em.  I'm all for cool fanservice & callbacks, but if CS3 wants to introduce a bunch of new characters, that means some old characters need to step aside and be NPCs for a bit.  As for Gaius's super-priest mentor, CS2 is incredibly vague on what he's up too, merely indicating that he's an ultra badass, so eh.  Seems the kind of character best left whispered of in rumor and not actually taking center stage.

Tide/CK, re graduation & time: Yupyup.  Thing is, they could have done all of the little parting stories AND had Rean still at the academy at the end via the following crazy trick...  just have the dates roll by a lot slower so that our intrepid students aren't doing 3 dungeon crawls & sidequests in a single day allegedly, and a town changes hands every month rather than every 5 days.  Maybe the main game ends in June, rather than January, and then Rean is stuck on angsty superboss duty for ~4 months rather than ~2.5.  Then have the Epilogue during the school festival of the next year (October).  Everybody else did accelerated programs due to the war & all and are still graduating to go do whatever it is they want to do, but after they actually finished school.  Rean, having missed almost the *entire* school year, is stuck having to do his 2nd year with totally new people, so he can be alone at the academy, and mutter something about either dying a hero or living long enough to become the villain.  (I wish the "sadness" in the Black-Haired Boy's fighting style was due to becoming a puppet of the government, not at failing to save his robot bro.  Alas, pretty sure it's failure to save the life of robot bro the game wants you to think for why he's sad.)

Honestly, I suspect it's just that they're terrified to let time advance too far, because that would mean having to give new character models to the likes of Tita or Fie, and that simply wouldn't do for certain JP fans.  (Agate & Tita are in CS3, and while Tita is clearly older, she's now 16 rather than ~12-13 or some such.  Clearly 18-19 would have been ridiculous I guess?!)

Niu

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Re: What Games are you Playing 2017?
« Reply #814 on: July 26, 2017, 06:34:55 PM »
On Grail Ritters, they kinda have to provide some explanation on what Dominions are up to during this game.
I mean, we have three of them in Erebonia/Crossbell now.

With Thomas looking into the Two Septentrions in the Empire, the church's stance is no longer just "Wazy helping out of personal reasons".
And if the theory that the vampires and church are really in alliance. Then there is a high chance that they'll have agenda against Osborne.

As for the Class VII, they have been confirm to be all PCs this time and all have relevance.
Elliot seems to be the only one who doesn't have any importance.

Fenrir

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Re: What Games are you Playing 2017?
« Reply #815 on: July 28, 2017, 08:00:04 PM »
Ff12 time battlemage SCC:

Well things have gone smoothly so far. I beat Cid.
The challenge is less interesting than expected because:
- past the super cool beginning, most bosses are immune to time battlemage statuses beyond Slow, and most randoms are too weak to bother
- time battlemages are fucking damage gods thanks to haste / berserk / strength nodes / crossbows (yes) so I down bosses super fast anyway
- crossbow darts that inflict slow
- healing was a bit of an issue but then I got Cure 2 from Adramelech. On top of haste.



This is still fun because New Ff12 is amazing. But I probably won't do another FF12 SCC. Might do one in FFT on my phone instead. What's best? Time Mage? Geomancer? Oracle? Mediator? black mage?

superaielman

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Re: What Games are you Playing 2017?
« Reply #816 on: July 28, 2017, 09:57:56 PM »
Easiest is generally considered to be Chemist; Ninja is fairly easy and involves a lot of smash.
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Fenrir

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Re: What Games are you Playing 2017?
« Reply #817 on: July 29, 2017, 09:57:27 AM »
Honestly chemist looks a bit boring and ninja takes too long to unlock?

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Re: What Games are you Playing 2017?
« Reply #818 on: July 29, 2017, 11:51:38 AM »
Geomancer is fun and fairly forgiving while still being very different from normal gameplay.  Oracle too, though it has a "win boss fights free" button which you may or may not like.  Summoner is an easy stomp if you're looking for that.  Wizard is similarly easy for most of the game, but can wall at Altima when you realize you're underleveled and don't have enough MP to kill her with spells and argh.

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Re: What Games are you Playing 2017?
« Reply #819 on: July 29, 2017, 02:30:16 PM »
Wizard gets kinda frustrating late when everything starts having magic evade (obviously evade hurts other classes too, but wizard feels this disproportionately because of the way charge times work, and all the other charging classes have ITE options).

Both Time Mage and Oracle are very fun in their own way, good mix of things they smash and thing you'll have to think about. That said I forget how the phone version changes might impact Time Mage in particular, i.e. how viable Meteor is late.

Because you have 4-5 characters feeding each other JP I don't find unlocking jobs pre-SCC to be that bad (except Mime, never done that) but your milage may vary.

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Re: What Games are you Playing 2017?
« Reply #820 on: July 30, 2017, 12:36:40 AM »
iOS version is running on Japanese job unlocks is worth remembering, so Ninja really does take too damn long to unlock.

Pyre - the new Supergiant Games thing.  Art is beautiful, story is a bit less intense this time, settting feels kind of pre-collapse Bastion?  It is still about a society in decline, but Armageddon scenario hasn't hit yet.

Gameplay, it is Fantasy 3v3 basketball.

You are playing 3v3 basketball to free you party from a wasteland and to return them to a decadent collapsing Rome.

I have freed my first party member as well



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Re: What Games are you Playing 2017?
« Reply #821 on: July 30, 2017, 01:34:48 AM »
For me, FFT SCCs were like this: (I realize it's highly subjective)

Most fun: Monk, Time Mage, Oracle
Monk is harder than you'd think due to having no hat slot, but its skillset leads to some interesting puzzles. Time Mage and Oracle are both broken and fun to exploit battles with.

