The lord of Budehuc Castle has finally made the final stretch in a Light field, much to miss Cecile's joy. However, the brave little leader still has one challenge ahead, and it's gonna be tough: after all, Black Wizard's arcane arts aren't subject to Thomas' brilliant evasion game, which means he'll have to give his blade swings that extra push to land that Light title! But that shouldn't be too hard all in all: Black Wizard, for all of his dark arts mastery, is horrendously frail, and has some accuracy issues landing his money magicks to begin with. With a bit of luck, Thomas will be able to avoid those obnoxious incantations and strike home, bringing another Light championship to Budehuc Castle!
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And so, here we are. After many hard-fought battles, one of the original Black Wizards of the RPG multiverse reaches the final round... where he faces his easiest match-up yet. While a swordsman would normally leave our mage quaking in his boots, Thomas, well... one might say that he "hits like a little girl", but frankly, that would belittle the strength of all the little girls in the DL. Meanwhile, the touted evasion of this particular Tenkai Star won't do him much good against this many spells. Really, the only trouble our fair spellslinger will have here is on deciding how he should end this match. Should he Rub this little boy out, Break him into a statue, or should he simply Nuke him to kingdom come?
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