Or once you've raped Elly enough for Aerods until you get better Gears at the end of the game, you find your use for her dwindled as fast as the demi-human arc. For example, my final boss battling (I decided to chop down all four orbs and then Deus) wouldn't have been easier with Elly because she runs out of gas too fast uber-using Aerods. Simply put Emmy in there for wonderful Ether goodness with those ETH/MGK boosters, and all is well and smooth with the world~ Oddly, that's the first time I ever used Emmy in battle besides going to the tower.
Edit* Oh yeah, I am playing a game. I'm just going to copy-paste what I wrote around 3AM somewhere else:
Surprise! Not let down by another Final Fantasy iteration. This instant wondrous joy makes me happy, but I acknowledge that it wasn't great enough to renew my interest in Square-Enix. This entire summer has actually helped me get back into gamer mode - for example, in the passed two days I have added 23 hours onto my total Final Fantasy XII gameplay from which I restarted around 6 or 8.
I believe it's the design of the game that keeps me engaged. Surely the characters could have a bit more umph, since right now the story is surrounding a simple fetch-and-follow-and-be-sorta-kinda-left-in-the-dark pathway. Yeah, the story and characters need a bit more umpf. But the design? Rabanastre? Westerands/Estersands/Ogir/Nem sand seas? Wow. Extremely expansive, varied, and begging to be discovered. Hell I spent 3 hours just in the Ogir region stepping on every pathway even though I already retrieved the map. It helped me gain levels and LP while I was at it.
I talked to someone regarding the Gambit system, and I've yet to have massive manual'ing unless a teammate is currently initiating a certain attack/spell and I'm fighting a boss and am reluctant to let a character die. Matter'of'factly, I believe the last four boss battles I was in, I had to revive one person and opted to not choose the "be at high health at all times pathway," and killed the bosses in less than a minute. [Spoiler Boss] I was at 20? Gigas I was at 19? That avion bird thing, I was at 18? The enemies inside King Raithwall's tomb give c. 100 EXP per pop~. Yeah, no problems there really at all.
But I do have one frustration. There are times when I'm practically ambushed, and I noticed the enemies have a "beneficial" gang and conquer mentality - if 4 enemies attack, it's on one person. This can dwindle HP fast, especially if an enemy carries a sword and chains your ass into oblvion. I've died twice since I played this game, and that can become frustrating - especially if you're running away from a lvl 34 Salamandstron and haven't saved recently, but if you know your pathways from exploring, you can run away (not into victoly), but into respite, regain and reconquer. I've noticed it's easy to lure enemies to, so it's a double edged sword depending on your gaming style - patience versus rushing. I have figured out a spiffy way to prevent dying from ambushes like that - if I have Penelo in my group, I normally set all her gambits to magic (not wise, but hey) and a teammate with HP<80 gets Protect (before the onslaught of even more attacks) and Ally HP<40 gets Cure which keeps me alive.
So I do like the gambit system. So kill me.
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*Above excitement is a direct result of trudging through Disc 2 of Xenogears (super fail) and Suikoden Tactics (boring-fail). My happiness may be overexggerated and unintended.