Pretty fun: Archer, Geomancer, Ninja
Archer is interesting primarily because it's unlikely you used them much in a vanilla playthrough and they have some unique properties. It's a fairly tough challenge, though. Geomancer is cool in general, but most battles go about the same. Ninja is fun just punching dudes from invisibilty with.

Okay: Wizard, Priest
See Elfboy on Wizard; it can't be stated enough that MEvd makes the challenge a serious pain later on. Priest is kind of fun because it's a non-combat job that gets some cool options, but many battles are tedious.

Boring: Squire, Chemist, Lancer, Summoner, Bard, Dancer, Calculator (Crystal)
Lancer/Chemist/Summoner are too easy. Chemist and Calc take insane amounts of grinding for one reason or another. Bard is interesting but everything takes forever. Dancer is either one-dimensional or stupid hard depending on the battle. Squire is pretty tedious until you get to Chapter 4, then it gets kind of fun.

Kill it with fire: Knight, Thief, Mediator, Samurai, Mime
Knights are sooo slow and rely on breaks that have low% chance of hitting. Thief is straight up awful until Chantage is available, but ugh (Stealing is also a low% chance and required in a lot of battles). Mediator is interesting but really not built for this; if you want to go Mediator I would do the Mediator/4 Monsters challenge. Mime depends entirely on chance and can only attack physically anyway. Samurai has a horrible Chapter 1 and then you either need to rely on savescumming or prepare to spend ages grinding for money to spend on replacement Katanas.

Dark Holy Elf

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Re: What Games are you Playing 2017?
« Reply #822 on: July 30, 2017, 01:44:51 AM »
Quote
iOS version is running on Japanese job unlocks is worth remembering, so Ninja really does take too damn long to unlock.

*looks them up*

Oh wow okay yeah. For some reason I thought that FFTj didn't have different prereqs for ninja/samurai (though I knew about the higher prereqs for the prereqs), obviously was thinking of LFT. It's amazing how much that one change increased NA FFT's playability for me. Even going back to vanilla FFT after LFT is a bit hard, j/WotL version is ew.


EDIT: My SCC fun list is pretty similar to that of jsh, except that I enjoyed Dancer more (the differing ways of crippling enemies are pretty fun). Chemist I also enjoyed buuut that's a sort of catharsis; if you do a few tough challenges in a row then bending the game over your knee is enjoyable even if it's a bit slow; I wouldn't recommend it in isolation.
« Last Edit: July 30, 2017, 01:48:16 AM by Dark Holy Elf »

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Re: What Games are you Playing 2017?
« Reply #823 on: July 30, 2017, 06:31:04 AM »
I could do a Dark Knight SCC but the job requirements take long to unlock compared to Mime, or an Onion Knight SCC but that looks boring compared to Mime.
At least I get to see the Wotl translation again.

Thanks for the heads up, I'm still hesitating between geo and oracles, I've never really played with either too much,

SnowFire

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Re: What Games are you Playing 2017?
« Reply #824 on: July 31, 2017, 06:34:51 AM »
Persona 5
Palace 6 cleared, plot dump get.

The boss was...  pretty disappointing.  Look, game, you had a double-acting boss in Palace 1, and a quad-acting boss in Palace 2.  Don't tell me you've forgotten how to make bullshit stick.  Sure, Heat Riser MIGHT be threatening if the player completely neglected to have Dekaja or a simple storebought Kajaclear, but lol at that, and if you do, it's a single turn to undo it + 3 more free turns of doom.  Checking OK's topic, apparently she has an uber-move of doom, but, uh, Oracle had given me a free MT Concentrate / Charge...  because that's balanced...  so yeah she got explode'd before she could use it.  (At least for the Palace 5 boss, I only had ~5-6 minutes left on the timer, and could easily see things going wrong if you get on your back foot.)

Hilariously enough, I then proceed to lose to the solo fight of Sacrificial Pyrekeeper by hitting its ice weakness with Byakko, who sports a fire weakness, and gets 2HKO'd and One More'd by the boss.  Oops!  (I use a fire-nulling Persona in round 2, and the game thankfully doesn't send you back to the previous boss fight.)

Since people are getting there, I'll this important tip here:
DO NOT fight Casino's Shadow immediately after beating her Palace. Fight her on the last day.
You lose all free time if that month if you figure her early.

Responding to posts from April!  Not sure if this is different from the JP version, but the game absolutely won't let you fight her any earlier, anyway.  If you try you just get told nope, and it happens automatically after a team meeting on the 18th.  So you can't "lose" any days.

I'll save plot thoughts for later.  Pretty cool stuff, my main complaints qualify as "minor nitpicks" rather than "hey that doesn't work" so far.

EDIT: While surfing old WGAYP...
P5: this music
https://m.youtube.com/watch?v=MnHqMeGR-rE
Your link doesn't work anymore.  What was it?

P5 - well that 5 minutes was a fucking roller coaster of emotions.

Yeah okay Ryuji is stupid but eh I am less frustrated by him than most people seemed to be at September.

Wait what the school that is worried about their massive case of Negligence from the start of the game wants to fuckong do WhAAt?

Oh you can buy a game from the retro game shop in Alohabara called Punch Ouch.  K game we good again.
Wait, which thing the school did in September triggered the WHAAAT?  (Tiny text it if need be.)  There was something the bad guys did that was a little eye-rolly there, but the school itself...?
« Last Edit: July 31, 2017, 07:11:24 AM by SnowFire »