Author Topic: What Games are you Playing 2017?  (Read 80745 times)

Niu

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Re: What Games are you Playing 2017?
« Reply #950 on: October 07, 2017, 12:59:21 AM »
Ys VIIIHokay SPOILERS:

Mostly some random thoughts here:
WTF is up with Hummel?  I assumed he had some foreknowledge of the ship crashing on Seiren but it doesn't really seem like it.  Has there ever been a character that seemed like they were important to the plot that turned out to be so irrelevant?  I appreciate that the game points out what a self-serious goofball he is but...maybe you could just not write that sort of character?  And that hat is just awful.
I thought the way they handled Dana in past and present was really great overall - as long as you don't think too hard about the precise mechanics of changes in the timeline, which you should not.  Works for the narrative of the game, I'll take it.
Has there ever been a better fake final boss fakeout?  That was incredible.
Relatedly, was there really a point to fighting the Origin of Life?  Maia says after the fight that we can see Dana now because we've "touched" it, implying that no, there really wasn't a point.  I'll take it, though.  That was a fantastic final boss.
That whole sequence with Maia was a little demoralizing.  I get that they're making an analogy to Reah and Feena sleeping so as to prevent the Black Pearl from causing problems, but making (apparently) the entire world dependent on a sleeping goddess is a dramatic escalation.
What destroyed the civilization of the people descended from dinosaurs?  Climate change following a catastrophic meteor impact.  Checks out.  I love that this is a plot point in a fantasy game.  I hate that somehow I did not predict meteors.
The whole thing with the Great Tree turning out to be a harbinger of disaster and calling meteors to destroy civilization really has an FF7-in-reverse kind of vibe.  Not sure if that was intentional but it did kinda make Dana feel like Aeris to me.  I thought Sarai would turn out to be Sephiroth but it was not to be, alas.
Speaking of: not having any real villains (other than the doctor, who is too lame to care about) was an interesting narrative choice.  Guess you don't need 'em when you face the existential horror that the world itself exists in a state that is hostile to continued civilization, and that the only one who can change that is the goddess for whom the world is a figment of the imagination.
Speaking of: whatever the original term in Japanese was, the souls or ideals or hopes of prior civilizations were localized as "notions."  WTF NISA.  Also Archeozoic Big Hole.  WTF.  They kept "I am the King of Bees" though.  Jesus H. Christ.


Hummel worked for me, personally.
He feels likea Disgaea character and end up as my cup of comedic relief.
When it was revealed that he was searching for Thanatos not because he has any foreknowledge on the Seiren Sea but simply being too serious on his job as a deliverer, I cracked up laughing, it totally feels like a Disgaea moment.

On the history altering mechanic... it is a bug, simply put.
Say, assume Maia's dream is a computer programe. If it is left around for too long without , it'll start to bug out. That's when Theos de Endrogram gets boot up and wipe out the bugged data. It was "Eternian" back then, and it is "Humanity" now.
In other words, Adol's dream the affected the past is also meant to serve a sign that indeed, yes, the humanity has bugged out and they needs to be wiped out.

Though, the key thing to take notice on was after the Lacrimosa hit the Eternians, Dana lead the refugees "south".
Directly south of the Eternian Regime is the Agartha region. It was said in game that the climate change is less harsh in the southern region, and recall what does the land of Agartha has?
It is a land of Galttios faith, who is also one of the Three Pillar Gods like Maia. The land is also governed by, although it is much weaker than Theos de Endrogram, a "Law".

Though, Maia feels more of a analogy to Azazoth to me.
Like a Azazoth, the world is just her dream. And like Azazoth, the world that's dreamt by the god is innately hostile to its inhabitants.
The only difference is that Maia is still somewhat of a benevolent diety.
And after you find out she really is Little Parrow all this time, the bird's whole conversation with Adol on someday the dream has to end and how she wants Adol to stay with her on the island suddenly has a totally different meaning now.

Sierra

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Re: What Games are you Playing 2017?
« Reply #951 on: October 07, 2017, 04:49:25 PM »
Dragon's Dogma: I messed around a little with hard mode. Here are things that kill me in one hit:

-Cyclops
-Wolves
-Any dude with a sword

I only expect this list to grow.

