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Author Topic: What Games ya Playin' 2012 - Suplex a Train Edition  (Read 236244 times)

AAA

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #200 on: January 22, 2012, 05:15:29 PM »
When I was trying to murder people in the guild to resolve a quest glitch (fuck you Tonilla) the only people I couldn't kill were Brynwolf and the dark elf chick. The guys that can train you in pickpocket, archery, etc. are all murderable.

e-though I didn't bother going after Devlin or Vex or anybody that hangs out in the ragged flagon
Don't think of it as a novel. Think of it as a chance to retroactively win every argument you have ever walked away from.

Fenrir

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #201 on: January 22, 2012, 07:35:56 PM »
SO2 Precis solo: Stuck against Idalecio. Going to try some item creation (I haven't really done any since disc 1) then utterly crush him. Good thing all my IC skills are maxed.

Shigeo, Marsilio, Berle and Cyril were bad jokes, tough Cyril got me once with Word of Death.
Nicolus/Jibril/Ruprecht were the 3rd hardest battle in the game, Decus/Vesper the 2nd hardest. Lots of resets. Those two fights were still fun, but Indy's a real chore. The battle system really shows its weakness here, you can't even see what Indy's doing 90% of the time and you waste a lot of time just watching bad spell animations. What a lame boss. I don't think I'll try the cave of trials for this reason (that and there's not much more skill progression left for Precis)

Luther Lansfeld

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #202 on: January 22, 2012, 08:11:32 PM »
FE10 - Finally, the whole trinity! I think Fiona is the worst character so far; she just requires so much effort to get up to speed. I'm in Part 3 and she is still terrible. At least Lyre can evade things and HIT and isn't a total liability and Astrid can HIT. Fiona has Canto but her being hindered by every fucking map she's on is awful. 1-E she can't hit at all and 3-6, which is the laguz map, she can't move into water. Fuck you, Fiona.

Whew, I feel better.
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Dark Holy Elf

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #203 on: January 22, 2012, 08:27:29 PM »
As probably the only DLer crazy enough to have used both, Fiona > Astrid because Fiona eventually pays off, even though her low point is worse. There's a pretty solid possibility Lyre is better than either, though.


FFX - Beaten again.

FE10 - Laguz playthrough. The goal is to use mostly laguz. I can also use any auto-deployed, and if deploying only laguz and forced people doesn't bring my deployment to 6, I can deploy humans to bring it to 6. So when it's not a laguz file, it's an undermanned file, which has its own ups and downs since I don't baby crappy people. 2-E was pretty rough with just Elincia/Haar/Marcia for humans (Haar died), 1-E was rough despite having lots of laguz, but otherwise things haven't been too bad. Lethe's not too far from S strike already, while Volug hit it in Chapter 1-7. Currently in part 3, about to get the Gallian army to show up so the true point of the playthrough can begin.

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Sierra

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #204 on: January 22, 2012, 08:32:02 PM »
Maybe some of them are? I dunno, I just attacked the group en masse and people kept getting back up. I didn't really track specifics.

Either I was wrong and they all are or you just had the strangest bought of knock-down luck ever.

Possibly relevant, I hadn't completed (or even really started) any of their quests yet. I just walked into the Ragged Flagon and started throwing around fireballs because, well, they're thugs aspiring to be mafia. Although I am willing to bet your latter guess is on the money, because...well...(have I mentioned Skyrim is a bit buggy?)

Skyrim: Made it ma, top of the world! Game has its share of problems, but the vistas sure are spectacular. Being able to look down on the whole world map from one spot is pretty great. ...Oh hey, there are mining spots up here. And someone left a pickaxe sitting at the summit of the tallest mountain in the world, just in case you didn't bring one, nice. For some reason I equip the thing before mining (probably because I haven't mined anything in a while and I forgot you only need it in inventory), and then go to town. ...Wait a minute. I'm using the pickaxe for mining...but it's clearly still equipped on my belt...Pickaxe duplication.

Anyway, after talking to the dragon (who actually kind of had some personality, I was surprised), I'm supposed to go the college and talk to the librarian. I do this, but he doesn't have anything new to say. No lines relating to the elder scroll quest, nothing different anywhere in his dialogue tree. The quest flag is clearly pointing at him, following him as he walks, taunting me! But I can't trigger the next step. Confused, and wondering if the game has finally broken for good, I wander back outside.

Then the Hall of the Elements disappears and I plummet several hundred feet to my death.

