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Author Topic: What Games Are You Playing: 2008  (Read 478180 times)

Jo'ou Ranbu

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Re: What Games Are You Playing: 2008
« Reply #750 on: February 13, 2008, 08:50:22 PM »
SH - Finished. Seraphic Radiance tore things apart rather definitely. Really don't care about commenting on the last stretch of battles, SH1 gameplay is boring and dull.

Okay! So, where do I start. Ah, yes. The writing. By the end, my main question about the story was "okay, they had Koudelka's writers on board and used a bunch of GFAQs users for writers instead why?". This is not good. The plot generally fails, this is not news (well, neither is RPG writing failing, but). However, SH worsens the deal by trying to shoot at every direction and spectacularly failing at the things it sets to do.

It tries to establish a creepy, dark atmosphere at some point. It fails. It tries to create a conflict worth caring about. It fails. It tries to create an actually chemistry-bound relationship between its mains. It... oh, wait, it actually kinda succeeds there, thanks mostly to the one saving grace within the game's cast: Yuri. While he is not ZOMG SO AWSUM in SH1, he's a fail archetype done in a decidedly non-fail manner, being actually likable and personable after the somewhat insufferable beginning. Alice also works when interacting with him, and that's what saves her somewhat. On the other hand...

Outside Yuri, the entire cast fundamentally fails. The characters that aren't Alice and Yuri are essentially defined by gimmicks: Zhuzhen is old, Margarete is woman spy hear her spy, Keith is the vampire, Halley is shota Koudelka fanservice. And Alice... well, she exists to be The Chick. And, beyond that, the cast is insufferably shallow and dull. When they're not expodumping or doing nothing, they all act like valley girls giggling about how they made out with the school's quarterback in the locker room. Except maybe Keith, but that's because Keith shows ABSOLUTELY NO PERSONALITY until his final weapon scene, which is amusing but jarring due to the writing not establishing any sort of personality for him until before then other than "I look noble". Alice and Margarete, of course, suffer from the valley girl immaturity the most - well, Margarete when she exists, which is not a lot. It's jarring to see a serious, distinguished exorcist adult girl and a renowned spy going "tee-hee" and being generally dense every other moment. And don't get me started on Albert "I'm a derisive, subtle gentleman of evil who turns into 'Ta-ta' cheese whenever convenient" Simon. It's like all non-Yuri character were hit by the idiot ball as soon as they got into the screen and never recovered. I hear SHC actually works well with its characters and makes the whole immaturity thing a lot more sensibly, which I'm probably interested to see. But you wouldn't know they had this potential from this cast. The writers just didn't know what they were aiming for, and bit far more than they could chew.

And then, there's the Judgment Ring system. Way to go, Shadow Hearts, you're a lesson in how to handle timed hit systems inanely. They actually weren't too bad in battle, although the Judgment Ring-based anomalies and gimmicks were generally pointless. But when you have your superhumanly strong main character having to play a Judgment Ring spin to pick up a metal handle, you're delving into FF7 CPR minigame-level gameplay filler. The need to put something that inane and shallow into the game's already uninspired navigation baffles me. You also can't skip rings, and your misses overrule the hits on everything that isn't a basic physical - which is dumb. It's like they knew the entirety of their designed enemies failed too much to grab the player's attention and added that system to make players pay artificial attention to the game. There's no real tension, just mild annoyance. Blah.

In the end, the game is... uh... pretty underwhelming. I'd probably have found it awesome if I was fourteen, but eh. It's a style game whose style aged very poorly, and its fundamental characteristics are subpar to begin with. Can't really see any of the game's supposed allure by now. Probably somewhere in the 3-4/10 area? 4/10, I guess.

[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
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Meeplelard

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Re: What Games Are You Playing: 2008
« Reply #751 on: February 13, 2008, 09:27:16 PM »
Quote
lol, itz k if u powerlevl erly

lol, u liek spnding hourz killing creeps, yay ur nub

Seriously, the game makes it obvious early on that it rewards power-leveling and item farming. Why try to fight that system by trying to play the game "normally," unless you want a challenge...but then why the hell would you be playing an FF game if you want challenge?

Eh, the game doesn't require so much power leveling or grinding.  You get the levels, equipment, etc. you need if you so much as bother to put a little extra effort and do a few of the hunts when new ones pop up.  I can understand not doing the Elite Marks or whatever; those things are pretty annoying for when they first appear *punts Cluckatris* but you don't really need to grind if you do hunts; you get the levels, LP, items for selling, etc. from the randoms you kill on the way to the hunt as well as the rewards from the hunt itself.
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InfinityDragon

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Re: What Games Are You Playing: 2008
« Reply #752 on: February 13, 2008, 10:10:12 PM »
Quote
Eh, the game doesn't require so much power leveling or grinding.

