FE10: ALMOST beat 4-1 then...Sniper from the fog goes after Rafiel. FoW sucks, etc. Should be able to crush the thing easily enough anyway.
4-P was a joke this time. Amazing how much easier bringing Haar and Jill make that. Yes, Naesala can butcher everything...except for that one Crossbow wielding guy. He spells death for Naesala. Jill and Haar, meanwhile, mock him, and most everything else in that map!
Both of them are Dragon Lords now; Jill capped all stats but Skill before promoting (You have FE9 transfer data partially to blame for this! Admittedly, lots of BEXP abuse was actually the cause.) Sothe hit level 20 on that map, so got full benefits from his plot promotion, and Marcia and Tanith promoted too, so I have three Seraph Knights! Trying to see if I can get Edward (who has Paragon and is level 11 Swordmaster) to Trueblade just for kicks.
Nealuchi...is a bit lacking on offense now. Slightly underleveled, iffy strength, and A Class weapon hurts. However, his evasion is top notch. No, not quite Naesala level, but things were struggling to break 30 hit against him. This and the mobility made him good for baiting...
or they would have if Skrimir wasn't just better at it! Yeah, the boss of the chapter, WITH the brave Sword factored in...does 6 damage total to Shifted Skrimir. All other enemies, Skrimir ACTUALLY DOUBLES, and near OHKOs them when not doubling anyway, and...yeah.
Basically, I've come to determine that giving Skrimir Halfshift is in fact a bad move; it completely neuters his main use. Yeah, yeah, permanent shifted form sounds like it offsets it...but 24 Defense vs. 32 defense along is a huge difference (or whatever Skrimir's defense score was), let alone speed, strength, etc. It completely compensates his worth. Olivi Grass is all he needs.
Actually, good strategy for this? Use Olivi Grass, have Leanne use Galdr on him, have him use another Olivi Grass. I recommend this cause Lion transformations are a bit slow (turn 4 w/ one Olivi Grass instead of Turn 3), and the upkeep is low enough that he won't need as much Olivi Grass. To put things into perspective? He went up against about 8 enemies...and still had enough energy to sustain his form the next turn (he had like nothing left in him mind! But so long as he was still in Lion form, I didn't care; he could use another Olivi Grass to replenish it and last a while longer, etc.)
For Greil Mercs? Heather's about to promote; she's level 19, in a fight that gives enough EXP to let her gain 2 levels if used wisely easily enough. Ike's already promoted, but that goes without saying! Otherwise, Gatrie, Soren, Shinon, Titania, Oscar, and Mia are all promoted. Mist is level 16, of course, has the Holy Crown so she only needs level 20 (trying to conserve Master Crowns, etc. in case i need an emergency promotion.)
I also realize I did a dumbshit move! I put Mordecai in the Greil Army when, on hindsight, the Hawk Army could use him more. I only realized this after I beat 4-P (I made a separate save in case I found my team splits too uneven to work with, so yeah, going back and recovering would have been fine otherwise!) Ah well, hopefully won't matter much, and that team has enough Laguz anyway between Janaff, Ulki and Ranulf. Said team also has Elincia and Nephenee in it, so they should be fine without relying on Tibarn as a crutch TOO much (certainly nice in 4-P to not rely on Naesala to carry a lot of the weight this time! Granted, my first file, I got cockey and figured I could get away without using either Haar OR Jill...bad move on my end <_<; )
Mega Man Starforce 2: Just beat Rogue EX.
Spent a while looking for Plesio Surf SP before hand, found him! ...he didn't give what I wanted. I said fuck it, went to continue the plot.
...only to learn I need to go back underwater to where I was anyway. Irony can be a cruel thing. So I go back underwater! I also along the way get a Search Eye and am reminded what they do...figured they could come in handy so I buy a few...
Sure enough, without even looking, I run into Plesio Surf SP again! THIS TIME, I use a Search Eye, so nearly all my random encounters are going to be against him. Also learned (good thing too since he can kick my ass if I'm not careful) that Search Eyes do carry over on saves, so yeah. Anyway, FINALLY got the Mega Card (an EX version no less), then used the remaining Search Eye time to harvest him for money (he's worth 2500 each at least.)
Harp Note seemed to actually use a few new tricks this game. I didn't remember her doing some of the stuff she did here in MMSF1, like the big HEART WAVE OF DOOM! Still an easy fight, though that seems to be a trend with this game outside of Rogue:
Boss fights are easy, if you want more, go face the EX form for a decent, though not frustrating, fight (and possibly get their card.) If you're patient and want a bit of a challenge, find their SP form!
Works well. Boss Fights are still fun despite being a bit easy, and the EX/SP forms do allow the game to have difficulty if you want it.
Hollow...I must confess was a joke. Though, his quirk seemed like it could be scary...except my initial hand had Queen Ophiuca in it. Not only was this a straight up 280 damage (weakness hitting yay!), but turned 4 of his 6 special panels into Poison panels, so only the right hand side had enemies pop up. Yeah, one could say that was a lucky draw <_<
Rogue EX was a tough fight. Constantly puts pressure, has that limit power up with the sword which is hard as hell to get the timing down for, fast moving, and that defensive quirk to hurt your offense some. Again, Rogue is the exception for Forced Bosses in this game.
Seems like the end is coming soon! Yeah, I breezed through this game. Its a lot of fun though!