Y'know, I really am just trying to wrap this thing up, because I've had enough of it and the lag is getting to be a killer, but damned if the game will let me.

Shale

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #205 on: January 22, 2012, 10:14:06 PM »
New Vegas: Okay actually moving the plot now. Found Benny, let him escape, met up with Yes-Man and Mr. House (in that order, much to House's annoyance). Should meet up with the NCR and Legion guys, but I'll probably end up going the Wild Card path. Self-serving for the win, indeed.
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #206 on: January 22, 2012, 10:15:04 PM »
if you still can't advance the plot that way then if you head due north of the college you'll get to a secret base with a crazyman inside who will point you where to go (and also incidentally kicks off a daedric quest with a pretty nifty reward if you're so inclined)
Don't think of it as a novel. Think of it as a chance to retroactively win every argument you have ever walked away from.

Sierra

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #207 on: January 22, 2012, 10:23:25 PM »
Ahh, that dude. I guess that would explain it, since I met him ages ago (I figured he wasn't the next objective for the plot since talking to him previously had triggered its own quest).

superaielman

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #208 on: January 22, 2012, 11:01:52 PM »
OMD: Five starred the finale on warmage. I just surrounded the point with archers and stuck a Paladin on every entryway. Maces+tar traps slowed down the horde just enough.
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Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #209 on: January 23, 2012, 02:34:26 AM »
Shadow the Hedgehog: Spontaneously started this game up because shut up.

Plot is...its a game about Shadow, what the fuck do you expect?  Its dark, gritty, emo and stupid.  Thankfully, I've learned how to turn my brain off and ignore SONIC PLOT!!!!

Gameplay is...actually not that bad.  I mean, its not amazing or anything, but you can play the game like a normal 3D Sonic game (ala SA1/2) and not be penalized for it, but then there are other ways to go about it, which involve guns, punching things and listening to a Lovecraftian Horror clearly not telling you to do EVIL THINGS!!!
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Captain K.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #210 on: January 23, 2012, 04:44:48 AM »
Dark Souls:  You know who's tough on New Game+?  Centipede Demon.  On normal game I had trouble with Demon Firesage and killed Centipede Demon on the first try.  On this game I killed Firesage on the first try and couldn't do jack to Centipede.  So I said fuck it and opened the shortcut to skip him.  Then I killed Gwyn with some summoned help and it's on to New Game++.  Speedrun time!  Taurus Demon -> Burg -> Bell -> kill Sif for her third soul -> Darkroot Basin -> Blighttown -> Bell -> Sen's -> Giant Blacksmith for my last two weapons and the all rare weapons achievement.

1000/1000 now.  Now I never have to play this game again.  Actually I might play some more of my sorcerer LLG, but I really have no interest in continuing my main character.  It's pretty sad how bad people are at PVP in this game.  I barely even dabbled in it and I have like an 80% win rate with my 17 vitality character.  This one guy invades me as I'm crossing the rafters in Anor Londo.  I make it to the other side.  He starts firing Dragonslayer arrows at me.  I stand there and block with Greatshield of Artorias until he runs out of arrows.  Then he gets tired and starts to cross the rafters towards me and falls to his death.  I send him a thank you note for the free souls.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #211 on: January 23, 2012, 06:14:16 PM »
FE10 - Laguz playthrough. The goal is to use mostly laguz. I can also use any auto-deployed, and if deploying only laguz and forced people doesn't bring my deployment to 6, I can deploy humans to bring it to 6. So when it's not a laguz file, it's an undermanned file, which has its own ups and downs since I don't baby crappy people. 2-E was pretty rough with just Elincia/Haar/Marcia for humans (Haar died), 1-E was rough despite having lots of laguz, but otherwise things haven't been too bad. Lethe's not too far from S strike already, while Volug hit it in Chapter 1-7. Currently in part 3, about to get the Gallian army to show up so the true point of the playthrough can begin.

This is relevant to my interests. I'd be curious to hear a few more details here. It's been a while since I last played FE10, and I don't remember when you get which/how many Laguz.