You're right, the game doesn't require grinding. What the game does do is reward a player who does grind out obscene levels and equipment. It's pretty much a proven fact that it's far more efficient to do some insane power-leveling early, which allows you to quickly tear through the remainder of the game with little or no trouble. If you play by the game's rules and reap those rewards, you won't get walled by the myriad swarms of creeps when trekking through the various areas. The downside is that you have to suffer through the game's horrible excuse for a chest and drop system to get those items. Fact is, it's still more efficient and time-saving in the long run to get that stuff, so it mostly comes down to a choice of whether you'd rather be bored to death slogging your way through enemy hordes, or would you rather be bored to death doing early game farming.

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Re: What Games Are You Playing: 2008
« Reply #753 on: February 13, 2008, 10:56:32 PM »
tl;dr you have a choice in FF12. Spend lots of time grinding for phat lewt, or spend lots of time hacking through enemy HP which can take a lot of abuse from lower end weapons and skills. Awesome set of options you handed your players there, Square.

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Re: What Games Are You Playing: 2008
« Reply #754 on: February 13, 2008, 11:58:00 PM »
I dunno, 15% chance of getting something good from a treasure chest sounds pretty good if you're used to playing SO3.  Aquaberries, Blueberries, Blackberries, Aquaberries, Blueberries, Blackberries...

Jo'ou Ranbu

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Re: What Games Are You Playing: 2008
« Reply #755 on: February 14, 2008, 01:11:35 AM »
Speaking of SO3!

SO3 - Just started. Tri-Ace keeps in tune with its fine tradition of making retardedly long beginnings. The battle system looks promising so far, but the potential is kinda mitigated by having nothing to play with but BLADES (slight pause) OF FURY. Godlike skill, basic SS physical that spends my HP yesiu.
[01:08] <Soppy-ReturningToInaba> HEY
[01:08] <Soppy-ReturningToInaba> LAGGY
[01:08] <Soppy-ReturningToInaba> UVIET?!??!?!
[01:08] <Laggy> YA!!!!!!!!!1111111111
[01:08] <Soppy-ReturningToInaba> OMG!!!!
[01:08] <Chulianne> No wonder you're small.
[01:08] <TranceHime> cocks
[01:08] <Laggy> .....

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Re: What Games Are You Playing: 2008
« Reply #756 on: February 14, 2008, 03:09:04 AM »
Suikoden Tactics-In Kooluk. I dunno, guys. There's nothing wrong with the game, but I just have no interest whatsoever in playing it. I dunno if OS has burned me out or what, but I'm processing at the blistering pace of a land tortoise because I can't stop going meeeeeeeeeeehhhhh. Plus my car keeps on breaking down but that's not the game's fault.
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Re: What Games Are You Playing: 2008
« Reply #757 on: February 14, 2008, 03:19:28 AM »
I just can't hold with the idea that FFXII encourages grinding, because as early as Raithwall's Tomb it opens up a huge swath of real estate and extra bosses.  Does it heavily reward doing extra stuff?  Absolutely.  Is the game quite challenging at points if you don't do extra stuff?  Yup.  Is this a problem?  Given that the extra stuff, both hunts and exploration, is actually interesting, I don't think so.

I see a "normal" playthrough as follows: you progress through the plot, and when things get tough you go fight a few hunts.  The game is set up so that if you do this there are always gonna be hunts easy enough to win, along with, obviously, a host of greater challenges.  If you're doing this, you will not need to grind for phat lewt.

Doing strictly plot stuff, when there are so many fairly obvious alternatives, is rather minimalist, and I personally have no problem that the game was balanced in such a way as to discourage it to an extent.  I find it very interesting, personally, that the game steers you to a median course in terms of how much extra stuff you do and when you do it; trying to do every extra thing as soon as you are able isn't a winning strategy either.
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NotMiki

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Re: What Games Are You Playing: 2008
« Reply #758 on: February 14, 2008, 03:24:22 AM »
Speaking of SO3!

SO3 - Just started. Tri-Ace keeps in tune with its fine tradition of making retardedly long beginnings. The battle system looks promising so far, but the potential is kinda mitigated by having nothing to play with but BLADES (slight pause) OF FURY. Godlike skill, basic SS physical that spends my HP yesiu.