Dark Holy Elf

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Re: What Games are you Playing 2017?
« Reply #952 on: October 07, 2017, 06:16:48 PM »
XCOM 2 - Finished! Took around 210 game days, actual time... unknown since neither the game nor the PS4 has a game clock, WTF? I'd guess 40-50 hours.

In most ways it's an improvement over the first game:

-Much greater variety in mission objectives. Fewer missions are just "there are aliens somewhere on this map, kill them". There was enough variety that even later in the game I was still seeing some for the first time (didn't see "capture an enemy VIP" until over 2/3 in). The lategame FE-style defence mission is pretty great.

-Time limits are cool. One of the worst things about original XCOM is that the optimal strategy is to be super-slow and turtly so you trigger enemies only rarely and that when you do, you're ready to pounce on them either with an overwatch barrage or just the 4-6 remaining turns of your soldiers. Timed missions force you not to play this way, which is liberating. To be honest when the game had no time limits it often felt worse. To some extent this is arguably a band-aid to some bigger problems the game has, but still a welcome one.

-Classes feel more balanced, mostly that Heavy/Grenadier feels more useful. Grenades in general felt much more useful, partly because they don't destroy your spoils, partly because there's a better interface for using them, and partly because there are more upgrades for them. Support/Specialist's non-healer options were also more interesting, though they still ultimately feel like a healer first (but that's fine).

-Enemy variety feels better too? It's not a huge thing, but a few cases like Thin Man being replaced by Viper are a clear step up in terms of having interesting enemy types. Archons are neat and don't really have a XC1 equivalent, same with Shieldbearers. More melee enemies (with the distinct ways of defending against them) is fun. There are also more status effects, though that could be frustrating sometimes (especially Unconscious, which I could do without).

-The way the game handles reinforcements is great. You get a warning and then they appear at the end of your turn and can't act. More reinforcements at a bad time is tense, but very fair. More reinforcements at a good time is satisfying as you can set up an ambush.

-While the plot is still a thoroughly mediocre affair about some aliens whose motivations alternate between needlessly cryptic and moustache-twirling supervillainy, the concept of starting you off in a world where you lost the first war is probably the only interesting plot idea the writers have had across the two games, so props for that (of course I've seen gamers whine about this because "it undermines your achievements in the first game"; fuck gamer culture).


Anyway all that adds up to quite a lot. The game was certainly enjoyable, and even having finished it I immediately want to replay it, though it won't happen that soon as life doesn't leave me as much time for gaming as I'd like and I have plenty of other things I want to get to. That said, I do certainly have some problems with the game that are still holding it back from true greatness:

-Holy crap, the load times are just awful. If I was saved right before a battle (my norm), it would take nearly 5 minutes from powering up the console to getting into the battle, because loading the initial game, any save file, and a battle all take forever. Given my preference for playing games in smaller chunks (around an hour), this is a huge pain. XCOM 1 had bad load times too, but this is a step further. Are they this terrible on PC?

-Incredibly tiny text in some cases. In particular, the text that shows up to indicate what the reward for searching a site is (e.g. "Intel", "Alien Alloys", etc.) is freaking microscopic, but plenty of the rest is fairly bad too. This is just a pain in the ass to read; don't do it. Maybe it's okay if you have a 60" TV or a 20" monitor and I'm just too much of a casual for this shit. (I've had this problem with other western games too, as well as a few Japanese ones like Mana Khemia 2, but this is worse than normal.)

-RNG is still a bit too large of an element, since enemy damage is high and you kinda just have to count on cover working properly some times. On one memorable occasion one of my soldiers was just 2HKOed from long distance in high cover; basically nothing I can do about that! To be clear, good strategy is still far more important, and of course crucial to what makes XCOM so fun (important moment-to-moment decisions). But sometimes you can play perfectly and still get punished, and while that's kinda by design in XCOM, it's not much fun.

-"Avoid triggering more than one group of enemies at once" is still way, way, way too important. Nothing is worse than accidentally moving someone mid-combat to a place where they can (somehow) see new enemies, who immediately wake up and can take turns that enemy phase. These enemies would otherwise have just ignored the neighbouring firefight they can obviously hear, I guess. This is inane. It's somewhat a product of procedural map design, but at this point I think the biggest thing XCOM needs is more thoughtfully-crafted rates of enemy engagement.

-The game badly needed an "evacuate all" option when you have defeated all enemies and are in range of the evac point on certain maps; manually moving and evacuating 6-7 units (sometimes over multiple turns) is super-time-consuming for no reason.

