Season 14, Week 3
Kwanda Rosman
(Suikoden)
 
Ever see a Fire Emblem archer trying to break down one of the map's physical obstructions - let's say a wall - with just arrows? If you have, you know that the arrows' already-poor damage is largely negated by the wall's defense and durability, and Kwanda Roseman is about to experience this scenario from the barrier's enjoyable perspective. This iron wall certainly won't hold still while Wil tries to chip him down, and it shouldn't take more than a few mighty thrusts of his axe to dispatch the archer, whose innate counter-attacks won't come into play against his melee opponent. Despite the bad reputation Suikoden fighters endure, this burly tank has a good chance to redeem his division drop with a championship in this season, and he's not about to let a Fire Emblem scrub get in his way.

V

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After Wil's exhilarating maiden-battle victory over a member of the feared Duck Clan, no Suikoscrub can begin to inspire fear in the blithe bowman's spirited heart. Still, he is bound as a member of the Fire Emblem invasion to maintain his vigilance, confident as he may be in his abilities. His new foe's weapon resembles the fallen duck's, but heavy armor is no change to be disregarded, and Wil may need a critical hit to pierce the Iron Wall's formidable defenses. With a little luck, though, the deft archer should be able to dodge Kwanda's clumsy assault long enough to strike lucky. As long as he can keep away from the general's axe, it's only a matter of time before his skilled shots pierce the target. No armor is free of chinks, and Wil has vowed to find the mark in his bid for the semifinals.


Otter
It's a shame Fire Emblem is so full of axe-swinging bandits who amount to nothing more than cannon fodder. If it wasn't, Wil might not have confused one of the Six Great Generals of the Scarlet Moon Empire for a common thug. I like the guy, but Wil's out of his league.

Kwanda Rosman: 39
Wil: 15