Yeah, skills at the very beginning aren't worth much (except against those damn skeletons that seem to have been perfectly suited to foil Fayt's regular attacks).  It'll get a lot better rather quickly once you have healing and better moves to work with (Fayt's first good move is Shotgun Blast, I think?  Cliff gets some better ones early on).
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Re: What Games Are You Playing: 2008
« Reply #759 on: February 14, 2008, 03:25:13 AM »
There is a problem with balancing a game to make doing the extra stuff important if your battle system is a shitty AI slogfest that degrades into hitting things with physicals many, many times.
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Re: What Games Are You Playing: 2008
« Reply #760 on: February 14, 2008, 03:27:46 AM »
Suikoden Tactics-In Kooluk. I dunno, guys. There's nothing wrong with the game, but I just have no interest whatsoever in playing it. I dunno if OS has burned me out or what, but I'm processing at the blistering pace of a land tortoise because I can't stop going meeeeeeeeeeehhhhh. Plus my car keeps on breaking down but that's not the game's fault.

I sorta puttered out with ST as well. Solid game, but.. yeah.

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Re: What Games Are You Playing: 2008
« Reply #761 on: February 14, 2008, 03:36:24 AM »
If you just don't like the game, don't bother playing it.  I mean, RPGs.  You hit things with swords.  FFXII has plenty of times when you'll want to be hitting things with magic, too, MT damage and weaknesses and such, and unlike many games has an equipment and skill system that lets you optimize for one or the other.  There are extra bosses to do, helpfully delineated in difficulty by big roman numerals.  Tired of slogging through plot?  Go kill one.  Or two.  I have trouble believing that a game that provides meaningful choice of progression in terms of learning skills and passive abilities can be that dull.  Yes, combat is boring when you're fighting the Rogue Tomato, but it certainly doesn't stay that way.
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Re: What Games Are You Playing: 2008
« Reply #762 on: February 14, 2008, 03:41:23 AM »
DMC3: Finished Very Hard! Final Vergil lived up to the difficulty's name. Yikes. I blew an embarrassing amount of Vital Stars there. Kind of a shock after his first two forms were among the easiest bosses in the run (Lady was the only one who outfailed them, and any boss who I can deal 25% damage to in one combo in VH is all kinds of special). Probably not up for another replay anytime soon, but I'll have to at least beat Hard with Dante to unlock Sparda at some point.
« Last Edit: February 14, 2008, 03:51:53 AM by Shale »
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Re: What Games Are You Playing: 2008
« Reply #763 on: February 14, 2008, 03:46:21 AM »
I'd strongly disagree with usefulness of magic. MT damage as the cost of the MP isn't worth it since it either requires you constantly flicking gambits on and off and the damage isn't noteworthy. Also, yeah, using up MP then limits Mist Quickening ability, which tends to dwarf all other damage anyways. The gambit system makes any kind of notable switching between physicals and magic clunky.
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Re: What Games Are You Playing: 2008
« Reply #764 on: February 14, 2008, 04:45:31 AM »
Magic is far more useful than you're giving it credit for.  The raw damage you get from Magic and the MT aspect completely butchers randoms far better than physicals could, and the MP isn't as high as you think (just get your main Mage(s) to have their 2nd Mist Charge, ideally 3rd, before the others.)

Given the way the MP Restoration abilities work, you get a lot of MP back if you use MT magic.  I seem to recall both "do damage, get MP" and "Do magic damage, get MP" work TOGETHER, and you get MP back for EACH ENEMY YOU HIT.
I can safely say you get plenty of MT back, as someone who started spamming *SCATHE* (the game's closest thing to Ultima) and rarely have MP issues.

Early game magic fails, yes; once you get Dark and above (or perhaps just Aero was enough?), and the Augments that restore MP, you shouldn't have MP issues.  Not to mention you can equip MP items.

Hell, I was using my B Team in Pharos, with Penelo spamming Firaga the entire way (would have been Darkga cause its better but lots of undead who like to resist it, so not a wise idea), doing over 7000 a pop the way she was set up.  She not once ran out of MP.

Quote
I see a "normal" playthrough as follows: you progress through the plot, and when things get tough you go fight a few hunts.  The game is set up so that if you do this there are always gonna be hunts easy enough to win, along with, obviously, a host of greater challenges.  If you're doing this, you will not need to grind for phat lewt.