-Actual good plot/character work would be nice, but hopes aren't high here.


XCOM 2 improved on enough things that I definitely have hopes for this series going forward. I've read enough people who share my complaints about the way enemies spawn to hope that maybe we'll get that one fixed too in the next game? A fun time regardless, I criticise because I love. Probably an 8/10.


Next up is Nier Automata. Proof to Snowfire that we actually own a PS4 will come after that. :)

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NotMiki

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Re: What Games are you Playing 2017?
« Reply #953 on: October 07, 2017, 07:06:28 PM »
(of course I've seen gamers whine about this because "it undermines your achievements in the first game"; fuck gamer culture).

This doesn't strike me as a particularly silly complaint - It's always a little annoying when you beat some plot boss you were supposed to lose to, but the game won't acknowledge your win.  This isn't so far from that.
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Re: What Games are you Playing 2017?
« Reply #954 on: October 08, 2017, 02:29:49 AM »
X-COM2 does though.  You just weren't winning what you thought you were.  Every game of X-COM 1 is combat sim data the aliens use after the captured the Commander.  Congrats, you won, this is why the aliens conquered the planet and so successfully suppressed the resistance.

(Also I agree with Elf.  There is zero point to series including branching narratives in games and still having sequels if we can't accept that there is going to be an official timeline sometimes.  Otherwise every story has to be a continual chain of Winning and if you do branching stories with player choice then those choices being soft and ineffectual.  I will sacrifice that for some games to keep player expression and let not every game have to be Mass Effect on steroids)

Load times just as bad on PC, no evacuate all is bad, but you can cycle between people during the Evac animation and spam it, I forget that every time.  There is mods that help with both on PC and I believe the patch with WotC helped load time slightly.   The worst thing about the load times is either most of it is faked and there for "mood" or loading the assets for the load sceens is fucking slow.  They are still obvious with the mod, but way way quicker and more tolerable.
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Re: What Games are you Playing 2017?
« Reply #955 on: October 08, 2017, 03:11:57 AM »
Cuphead - Continues to rule face and my general performance after buying a proper controller has improved considerably! Ribby and Croaks are a nonsensical work of art and they're like the THIRD boss. I'm about to face HILDA BERG in my first planeshooting skirmish and got my first super move. Also bought Smoke Bomb, which is obscenely good - invincible dash is godlike for managing some of the insane patterns going on in the run 'n gun stages and makes a lot of boss patterns less brutal as well (it borderline trivializes Goopy Le Grande entirely if your reflexes aren't entirely braindead, for instance. Of course, Goopy is the -second boss-, so it doesn't say much, The Root Pack doesn't deal with it that much better when it's relevant, but it's not -always- relevant in that fight).

Elfboy still needs to play this.

[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
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Sierra

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Re: What Games are you Playing 2017?
« Reply #956 on: October 08, 2017, 12:57:13 PM »
"I believe in a universe that doesn't care, and people who do."

Finished Night in the Woods. This was amazing. Where do I even start? There's a very good chance that this is the best-written game that I've ever seen. (Still debating this mentally; Planescape: Torment still exists, but they're doing very different things.) My sister's summary was, "It had me vacillating between nihilism and optimism the entire time," and that does seem to be the intent. Relationships with friends and family are complicated and conflicted while also being sincerely affectionate. There's a satisfying sense of history to this dead-end town and everyone's love/hate relationship with it. It's also a sterling primer on how to write a protagonist of questionable mental stability. It's extremely rare to find writing this emotionally affecting in a game. Certain endgame events had me asking, "Oh god, what did I do wrong? How do I fix this?"

Replays are gonna be necessary in order to see everything. There's six points in the game where you decide which of your friends to spend the day with. I'm not sure whether the events that you get per person as a result queue up in the way of Persona's sequential social link scenes or whether each friend has isolated scenes tied to each specific day. My sister's said you need three runs through the game to see everything. I went Beatrice/Gregg/Angus on a 3:2:1 ratio and the game gave me a trophy for "proximity friendship" with Bea, so that sounds right.

Hanging out with Bea makes you feel an awful lot like Walter Sobchek.

As for endgame plot, well, I'm just gonna spoiler-text everything.

