AA6: Done! Except for DLC, but I want to give the main game a few weeks to breathe before I consider that.
Anyway. Holy
crap, even by Ace Attorney finale standards, 6-5 is BANANAS. It's not the first time they've pulled out the stops to give the final case stakes beyond "Sympathetic Defendant/Main Cast Member X will be convicted if you lose!" but that was
all the stops, and by and large it worked, if only because things were escalating too fast for me to think about it in detail. Hell, just
the queen going full supervillain even compared to Dahlia, Gant, von Karma, etc. was enough to crack me up with WTF-glee. I called some of the plot twists, but then they doubled way the hell down on that, and in particular
the sudden, certain realization of what happened to Dhurke and why he knew he was a goner hit me hard.
Backtracking a bit, the first day pretty much deserves consideration as a separate case, and it's not nearly as mind-boggling but still quite solid -- not everything I wanted from
Apollo vs. Phoenix but I'm still glad they went for it. Apropos of which, I also agree that Sarge rules, and in particular I kept flashing back to the character of
Rufus Whedon from Locke & Key, which is excellent company to be in. Still
kinda miffed that
there's only one brief Phoenix segment in the whole case but it's justified, if not ideal from a player perspective.
Overall case ranking: 5>3>1>2>4. Nothing particularly wrong with 2, just that the Khur'ain plotline is quite strong compared to the series' other attempts at putting together an overarching narrative, plus divination seances are both new and fun. Easily the best entry since PW3, with the caveat that I still haven't played Professor Layton vs. Ace Attorney.