Yeah, pretty much agree with this.  The level in challenge of hunts is definitely incredibly varied, often somewhat indicative of their rank (though not completely; Elite Marks are typically much harder for example.)  Granted, later game hunts are annoying to find, but those are the especially late ones, like ones that open up right around Pharos or even after, which are effectively after game BS.

FF12 doesn't punish you as badly for being a minimalist as much as other games do, though.  AtL2 is *FAR* worse about it, for example.


On a non-FF12 note...

Notmiki, Fayt's first good move, and clear best until at least Air Raid, is Side Kick.  Shotgun Blast is just the first good move he gets that can be chained with Side Kick, that isn't Side Kick itself.
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InfinityDragon

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Re: What Games Are You Playing: 2008
« Reply #765 on: February 14, 2008, 07:01:36 AM »
Quote
I see a "normal" playthrough as follows: you progress through the plot, and when things get tough you go fight a few hunts.  The game is set up so that if you do this there are always gonna be hunts easy enough to win, along with, obviously, a host of greater challenges.  If you're doing this, you will not need to grind for phat lewt.

Hunts are limited by what bosses and areas you've cleared. Grinding, for the most part, is not, meaning you can get most of it done with early on and then move on to more exciting things. You can do all the Hunts you want to gear up for a difficult area, but this is still a far less efficient way than nabbing a Gladius or Kotetsu from enemies that spawn in the first few areas or tossing Phoenix Downs on high level undead enemies when you're level 5.

Quote
I have trouble believing that a game that provides meaningful choice of progression in terms of learning skills and passive abilities can be that dull.  Yes, combat is boring when you're fighting the Rogue Tomato, but it certainly doesn't stay that way.

Problem with that is assuming that the different choices you can make provide equally effective benefits. Would any sane person learn the utterly useless Arcane Magic or Techniques outside Libra and Steal instead of something that provides real benefits, such as the Augments or White Magic? Sure, there's a choice, but realistically, you're going to work on learning the Augments and White Magic for the first 1/2-2/3 of the game or so simply because it's a vastly superior choice to learning anything else. This sticks you with basic physicals, which are just as effective as magic (weapons have elemental affinities too, you know) without using up your LP.

Quote
Magic is far more useful than you're giving it credit for.  The raw damage you get from Magic and the MT aspect completely butchers randoms far better than physicals could, and the MP isn't as high as you think (just get your main Mage(s) to have their 2nd Mist Charge, ideally 3rd, before the others.)


The major problem with relying on spells is the queue, not MP. By the time the queue clears, a character using Physicals and buffed with Haste on the fastest game speed setting could have attacked 3-4 times easily. If that character happens to be equipped with after-game level gear (which can easily be gotten less than 2/3 into the game if you're patient enough to farm crap for 20 minutes), you'll be doing far more damage with physicals than with Magic.

The fact that many of the weapons have elemental affinities pretty much replaces using Magic against element-weak enemies. Going after Undead? Just go in with an Excalibur, Holy Lance, or Flametongue. Going after Giant Beastmen (wind-weak) type enemies? Go in with a Gladius, Zwill Crossblade, or Ame no Murakumo.
« Last Edit: February 14, 2008, 07:06:30 AM by InfinityDragon »

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Re: What Games Are You Playing: 2008
« Reply #766 on: February 14, 2008, 07:43:40 AM »
Soul Nomad and the World Eaters:

Completed. Final time, 49 hours or so. Final time after Evil Path completion, 55 hours or so.

Thoughts...

Battle system is nifty. Doesn't...play much like an NI game. Hey, look, it NEVER EXPECTS YOU TO GRIND...except on the Evil Path, though I won't swear you can't clear that without it. (Royal bastard, though, it features an L120 enemy, alone, with the 100% boost to the leader Decor. I jawdropped when I saw that.) HEY, LOOK, IT HAS ACTUAL TWINKING, NOT JUST BUFFING THE HELL OUT OF EQUIPS WITH GRINDING! HEY, LOOK, GRINDING SUCKS FOR CASH RELATIVELY!...okay, cash is a non-issue either way, I had 30M by the end there.

However, fundamentally, on the other hand it's OB's system. Well, OB64, I believe it had the Middle Row. And it allows for bigger units, up to 9. And the controllable abilities(Tactics and the special finishers.) are personalized, which is way better. But yeah, OB system without the silly automovement. If you hate that, stay away.