I know this was in development before 2016 happened, so I can only presume that the writers had on their minds a lot of the same things that have preoccupied me throughout my creative life. Your common Cidgame antagonist is usually mired psychologically in a past era, unable to conceive of a future that could or even should be any different from the past, warping everyone and everything around them to try to hang on to some illusory golden age. Iron resistance to change, as a point of view, has enraged me as long as I've been old enough and aware enough to have opinions about anything. Living in the past only means you don't have a future. The gentler version of this affliction is called nostalgia.

And yet the good old days are exactly what Mae thought she was going home for. She's just smart enough to realize that it's bullshit.

So when most of the strangeness in Night in the Woods turns out to be the work of a cult of older citizens making sacrifices to an alien voice in a black hole in a dead mine under the town because they think it's the only way to bring back the town's glory days, and they communicate this in language starkly fitting in tone to 2016 election bile...well, you know, if you want to posit that Trump is the black goat of the woods, I'm right there with you.

"You killed Casey?"

"We don't use that word."

Of course you don't! (I actually had to shout this at the screen.) Men like you never do. Makes it easier to do it, right?

So there is a supernatural force at work, and the climax is more chilling than almost any other confrontation I can think of in a game, but the real terror is rooted in human behavior. In the awful things we can convince ourselves to do if we're desperate or alienated enough, and the pathetic hollowness of the excuses we tell ourselves to justify it all.


tl;dr this is maybe the most CK-bait plot that could possibly be written by humans?

Highest possible recommendation. I do not possess vocabulary sufficient to express how much you goons should be playing this.

NotMiki

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Re: What Games are you Playing 2017?
« Reply #957 on: October 08, 2017, 05:40:27 PM »
And after you find out she really is Little Parrow all this time, the bird's whole conversation with Adol on someday the dream has to end and how she wants Adol to stay with her on the island suddenly has a totally different meaning now.

Yeah, really.  Wis I'd paid more attention to the parrot as a general matter.
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Re: What Games are you Playing 2017?
« Reply #958 on: October 09, 2017, 11:22:45 AM »
Dragon's Dogma: I messed around a little with hard mode. Here are things that kill me in one hit:

-Cyclops
-Wolves
-Any dude with a sword

I only expect this list to grow.

-Ogres
-The drake (duh)
-Explosive bolt ballista snipers in the Shadowfort

Okay yeah hard mode isn't really playable on a first run. You have no alternative but to get through every encounter with a boss monster without taking a hit. I only beat the first ogre because he ran off the ramp in the Everfall (fun fact I forgot: you take no fall damage if you're holding an enemy at the time). The drake has eight healthbars so I immediately gave up on that (he's optional anyway). But the Shadowfort looks legitimately impossible. There are two cyclopes who kill you in one hit and there are two ballistas firing at you from about a mile off the entire fight that will also kill you in one hit and there's a horde of hobgoblins on the ground who will only do like 75% of your max health in one hit. Try getting through all that insanity without getting clipped even once! One time the ballista snipers failed to spawn, so I climbed up by the main gate and used one myself, figuring I could cheese the fight this way, and it seemed like it would work until the quest NPC died in the melee below. And then the quest failed. And the game autosaved. ARGH.

Okay, so, this was clearly only meant to be done on NG+. I dunno why they even made hard mode an option at gamestart if that was the intent. The flip side of all this insanity, though, is that enemies drop more money on hard mode, and this bonus is no joke. Common enemies like wolves and goblins somehow explode into moneybags bigger than they are. I've built up like half a million gold and do not presently have anything that I can even do with it.

Dark Holy Elf

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Re: What Games are you Playing 2017?
« Reply #959 on: October 09, 2017, 07:10:54 PM »
Quote
Load times just as bad on PC, no evacuate all is bad, but you can cycle between people during the Evac animation and spam it, I forget that every time.

Oh man, that makes sense and I wish I'd thought to try that.


Jim: The specifics of XCOM 2 are already covered, but in general I feel like whenever a game (a) makes the player character wrong, or (b) makes them lose, or (c) lets bad things happen to them even if they win (or think they win, as is this case), there's a lot of whining about it, no matter how it's done. I feel like a certain vocal minority of gamers needs games to stroke their egos and allow them to win and be right all the time. Which I could dismiss as idiots being idiots on the internet except that it is actively making games worse by increasing player worship.

