He's lean, he's mean, he sports a 'do that would make Derek Zoolander jealous...yes, it's Lowen, back for the RPGDL Light Quarterfinals. After a simple enough win over Tia last round, he faces a rather unlikely opponent, the walking flower Spar. Let's face it, as a flower, Spar won't have what it takes to stand up to a knight, and whips are terrible weapons against armor. And that's not even considering what a blade can do to your average plant. With counter after counter coming Spar's way, be it sword or spear or just trampling it with his horse's hooves, Lowen will be seasoning the banquet at his victory party with Spar-sley.
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Spar's opponent is of a higher caliber than the norm - a renowned horseman from the honored lands of Lycia. Unlike the deranged doll Mojo, Lowen has actually a smidge of normalcy and fighting skill to spare, and his Killing Edge strikes could be dangerous. However, Spar himself has tricks under his sleeve: with the healing and buffing granted by nature, Spar will reach the needed sturdiness to outlast this pesky knight, and Freeze castings will keep Lowen at bay in the meantime. This won't be nearly as trivial as exorcising a voodoo doll, but Spar's nature blessings are far from exhausted on this difficult road.
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