Dark Holy Elf

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #212 on: January 23, 2012, 08:29:31 PM »
Well, if you want a summary (spoilers I guess):

-Volug joins the Dawn Brigade in 1-5
-Muarim and Vika in 1-7, and then Nailah and Rafiel in 1-8, join, but leave at the end of part 1.
-Nealuchi and Leanne appear in three maps of part 2, with Lethe and Mordecai joining for two of them.
-In the Ike chapters, the Gallian army (Ranulf, Kyza, Lyre, and the aforementioned Lethe and Mordecai) join in 3-4, leave for 3-5, and return for the rest of part 3. Reyson joins in 3-5 and remains for the rest of part 3 except 3-11, in which you use Leanne instead. Janaff and Ulki join in 3-7 and remain for the rest of part 3.
-In part 4, all laguz already available in either route (so Volug + Gallians + hawks + Reyson) carry over. Nailah, Rafiel, Nealuchi, and Leanne rejoin permanently. Tibarn, Naesala, and Skrimir join. In 4-4, Muarim and Vika return. At endgame, Ena and Kurth join, as do Caineghis and Giffca. Gareth and Nasir join for the last two maps.

The downside of the playthrough is that you only have enough laguz for it to feel like a real laguz playthrough for the second half of part 3 and all of part 4; however, forcing myself to only use six units in other maps emphasises the laguz I do use more and adds a layer of challenge, particularly to defence maps.

I reset if my laguz die, but not my beorc, unless they're too important (which... basically means "don't let the Dawn Brigade get too undermanned") or are a lord, obviously.

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Clear Tranquil

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #213 on: January 23, 2012, 08:37:16 PM »
Saga Frontier- Just fought the Lion Princess. Easy fight. Asellus/Lute were doing 6000~ w/th L2 Swordskill combos. Then again I had been doing quite a bit of training as my travels to Koorong found me wandering through sewers and caves until I was turned back by a horde of mini spiders. Picked up all the shinies and built up my characters well on the way. Lute ended up more built up than Rouge though because Rouge ran out of LP and I couldn't revive him =( I'd also picked up Cotton from the Bio Research Lab before this wandering so Cotton was also built up a fair bit while I was in the sewers/caves. Death Touch seems like a solid ability! I also have Thunder but I haven't used him yet.  All the bosses have been unsurprisingly pretty easy so far with the amount of fighting I've been doing in general, even jokes some of them except for the Earth Sage who sent me packing the first couple of times I have into it. Good fight on the winning run. So far I am running Asellus mainly as Swords (full Sword for training vs randoms) White Rose as my main healer/support and back up offence mage, Lute as Swords (though I've thought about Gun training for him), Rouge as my main offence mage and I'm not entirely sure about Cotton yet. Currently back in the Bio Rearch Lab for moar training!~
« Last Edit: January 23, 2012, 08:45:14 PM by Clear Tranquil »
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #214 on: January 24, 2012, 01:57:46 AM »
OMD:  5-skulled every level on Warmage.  For Finale, I made quick money with Knowledge Weaver + Lightning Storm, then slowly added mace traps, tar, paladins, autocrossbows to every entrance.  Decoys are very important also, place two before the first wave to get off to a good start.

Just need to go through Nightmare mode and kill 30,000 orcs.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #215 on: January 24, 2012, 02:44:52 AM »
Skyrim: I pressed random buttons until I learned to see through time.

superaielman

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #216 on: January 24, 2012, 03:15:42 AM »
OMD:  5-skulled every level on Warmage.  For Finale, I made quick money with Knowledge Weaver + Lightning Storm, then slowly added mace traps, tar, paladins, autocrossbows to every entrance.  Decoys are very important also, place two before the first wave to get off to a good start.

Just need to go through Nightmare mode and kill 30,000 orcs.

I didn't find money to be the problem there, more just avoiding getting owned by the fucking Kobold sappers. I used the rolling logs to slaughter the first wave and went from there.


There are only two maps that would be *REALLY* difficult to five skull on nightmare (Ignoring DLC levels, those are insanity) are hard climb and the finale.
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Twilkitri

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #217 on: January 24, 2012, 12:09:50 PM »
Doctor Lautrec And The Forgotten Knights - finished?

Had 27 puzzles unseen in the list, played through the last dungeon I currently had access to, which was a seven-puzzle dungeon with 5 difficulty stars out of 6. Expected this to unlock two more dungeons with the full 6 difficulty stars at ten puzzles apiece. After that dungeon there was some storyline and the credits ran again, which was bemusing. Saved a new version of the clear save, and loaded it up, and checked the available quests, only to have found that there were no new quests. Checked the puzzle list, only to have found that all the remaining puzzles had been added to the list, in what seemed to be a ludicrously cheap (and undiscoverable) way of adding bonus puzzles. Did one of the sequence ones and confirmed that it was one that had not been seen midgame, and that no prize was given out for having done it. Remainder of bonus puzzles left untouched.

