Capcoming it up.
MMX4 - Beaten with no health upgrades/armour/e-tanks etc. Does Sigma ignore armour or something? His damage didn't seem much better without it if at all, in that I needed 5-6 hits to be killed. Still an excellent final boss and a barrel of fun, though. Double failed less with minimum health! General... not so much. I'm overdue for a Zero replay.
MMX2 - WHY DOES THIS GAME OWN ME? Yeah, unlike MMX1/4, I've never even beaten Sigma's first form without going past my standard 16 health. Even if I make it past him (I do have heart tanks, I am fudging things for now) I get shredded by Viral in seconds. Fuck Strike Chain. Logically I should be able to do better than this, since I've definitely fought X2's final sequence more than 1 or 4's (or 3's, hahaha). Just all three bosses are so good. ;_;
Also refought the maverick stages again. Actually beat them all, but loaded my previous file for endgame purposes because I didn't find Dash/Weapon this time, and didn't feel like hunting 'em down. CRYSTAL SNAIL CAN DIE. He's like Nitori if Nitori was made of fail instead of coolness. We get it, you can spin~ Now can you please leave your inept invincibility phase, please? Wheel Gator is actually better without weakness - harder but he doesn't take forever. Anyway, bustered all the bosses with minimum health, not hard at all. I'm better at wall-dash-jumping now so Morph Moth no longer kicks my ass, which brings the number of mavericks on the Sting Chameleon / Storm Owl / Magma Dragoon / Spark Mandrill level of competence, or even anywhere close, down to zero. Haha MMX2 mavericks.
At least the X-Hunter stage bosses, including Zero and Sigma, remain a lot of fun, though.