Season 4, Week 4
Bowser Koopa
(Super Mario RPG)
 
The mighty King of Koopas seems to be on a roll. After smashing two (admittedly) cute blondes the past few weeks, he faces yet another one to put the moves on. However, it's doubtful that he'd like the less submissive Miranda as much as he liked his previous opponents. With that in hand and mind, he'll need to work fast; Miranda's powerful magic will waste him in seconds if he's not careful. A terrorizing spree might not even be that effective, what with her Dragoon status nulling that. Instead, the Koopa King will need to rely on his (decently) powerful physicals, and hope to turn his third blonde-haired opponent into dust before she nukes him.

V

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Miranda has the habit of smoking her oppnents in a few turns this season, even though she's fought a pair of bosses. Her opponent this round is Bowser, who is a far cry from the yaoi bait Rufus or the slimy Gorudo. Despite these differences, Bowser has something in common with them: he fears Miranda's White Silver Dragon attack. Like Rufus and Gorudo, Bowser is powerless to stop the fierce attack. Terrorized is canceled by her Dragoon form, and once she reaches that point, she can kill 'im in one blow...


Dark Holy Elf
Miranda is a Dragoon. As Final Fantasy has told us, this means she can jump really freaking high. And what's the oldest, most well-known way to beat Bowser? Jump over him, and hit the axe at the end of his bridge, dropping him into lava. A good jumpher should have no problems doing this.

Thus, Miranda avoids the OLD SK00L Bowser Butt-Stomp by going even more OLD SK00L, and advances to the finals.

Bowser Koopa: 2
Miranda: 9