For your specific example, I would like the game to acknowledge you winning the plot fight, but I have no problem with this also being accompanied by the game's narrative nullifying the "achievement", because sometimes the player characters will be in situations they can't win narratively (Chrono Trigger and the golem fight is a decent example of this, as are many occasions in Suikoden 3). This is much closer to what XCOM 2 does.

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NotMiki

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Re: What Games are you Playing 2017?
« Reply #960 on: October 10, 2017, 01:33:28 AM »
I thought Suikoden 3 handled plot fights well.  XCOM2 seems pretty egregious to me, though, because it's not just telling you that here's the new official timeline.  It's telling you, the player, that if you had any emotional investment in your own story from 1, we're making a fool of you.  More of a point and laugh than an antiseptic revision.  Like you were an author, and the guy who took over your series went out of their way to crap on your run. (Lookin at you, Warren Ellis)
« Last Edit: October 10, 2017, 01:35:23 AM by NotMiki »
Rocky: you do know what an A-bomb is, right?
Bullwinkle: A-bomb is what some people call our show!
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Dark Holy Elf

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Re: What Games are you Playing 2017?
« Reply #961 on: October 10, 2017, 02:19:30 AM »
(a) I definitely don't feel XCOM 2 is making a fool of the player.
(b) Even if it were, that's okay. Authors can make fools of their own characters, and in fact I'd argue that they should every once and a while (even clever people make big mistakes sometimes). A character representing the player should not be immune to that.

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NotMiki

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Re: What Games are you Playing 2017?
« Reply #962 on: October 10, 2017, 03:49:30 AM »
That rings a little hollow in a game where players are encouraged to craft their own narrative.  It's not their writing they're diminishing, it's the narrative they gave you the tools to write on your own.
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Re: What Games are you Playing 2017?
« Reply #963 on: October 10, 2017, 11:14:53 AM »
I rather liked XCom2's plot conceptually. It's exploring the bad ending path from Xcom1 (IE you get wiped) and it makes for an interesting setting. The game makes it sound like Earth got smashed pretty quickly.

It's the best AAA title game I've played since... goodness. I guess Civ 5 if that counts, otherwise I'd have to go back to the PS2 era.
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Re: What Games are you Playing 2017?
« Reply #964 on: October 10, 2017, 01:57:00 PM »
The stories still happened, everything there still happened.  Just not in the way you thought of it.  It is just Ender's Game stuff without it being as much of a dumb power fantasy (because a dumb power fantasy main plot of X-Com 2 instead).

Like.... I don't know how to sell you on it but clearly I am not doing it right, literally the whole reason the aliens win and oppress the planet is because of the player surrogate and the whole of the community that played the first game.

Regardless, if it is the narrative framework we had to take to strip back the super militarized set dressing and methodical Over Watch spam room clearing gameplay of X-Com 1 and get guerrilla warfare with stealth missions and setting up ambushes of X-Com 2, I will happily take that shift. The changes in pacing of gameplay to X-Com 2 are fantastic on making a sequel that still looks and feels like it plays by the same rules but stands out from the original without really having to try to supersede and go above and beyond the original (though I do think as a whole just the better unit balance probably makes 2 play better).

Edit - Oh yeah Golf Story - This is a golf RPG.  It is dumb and great.  Cute little indie game on Switch from an Australian developer.  I am digging it for all that it is generally pretty simple and easy.
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Re: What Games are you Playing 2017?
« Reply #965 on: October 10, 2017, 09:09:33 PM »
http://gematsu.com/2017/10/nis-america-apologizes-quality-ys-viii-localization-fix-due-end-november

So, due to some combination of player criticism and, presumably, Falcom's dislpeasure, NISA is going to retranslate and re-voice act parts of Ys 8's English script.