I'm mostly concerned about the lack of 6-star difficulty quests, here. I have a theory that maybe the regular final quest may be marked as 6-star difficulty, despite all the 5-star quests being aftergame. But for some bizarre reason, the quest selector takes a page from Super Robot Wars 1 and offers you three random quests at a time in a stunning display of user unfriendliness, and I really don't care to sit there refreshing it until the final storyline quest shows up. (Midgame it always offers you two random new quests and one random old quest (unless you don't have at least one old quest, or there aren't at least two new quests, of course), so it isn't as bad as it could have been (unless you want to do quests in numerical order (in which case they've stymied you anyway by not making them available in the same order))).

Man I sure am lucky that I don't need to revisit any particular quests for anything I missed.

Speaking of revisiting things, halfway through the game four treasures show up in the shop for ludicrous gemstone costs. I waited until I had enough diamonds for the most diamond-expensive one first, and helpfully it was horribly outclassed by that time. But I gotta say, at the point the first one which became available became available it was already outclassed. Meanwhile, I never ended up getting enough diamonds to be able to buy the next-most diamond-expensive one. So if I was into that sort of thing, I could spend time grinding gemstones to buy a handful of useless treasure! no

With regards to my earlier complaints about battle difficulty spiking, after having changed tack to using whatever I had that was most powerful rather than was lowest levelled... at that point, things were still a bit touch and go, but after acquiring a couple of the treasures in question, things never reached that point in difficulty again (except possibly for Sang v2, if there was a lot of treasure lost or still fatigued from Sang v1 - but I didn't have any real trouble, and I don't carry around restorative items).

I liked the final boss, but I expected it to have five stages and was disappointed when it only had three. There was essentially a fourth stage in one of the postgame quests, but never a fifth, which seems off. The 'fourth stage' was tameable, but was an Arboreal treasure and consequently worthless, so I never tried using it to see whether it actually showed up as a tame version of the final or if it was one of the standard tame arboreal treasures.

Let's talk about the battle system since I didn't really go into it last time. You have the treasure you're fighting on the central pedestal, and put your own treasures on plinths around it, as I said.

Every treasure has HP, Attack, Defence, and a type. Types are Terrestrial, Humanoid, Avian, Aquatic, and Arboreal. And Crystal.

Anyway, every time you put a treasure down, it attacks the central treasure, then the central treasure attacks it. Then it never does anything else for the rest of the battle (aside from having an elemental effect on connected plinths and potentially participating in synergy attacks).

So, Terrestrial are the strongest, but they're only super effective against humanoids and are weak against Avian and Aquatic. Avian are next-most strongest, but are only super effective against Terrestrial and are weak against Aquatic and Humanoid. Humanoids are the next-most strongest, and are super effective against Avian and Aquatic, but are weak against Terrestrial and Crystal (Crystal weakness never comes up for your own treasures). Aquatic are the next-most strongest, and are super effective against Terrestrial and Avian, and only weak against Humanoid.

Arboreal are the weakest (outside Crystal). They're not strong or weak against anything. They are the most defensive ones. In a battle system where each of your treasures can only be attacked once each battle. YESZZZZZZZZZZZZ

Crystals can do fair damage against Humanoids, but they're mostly useful for knocking treasure which is shortly outside of the taming HP zone into it rather than risk an actual treasure doing too much damage and extinguishing it, or for being sacrificed.

When you put a treasure on a plinth, it gets a 30% attack/defence? bonus if it's super effective against the central treasure, or negative 30% if it's weak to it (supposedly - I've seen central treasures do more damage than they have attack power while in this position, but there may be other factors involved. They also get 10% extra bonus for each plinth their plinth is connected to which you've put a treasure they're super effective against on, and a 10% loss for each treasure they're connected to which they're weak to. Crystals don't seem to get 10% bonuses from being put next to Humanoid treasure, though.

Some treasures also cause synergy effects from being placed next to each other. They're few and far between, though, and the effects generally aren't that great. Then you have effects like 'Attack power x3' which do sound great until you remember that the vast majority of the time you're trying to knock treasures into the taming zone. I think that this feature also suffers severely from the only being able to bring three treasures with you into dungeons rule, especially since some effects require three treasures in the first place.


All up, if they bring out a sequel which doesn't make any improvements to the variety of gameplay types in the game, I will probably still play it, but I will be sad because there is ludicrous room for improvement.