Plotwise, the main plot was...you know, it's overrated for seriousness. PB probably had notably less moments I actually laughed. Dark humor in general, especially that Evil path(...of course it did have a few non-dark moments in there, too.), but eh. It does do serious...pretty at the end, and at the end of the Evil path(Bad ending of the Evil path rocks, definitely the best bad ending I can recall.), but it suffers from dry spells of real content besides some dry/darkish humor. Still, for what it is, I really enjoyed it.

I did sorta stomp everything in the latter half, though. I kinda got hung up on getting Cat's Cradle rooms and hit L110 before I could manage it. Then before Evil Path, I lost to Feinne enough times to get the 100% boost out of it. Oh well, this led to the incredibly dramatic "Revya solos everything in the last three Evil path maps." which fit so very well. <_< Did lose a couple of characters(Including my only Gideon!) to the aforementioned L120, but the counter one-shotted her, so.

Thinking...mmm, either 6/10 or 7/10, will give it some time to be sure.

Oh, and more games need to have the main way to maingame break your hero be to absorb energy from townspeople.
« Last Edit: February 14, 2008, 07:45:30 AM by SageAcrin »
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Re: What Games Are You Playing: 2008
« Reply #767 on: February 14, 2008, 07:58:54 AM »
WaDF: Complete. May the Laser Grid puzzle die, it's easiest with the Blue Ball, I'm never playing it again. EVER.

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Re: What Games Are You Playing: 2008
« Reply #768 on: February 14, 2008, 11:19:17 AM »
Playing Arcanum again. Grefter is the only person who probably knows more about PC (which is to say, good) RPGs than me, so I'm gonna direct this at him: is there anything to Raven's suggestion to go to the Caladon waterfront with her at night? Raven is my one exception to my universal "all elves must die" rule, after all.

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Re: What Games Are You Playing: 2008
« Reply #769 on: February 14, 2008, 12:05:59 PM »
IMPORTANT PART OF MESSAGE FIRST

Never actually done it Rob (I play Arcanum like I play Fallout, which is to say solo most of the time), if the suggestion is there it is at least worth attempting though with Arcanum.   The only time I used Raven I was a Dwarf, so it killed the romance options.


IMPORTANT THINGS OVER, BULLSHIT BEGINS

Wait what?  FF12's combat system is fucking slow because it is FUCKING SLOW, I don't care about other shit with hit points or relative strength of mobs, you tell it to do something, okay now wait 6 seconds while your gauge charges up! WOOOO action performed!  Okay you queued up 4 skills, wait half a minute while you have zero input at all unless you have to change something.  Exciting!  You know what other game uses a slow playing out action queue?  Neverwinter Nights.   You know what other game's combat system I kick repeatedly for that shit?  Neverwinter Nights.  (NWN has a few other things going for it, like variety of character options and even an vaguely interesting plot in the expansions)

Oh sure you could just cut the queue down to 1 action and the system is still exactly the same, except that well you actually have to play the game then, there is something engaging the player at least.  Go you FFX-2, you are better at something!  Edit - Sorry I forgot to give FF12's SUPER AWESOME MP regeneration system into account here.  While you let the stuff you told the game to do play out you should be running around in circles constantly to regenerate MP.  YOU AM PLAYING GAEM.

Also ID is going at the game the right way guys.  I hate to tell you, but that is how you play MMOs.  FF12 may be single player, but it is still an MMO in everything but netcode.  ID beat the Skinner box better than you.  You continue to be a credit to our training ID, Burrhus Frederic would be proud.

The shitty MMO combat comment regarding FF12 wasn't to say it has combat like a shitty MMO, it was that FF12 has shitty combat like an MMO does.  Any MMO.  They at least have an excuse for playing like that due to it being a genre that requires you to give other players a chance to interract.  FF12 does not have that factor.
« Last Edit: February 14, 2008, 12:08:24 PM by Grefter »
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Re: What Games Are You Playing: 2008
« Reply #770 on: February 14, 2008, 05:23:22 PM »
Soul Nomad: Got me a level 1 Asagi.  Woo.  Also got me a level 9999 Hero.  Median's gonna get one hell of a raping.

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Re: What Games Are You Playing: 2008
« Reply #771 on: February 14, 2008, 09:06:27 PM »
PW2 - Two cases beat. My theory that PW is at its best when it's not tripping over its own overcomplications seems to be getting borne out, as 2-2 was the best entry to the canon since 1-3. Good times.

Also, apparently, the best way to counter allegations that one is in contempt of court is to HIT THE JUDGE IN THE FACE WITH A WHIP REALLY HARD.