Should be pretty interesting.  Even without reference to the original, there were aspects of the game you could tell they made some questionable loc choices.
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Re: What Games are you Playing 2017?
« Reply #966 on: October 10, 2017, 09:22:41 PM »
ARCHEOZOIC BIG HOLE.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

NotMiki

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Re: What Games are you Playing 2017?
« Reply #967 on: October 10, 2017, 10:49:05 PM »
http://jp.automaton.am/articles/newsjp/20171006-55650/

Apparently it was noticed in the Japanese blogosphere, which probably prompted all this.  It's notable that a few localization issues stem from localizing stuff that was in English in the Japanese version into less comprehensible English in the English version.  "Crevice of the Archeozoic Era" becomes "Archeozoic Big Hole".  The boss named "Mephorashm" in English in the Japanese version, and now it's "Mephorashmoo."  Like.  That's...not good.  (I thought it must be some joke about cows but I couldn't make it out...)
« Last Edit: October 10, 2017, 11:11:07 PM by NotMiki »
Rocky: you do know what an A-bomb is, right?
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Re: What Games are you Playing 2017?
« Reply #968 on: October 10, 2017, 11:22:51 PM »
Literally the only things I liked about Xcom 2 are the things everybody complained about, including the plot following the Xcom 1 bad ending and all the time limits

Jo'ou Ranbu

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Re: What Games are you Playing 2017?
« Reply #969 on: October 11, 2017, 03:06:29 AM »
http://jp.automaton.am/articles/newsjp/20171006-55650/

Apparently it was noticed in the Japanese blogosphere, which probably prompted all this.  It's notable that a few localization issues stem from localizing stuff that was in English in the Japanese version into less comprehensible English in the English version.  "Crevice of the Archeozoic Era" becomes "Archeozoic Big Hole".  The boss named "Mephorashm" in English in the Japanese version, and now it's "Mephorashmoo."  Like.  That's...not good.  (I thought it must be some joke about cows but I couldn't make it out...)

I suppose this is what you had in mind.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Fudozukushi

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Re: What Games are you Playing 2017?
« Reply #970 on: October 11, 2017, 05:06:37 AM »
Middle-Earth: Shadow of Mordor: Killing all the Uruks.  ALL OF THEM!

NotMiki

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Re: What Games are you Playing 2017?
« Reply #971 on: October 11, 2017, 08:55:33 AM »
http://jp.automaton.am/articles/newsjp/20171006-55650/

Apparently it was noticed in the Japanese blogosphere, which probably prompted all this.  It's notable that a few localization issues stem from localizing stuff that was in English in the Japanese version into less comprehensible English in the English version.  "Crevice of the Archeozoic Era" becomes "Archeozoic Big Hole".  The boss named "Mephorashm" in English in the Japanese version, and now it's "Mephorashmoo."  Like.  That's...not good.  (I thought it must be some joke about cows but I couldn't make it out...)

I suppose this is what you had in mind.

Is this the point where we both take off our human costumes and turn out to be cows?
« Last Edit: October 11, 2017, 04:45:11 PM by NotMiki »
Rocky: you do know what an A-bomb is, right?
Bullwinkle: A-bomb is what some people call our show!
Rocky: I don't think that's very funny...
Bullwinkle: Neither do they, apparently!

Jo'ou Ranbu

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Re: What Games are you Playing 2017?
« Reply #972 on: October 11, 2017, 03:32:56 PM »
why not

Cuphead - Played this a bit more, beat Hilda Berg and Cagney Carnation along with handling the Treetop Terror run n' gun stage. Why does Hilda turn into a unicycle-riding blimp that turns into hostile zodiac sign beasts after sneezing? More importantly, why wouldn't she? Nice Contra Hard Corps reference there. Also bought the boomerang frisbee shot with the extra coins, and it honestly feels like it does the chaser's niche better than the chaser? It allows a similar level of aimless shooting freedom to focus on dodging, only with much better damage and an excellent close-range EX. It's a good weapon. Smoke Bomb continues to be the king of charms, though.
« Last Edit: October 11, 2017, 04:44:15 PM by Jo'ou Ranbu »
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

Nephrite

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Re: What Games are you Playing 2017?
« Reply #973 on: October 11, 2017, 04:35:48 PM »
I can't believe we're going to lose Mountain Pass with a Fine View

NotMiki

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Re: What Games are you Playing 2017?
« Reply #974 on: October 11, 2017, 10:30:38 PM »
Nier:A.  Started this.  Boy howdy it is good.  I'll let you know how good later.

(Did I ever review Nier?  Played it earlier this summer.  Boy howdy it was good, except for the gameplay part, which was bad.  Not THAT bad, even, but not great.)
« Last Edit: October 11, 2017, 10:41:45 PM by NotMiki »
Rocky: you do know what an A-bomb is, right?
Bullwinkle: A-bomb is what some people call our show!
Rocky: I don't think that's very funny...
Bullwinkle: Neither do they, apparently!