Clear Tranquil

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #218 on: January 24, 2012, 10:20:03 PM »
* Clear Tranquil probably isn't going to be defeating the Earth Dragon anytime soon >_>

... but if there is a way I shall find it *nodnods*~
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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #219 on: January 25, 2012, 01:50:15 AM »
Skyrim: Convinced people to stop killing each other (largely because I'm too apathetic to support either side) so we could focus on killing dragons instead. Said arrangement involved putting Markarth and Riften under control of the worst douchebags in each city. As if those towns weren't big enough dungheaps already. Oh well, I'm about at the final dungeon so kinda past caring.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #220 on: January 25, 2012, 02:00:17 AM »
Enchanted Arms:

Finished with London City. Karin's really started to grow on me. Like the Backloggery says, her characterization is so inconsistant it makes her seem almost human. Raigar's a bro too. Atsuma is... not good. A lesser Naruto to the plot's shameless Naruto ripoff. it's kind of pathetic. At least the battle system is solid enough to keep me playing... even if it's a bit tedious at times. Still not quite sure what's keeping me playing other than it's easy and straightforward and looks pretty at times.

Junk City, Yuki backstzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz... boring.

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #221 on: January 25, 2012, 02:50:10 AM »
Skyrim: Convinced people to stop killing each other (largely because I'm too apathetic to support either side) so we could focus on killing dragons instead. Said arrangement involved putting Markarth and Riften under control of the worst douchebags in each city. As if those towns weren't big enough dungheaps already. Oh well, I'm about at the final dungeon so kinda past caring.

Markarth dude is probably only third-worst guy in the city.  And it's not like Riften wasn't already under the replacement's control anyway.

My posts are so worthless.

Meeplelard

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #222 on: January 25, 2012, 04:15:48 AM »
4 Hats of Light: So I just got Bard and Thief jobs...why is it that Bard is introduced before most jobs in this game, and why is Thief the first Job in this game that can be qualified as a tank?  This is just weird...

...game could also stand to stop being monotonous.
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Clear Tranquil

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #223 on: January 25, 2012, 03:46:29 PM »
SF- Defeated the Earth Dragon. Didn't need to grind moar surprisingly. Just went in with full skill/magic points for everyone, put White Rose, Rouge and Cotton in the back row and went all out attack as fast and as hard as you can on it after getting some shields up with WR/Rouge. Lute/Rouge combos were doing 5000~ here, Lute/Cotton (w/th Battle Cry) 4000~ and Asellus/Cotton about the same. Fortunately they were pumping those out and the other way luck favoured me was Earth Dragon wasn't being as Iron Ball spam happy this time.  Nor did he spam his speed lowering fire move so often. Did get a bit overwhelmed towards the end when Lute, Rouge and Cotton kept going back down as fast as I could revive them but Asellus picked up Triple Thrust in this fight so I ended up just spamming that for 2000~ ph. With White Rose keeping herself and Asellus healthy with the odd Flash Fire thrown it =)

Deflect and Glass Shield helped a lot in that fight. Also Asura and Twiggy Rod are great weapons *nod nod* Triple Thrust is also awesme. I think Asellus finished off most of the last 20'000~ HP of Earth Dragon herself w/th Asura + Triple Thrust
spam~

I have shinies. The Dragon Shield. Is this good? I also kept a save before the Earth Dragon in case it was supposed to drop something~
« Last Edit: January 25, 2012, 03:56:59 PM by Clear Tranquil »
"A Yeul that loved to sing. A Yeul who wished to travel. A Yeul that collected flowers.... Every one of them was unique"

Sierra

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Re: What Games ya Playin' 2012 - Suplex a Train Edition
« Reply #224 on: January 25, 2012, 08:38:47 PM »
Skyrim: Convinced people to stop killing each other (largely because I'm too apathetic to support either side) so we could focus on killing dragons instead. Said arrangement involved putting Markarth and Riften under control of the worst douchebags in each city. As if those towns weren't big enough dungheaps already. Oh well, I'm about at the final dungeon so kinda past caring.

Markarth dude is probably only third-worst guy in the city.  And it's not like Riften wasn't already under the replacement's control anyway.

My posts are so worthless.

Still, as wretched as the towns were, the jarls in charge didn't seem like bad people. I would've gladly seen someone toss out the dude in Dawnstar instead, for example (the guy who starts every encounter with "You're not as dumb as you look.")

Also: "It is important to realize when one has only a single choice." <-- Truest line spoken in this game.