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Re: What Games Are You Playing: 2008
« Reply #772 on: February 14, 2008, 09:14:20 PM »
Enjoy Franziska's logic. It only gets less sane.
"Sufficiently advanced magic is indistinguishable from technology."
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[23:02] <Veryslightlymad> CK dreams about me starring in porno?
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Clear Tranquil

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Re: What Games Are You Playing: 2008
« Reply #773 on: February 14, 2008, 09:22:01 PM »
Never tire of seeing that Prince/Lyon avatar.

VPII - First crystal run. Messed up on some stuff for Chapter 4 so had to reload a Chapter 3 save. Thankfully it was one where I'd saved Dylan, Angrim, Lezard and Leone's levels. Got the items needed for the Bird Ring then returned to the Palace of the Venerated Dragon and redefeated the Dragon Zombie managing to get through the fight w/o breaking any weapons unlike last time. Also found on during my previous brief sojourn in Chapter 4 that a chicken in Kalstaad gives a Golden Egg so I'll be revisiting there to pick that up again. Other plans are to complete the Chapter 4 side quests and gain the few extra levels that Dylan and Lezard need to drop their best items.  Then I'm probably going to bring some low level characters in and do some skill levelling for Alicia/Rufus. Current party is now Dylan L41 w/th Bahamut Tear, Alicia L30  w/th Valkyrie Favor, Rufus L30 with some bow that a crab like enemy dropped in the PotVD and Lezard L40 w/th Dragon Lore.

Been doing some damage testing.

Dylan vs Hydra -

Flamberge + Brilliant Peacemaker + Power Bangle + Great Eagle Heart + Bloody Patch w/th Descaling Might + Wrath of Forcefulness -

10 - 12'000+ damage ;o

Unfortunately I didn't get this set up until Leone was L38 and Angrim already L40 <_<

I'll be needing to replace Dylan and Lezard soon. Any suggestions?

I used Zunde last time and he seems a solid choice to go with again but maybe people think another character might be better as a replacement HW. Also need to decide to go with another mage to replace Lezard or try a different style and perhaps add a placeholder Tank until Dylan's "other half" joins ;p

S03 stuff

Good early game skills are -

Peppita - Counter attacks/Short O (though you only get to use them for like five minutes before the ability to use them is stolen away for a while - thanks Tri-Ace - so it doesn't really matter. Useful though especially since counters are AoE)

Sophia - Long X or O for MP kills (and dittos Tri-Ace)

Fayt -

Blazing Sword (skeletons in certain area, certain early game boss, certain trees in later early game area ... I don't want to spoil you Jo'ou so I apologise if that's confusing but hopefully it maybe make more sense later) - especially for enemies weak to fire/MP kills.

Side Kick - Already mentioned but it's good points is that it's decently powerfully yet only costs 2CP, has relatively low fury and comes with invincibility frames.

Long O XX - Juggle combo

Anti air flip kicks - This is used when enemies are in the air either through being launched or being air borne by nature. Can also be used in juggle strategies.

Hoping Jo'ou has Cliff by now ;o -

Cliff -

Hammer of Might (gains at L10) - Use it. Abuse it. Kick ass both with power, AoE and the ability to ignore evade (not that the latter really matters till 4-D mode but meh)
« Last Edit: February 14, 2008, 09:25:27 PM by Clear Tranquil »
"A Yeul that loved to sing. A Yeul who wished to travel. A Yeul that collected flowers.... Every one of them was unique"

Dark Holy Elf

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Re: What Games Are You Playing: 2008
« Reply #774 on: February 14, 2008, 09:32:46 PM »
Enjoy Franziska's logic. It only gets less sane.

The weirdest part isn't her logic, it's the fact that it worked.

EDIT:
Quote
I'll be needing to replace Dylan and Lezard soon. Any suggestions?

I used Zunde last time and he seems a solid choice to go with again but maybe people think another character might be better as a replacement HW. Also need to decide to go with another mage to replace Lezard or try a different style and perhaps add a placeholder Tank until Dylan's "other half" joins ;p

If memory serves, Zunde is the best overall HW, so feel free to use him again unless you like variety. In which case, use whoever looks cool. <_<

Mages suck. My general suggestion would be to use a second archer. The more archers you use, the sexier the Double Arrow Damage sealstone looks, and even without that they kinda rule.
« Last Edit: February 14, 2008, 09:36:27 PM by Dark Holy Elf »

Erwin Schrödinger will kill you like a cat in a box.
Maybe.