Season 32, Week 2
Mustadio Bunanza
(Final Fantasy Tactics)
 
Well, this should be a cakewalk. Remember that old line about bringing knives to gunfights? Well, the same thing applies to swords, and Mustadio fully intends to get that point across to Jin. Mustadio's only real concern in this fight is the style of his eventual victory. Does he put a bullet in the swordsman's leg and just pick him off safely from a convenient range? Or should the young sniper put one in his arm instead, stopping Jin's attacks and his pesky healing (though that healing is too bad to even be pesky). Whichever way Mustadio undergoes, winning this battle will be as easy as point-and-click.

V

S

Jin Uzuki comes for his very first round in the Arena, and the first match for the green-clad Citan cosplayer is Mustadio, the engineer and gunner from Goug Machine City. Jin might find his arachaic friend fascinating, but he realizes his responsibility to fight him, as much as his scholarly desires might steer him otherwise. Jin has an aresnal of healing and swordskills to get him past the weak Engineer and his puny gun attacks, and his blade is like nothing Mustadio has ever witnessed. The fighting prowess Jin obtained in his time in the army should prove quite useful in the arena.


SnowFire
Things looked grim for Mustadio. Sure, he might harry Jin with mildly annoying shots for awhile, but as long as Jin kept stocking up and healing, eventually Mustadio would be sent soaring into the air for a sound thrashing... if Jin closed, that is.

Jr., at least, was impressed with Mustadio's handiwork. "That's a... fascinating battlefield, Jin. I wonder how many artifacts he had to part with to arrange this? And how come I never got to pull something like this?"

The arena had been changed such that it was only a massive corridor stretched out. Only one person wide, there would be no room for dodging, and it was long enough that the ol' run & gun strategy could be pulled for some time.

Jin had diligently researched his opponent, of course. "Hmm. According to Daravon's official compendium of fighting speeds, Samurai move at 3 so-called 'spaces' per turn, while Engineers can motor out 4- perhaps even 5 with the help of Move+1. This may require... trickery."

---

On the day of the match, Mustadio was quite confident in his victory. Everything started as he imagined; Jin advanced, stocking up, but not nearly quickly enough. And then-

"Air Slash!" Jin yelled, fast-drawing his sword. Mustadio had nowhere to dodge and was promptly knocked out by the wave of power.

Meanwhile, Claude enjoyed going on his rampage through the Cave of Trials with his new AWMS he'd earned for a mere hour of instruction in a simple level 3 skill. Talk about a deal.

Mustadio Bunanza: 22
Jin Uzuki: 41

Tide
An epic match this truely is. Considering that Mustadio can barely deal even half average damage with his dinky peashooter, this means Jin gets enough turns to pull off possibly more than one full Stock/Air combo. Said combo is actually decent on damage, although it requires charging.

For those of you that are a bit slow, this is a dish of massive failure that can only be brought possible by the non-wondertwins Engineer of FFT-dom.

Leonhart4
Not being able to move or act means you're probably not going to win either. Better luck next time, Jin.