Rolf's hair is a little too light. I seem to recall that in PS2 (which is what I'm basing it off of; fuck the remake <_<), his hair was the same color as his armor. The light contrast just really stands out and makes him look less like himself. So yeah, just might wanna darken the hair; if you have to reuse his armor colors, then well, you get the point.
In fact...
Just for reference. Using the "Remake" art seems to clash with this idea, and I...wait, I didn't comment on the Rolf image!
Yeah, I'd prefer you stayed to the original art; I believe I used his portrait in game. The remake looks less like him (for all that the DL uses it), and well, its a bit more iconic of him cause again, its what's used in game. I'm sure its possible to make Rolf look presentable enough based on the shot I showed (I'm sure there are ones that isolate his face from the background.)
An alternative shot to use, this one shows EMOTION!!! ...which is probably why it shouldn't be used cause Rolf's whole point is to be the personality lacking, bland character, but quiet you! If you think it works better for a portrait, then yeah:
Either way, I would prefer you darkened Rolf's hair, cause that's how he looks in Phantasy Star 2, at least the version people have played.
...and eyeing the shot you used, his hair seems to be significantly darker there too! Honestly, I think the big problem here is, at least to me, that Rolf's using Lenneth's Hair Dye <.<
Also, for Tir's in game shot:
Best I could find thus far.
...and looking at GIS, it seems we even used a cropped image of Tir's S1 In Game Shot, which should be clean enough.
EDIT:
Regarding the Virginia casting sprite...
Well, I appreciate the effort, though, it looks like she's looking outwards or something. I'm gonna assume that's a "Crap, limited space, best I can do" scenario, and not much else. Though, you brought up the whole "Distiniguishes her from looking like Terra" once before regarding a different sprite, so for that purpose, I suppose its good (this is a sprite you'll be seeing a lot of both Terra and Ginny using, so it actually matters.)
I think you've already explained the issues regarding this, but getting Ginny's "Ready" sprite to resemble her WA3 cross-shot isn't realistically doable, right?
EDIT 2:
Speaking of Ike, his casting animation thing!
I could totally understand if this is too hard to make, but figured idea tossing wouldn't hurt. Could maybe making him do an animation akin to his Eruption attack from Brawl be usable? It'd be fitting for a casting animation, and a nice little touch, but again, I totally understand if its not realistically viable.
EDIT 3:
BAH, just realized Neph already beat me to it. And Djinn, you may not FIND the in game art in anyway BUT as in game, cause I think that's the only case its used. Nevertheless, I stand by I want that, even if it "artifacts like crazy" Isn't it a 40x40 image or something needed for the in game shots? Cause the DL uses that for his image.