PoFV: Played Story Mode Lunatic with Marisa. Failed my 1cc run at Komachi. Again. *headdesks* Replay unavailable, or rather, unviewable due to, for some reason, the slow rate being 50.500%. I have NO idea why that is, because I don't see any slowdown when I review my replays myself.
The Gensokyo replay archive just mislists them all as that.
Dunno why.
Super Smash Brothers: Brawl:
Is awesome.
People are retarded who complain about it enough to rate it below a 9(well, unless they dislike the previous games, and hence the fighting game sub-genre it basically represents. That's fine.).
Got about halfway through Subspace Emissary in 2P with my brother and did some matches.
Character change thoughts at a glance:
Mario: Eh. He's Mario. He does feel like he's scaled up to...the....same relative point he was in Melee, which isn't special.
Link: Worse, maybe, I don't care, I hate Link, next.
DK: Didn't use, my brother liked him more for some reason, I didn't notice a difference, next.
Ice Climbers: Subtly hit harder with everything, Down Special is no longer epic fail, desynch easier, basically just better.
Samus: Worse, do care but not enough to really say much on it, I don't know what the Brawl Samus defenders are on about her OMG NORMAL HOMING MISSLES ARE SO MUCH BETTER!!1, next.
Pit: My brother swears by him, I didn't really use him much but he seemed fairly solid. Essentially renders Link obsolete due to much better ranged game with the arrows and much better recovery. Losing some range is worth it.
Kirby: Better, not massively but it's definitely there, various moves feel marginally better, dash attack is definitely better, hammer is way the hell better and now one of my favorite moves.
Yoshi: Sucks, do care exceedingly. Actually he's not unusable; A load of his attacks seem somewhat faster, the egg toss lost backwards throw but gained more forward range and the recovery boost is as good as Marth airswipes used to be, at least, egg roll is better, he didn't really lose raw % damage...he just didn't gain any impact at all, and seems to have lost some on the tail(one of his few impact moves), from what I saw. It's a relative thing, he gained...less tangible boosts and I don't think I'm good enough to capitalize on them. I don't think anyone will try, honestly.
Marth: Lost range, gained damage. I think his recovery got a little worse(The Side Special airswipes do a little less for recovery I think.). I don't like him as much anymore, but he's about the same overall.
Ike: AETHAAAAAAAAAR-what. Seriously, plays like a harder hitting, longer range, slower Marth. His recovery's comparable but less...what's the word, flexible, I think, he's all straight lines horizontally and vertically for recovery. Very enjoyable.
Pokemon Trainer: I could see myself maining this guy. Squirtle is weird and is taking some getting used to, but has remarkably, deceptively broad-range attacks and a solid ranged move. Ivysaur has great range in an entirely different way, if anything better than Squirtle, and a lot of nifty utility. Charizard I initially wrote off until I started messing with him more, now I'm not sure what to make of him, definitely may have some use, I'll muck with him more. Regardless, two characters out of three is enough, certainly.
Zelda/Shiek: Only used once, only used Zelda, enjoyed greatly the improved Zelda. Triangle Kick/Fire spam mostly. Next.
King Dedede: Oldstyle Bowser but with every trick in the book instead of none. Charge attack. Way better range/way broader hitboxes. Ranged toss equal to Peach's turnip rain and much more kawaii(^_^?). Great recovery. Still has Bowser's tendancy to be slow and hit hard, though.
Bowser: Fast Bowser is Fast. I'm incredibly disconcerted by his changes, though I approve very much. He's a hell of a lot of fun now, not sure how he rates otherwise besides non-suck.
Lucario: Only saw him one fight in SSE. I still want to use him a ton more. Mewtwo that doesn't suck~
Zero Suit Samus: Awesome, not sure what to make of her in general though. Hits hard, has great range, is...heavier than you think, but the recovery looked rather lousy. Didn't mess with enough really.
Pikachu: Also could end up maining him, I was near it before. Downsmash is now lethal as hell, otherwise slightly improved overall. I'll definitely take it.
Metaknight: Considering him too, for a main focus. Has basically the same trait I used to like about Yoshi, the ability to rack up % damage insanely fast. He's better at it, though. Not much to say beyond that.
Fox: Not a Fox fan, don't care, looked pretty much the same to me. Next.
Falco: I like the changes, enjoy him more than Fox, still don't...entirely care, but at least he's pretty substantially different now(Forward smash feels better than Fox, blaster is the usual slower, worse thing, has a rather different combo and neutral air that I can't really compare, etc.) at least.
Peach: Barely used. Barely saw used. Just ended up that way.
Wario: Kinda has everything, but in weird ways and with weird hitboxes. Intuitively I'd suspect Mario fans, especially Doc fans, should probably switch to him. Otherwise, dunno really.
Lucas: Fun, fun. Upsmash is awesome as advertised, generally his smashes are better than Ness' and his specials are worse(Freeze is...probably not all that different from Flash in practice, more manueverability but worse range, but I haven't messed with Ness much.). Very solid, absolutely nothing to complain about.
Ness: Is generally improved, plays like he's between SSB and SSB:M, can't say beyond that because I really didn't see much of him.
Diddy: I played him repeatedly. I still don't know what to make of him. Besides "Not bad" and "Weird-ass utility focus I have no idea how to make use of.".
Luigi: Unlocked but haven't actually used, again, just worked out like that.
Captain Falcon: Used like once, seen used like once, feels better on specials from what I saw but didn't see enough otherwise to comment. Besides that he was a good meatshield in SSE. Poor Olimar got whapped around a lot when he died that one time. ._.
Olimar: I don't know what the hell. I do better with him than I have a right to, his smashes are excellent, Pikmin Throw is excellent, the chain move seems to actually be really good for damage on a recovery, his air's okay, his standard moves are pretty bad. He's a load of fun, but I don't know how good he is. At all. I expected to get hamstrung using him, to boot.